Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-07 | + Added The Thermal Boiler, Multiblock Crafter and Shelving from GT4. | Alkalus | |
> This code will need a small rewrite to support GT5 functionality. | |||
2017-08-07 | + More Cyclotron work. | Alkalus | |
2017-08-07 | + Added custom Cyclotron casing & coil blocks. | Alkalus | |
+ More Cyclotron work. | |||
2017-08-07 | + More Cyclotron work. | Alkalus | |
2017-08-06 | + Added the Cyclotron. | Alkalus | |
> So far does nothing, but will create obscure resources at a high cost of power. | |||
2017-08-06 | % Changed RTG handling of Days/Hours remaining. | Alkalus | |
- Removed some logging. | |||
2017-08-06 | % Improved handling of cached recipe within the RTG. | Alkalus | |
2017-08-06 | $ Made the RTG buffer it's last recipe to NBT. | Alkalus | |
% More RTG Texture tweaking. | |||
2017-08-06 | $ Fixed scanner display issue where RTGs would show incorrect day count. | Alkalus | |
% Tweaked Textures of the RTG again. $ Improved state syncing for RTGs. | |||
2017-08-06 | + Added a Minecraft day tracker to the RTG. | Alkalus | |
% Greatly improved RTG tooltip. $ Fixed RTG output getting stuck on 512v. % Internalised a reflection function call. | |||
2017-08-06 | $ Fixed RTG pellets not providing correct EU. | Alkalus | |
5 Slightly tweaked fuel length of pellets. | |||
2017-08-05 | % Made the RTG pre .09 compliant. | Alkalus | |
% Changed the RTGs tier to HV. | |||
2017-08-05 | + RTG Now loads up. | Alkalus | |
2017-08-05 | % Tweaked RTG NEI recipes to show correct eu/t output. | Alkalus | |
2017-08-05 | + Added Custom RTG. | Alkalus | |
+ Added RTG fuel use recipes for RTG Pellets. | |||
2017-08-05 | % Refined the tooltips on Tesseracts. | Alkalus | |
2017-08-05 | + Added a config option for Tesseracts. | Alkalus | |
2017-08-05 | + Added the Computer Cube. | Alkalus | |
+ Added recipes for the tesseract devices. | |||
2017-08-05 | % Tesseracts now work as expected. | Alkalus | |
$ Fixed Player Ownership mapping not working as intended. | |||
2017-08-04 | + Made tesseracts only configurable by owner. | Alkalus | |
$ Fixed owner variable not getting a value. % Tweaked logging to display invalid method being called. | |||
2017-08-04 | $ Fixed Null Pointers if Tesseracts are broken too fast after placement. | Alkalus | |
% Tweaked power usage from EV -> HV. | |||
2017-08-04 | % Rewrote how tesseracts handle players, now frequencies are player unique. | Alkalus | |
+ Adding some debug logging for dev testing. | |||
2017-08-04 | % Finished work on Getters/Setters for Tesseract Generator & Terminal ownership. | Alkalus | |
2017-08-04 | + Basic framework for Tesseract reworking. | Alkalus | |
> Tesseracts now have a frequency range per play, which is unique to them. | |||
2017-08-04 | % Improved some tooltips. | Alkalus | |
2017-08-03 | + Added 4 types of custom RTG pellets. | Alkalus | |
+ Added 3 new materials for the custom pellets. % Created StringUtils.java and migrated Super/Subscript formatting functions to it. | |||
2017-07-28 | $ Might be a solution to Optifine rendering. Fixes #117. | Alkalus | |
2017-07-28 | + Added world accelerators from GT:NewHorizons. | Alkalus | |
2017-07-14 | $ Fixed Circuit loading order. | Alkalus | |
$ Fixed recipes that loaded prior to the GT circuits changes, which had them using non-craftable GT circuits. $ Disabled the Bronze workbench entirely, which was causing dupe issues. TBA. | |||
2017-07-14 | $ Fixed a order of operation bug, where recipe removal of new circuits ↵ | Alkalus | |
wouldn't occur, as the variables it checked to see if the option was enabled were loaded after the recipe map edit. + Attempted to override the list of GT circuits with my own, to prevent NEI clutter. | |||
2017-07-12 | - Stopped the Multitank storing it's contents. | Alkalus | |
% Changed Jack Daniels into Sludge. % Dark World Generation tweaks. $ Fixed 255 height biome/world. $ Fixed lighting issues. + Failed to add my own world type. | |||
2017-07-11 | $ Fixed Fluid Tanks not having a GUI. | Draknyte1 | |
2017-07-11 | + Added a few more circuit recipes to make compatibility 100%. | Draknyte1 | |
+ Tried adding a way to empty the Circuit Assembler recipe map. | |||
2017-07-11 | $ Missed one of the circuits hiding in NEI. | Draknyte1 | |
2017-07-11 | + Hides Circuits from Post 5.09.28. | Draknyte1 | |
> Forgot to save this file before the previous commit. | |||
2017-07-11 | + Added a config option for old circuits. | Draknyte1 | |
+ Hide all new circuits and components if enabled. | |||
2017-07-11 | + Added all the old circuit recipes back. | Draknyte1 | |
2017-07-11 | $ More work on old circuits. Fixed Short ID range overflow. | Draknyte1 | |
2017-07-11 | % Changed Old Circuit loading logic. | Alkalus | |
2017-07-11 | + Pre .09.28 Circuits added, missing recipes though. | Alkalus | |
> This will be a config option to avoid a requirement of remerging it back into Gregtech itself. > Although the new circuits will exist and have recipes, updating from a pre .09.28 world to .28+ will allow automation to continue working. > New circuits produced will have correct oredict and will continue being used in recipes. | |||
2017-07-11 | % Clean up/Organise. | Alkalus | |
2017-07-11 | $ Made all Multiblocks utilise the TAE system. | Alkalus | |
2017-07-11 | $ Fixed Industrial Sieve Tooltip. | Alkalus | |
$ Implemented Texture Array Expansion. > This fixes the issue of hatches not using the correct textures. | |||
2017-07-10 | $ Fixed .09 features trying to work in .08. | Draknyte1 | |
+ Moved lots of things to reflection again. | |||
2017-07-06 | $ Fixed a weird crash quick where org.apache.http.client.utils.URIBuilder is ↵ | Alkalus | |
missing. - Removed Alloy Mixer. | |||
2017-07-06 | % Reverted the Portable Tanks to just be Standard, non-movable fluid tanks. | Alkalus | |
2017-07-06 | + Initial commit for the Alloy Mixer. | Alkalus | |
2017-07-06 | % Tweaked Eglin Steel Components. | Alkalus | |
$ Tried to fix Portable Fluid Tanks. % Changed Redstone Alloy Wire loss. | |||
2017-07-05 | $ Fixed issue #105. | Draknyte1 | |
% Buffed Alloy Blast Smelter to be 20% faster than the Electric Blast Furnace. % Revised times for all GT++ Alloys during smelting. + Added 'Alkalus' to the tooltips of many things hidden within Gregtech. Re:#106. + Added some automatic calculations to the Materials Class. | |||
2017-07-05 | % Disabled everything related to Custom circuits for GTNH. | Alkalus | |