Age | Commit message (Collapse) | Author |
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Removed some debug logging.
Removed ClassTransformer_CC_GuiContainerManager.
Improved handling in GT_NEI_LFTR_Sparging.
Added Erbium.
Added HeLiCoPtEr.
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Balanced FFPP fuel production recipes.
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Changed fluid textures for many autogenerated fluids.
Renamed & remapped Cryolite to Cryolite (F).
Fixed toArray() in AutoMap.java.
Fixed Sparging.
Final touches to Nuclear Fuel reprocessing.
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More Nuclear reprocessing work.
Updated Tooltips on all multiblocks.
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Removed lots of useless nuclear generated items.
More NEI improvements.
Made Dehydrator and FFPP recipe handling more lenient.
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Fixed broken Manure Slurry recipes.
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Added two new machines.
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Added ability to set Fluid for a Material.
Moved Nuclear recipe generation to a different phase during init.
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Fixed Air Intake working when disabled.
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Fixed Material generation for noble gases.
Fixed Chemical Formula not being applied to some cells.
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Fixed LFTR fuel recipes.
Fixed LFTR recipe handling.
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$ Made certain TileEntities blacklisted against the World accelerator in both GT++ & GTNH.
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+ Multiblock Mixer now has separate recipe processing for each input bus. Closes #560.
% Buffed Dehydrator input tanks. Closes #537.
% Buffed Algae Farm output to be 6-8x.
$ Fixed Algae Farm not consuming compost.
$ Adjusted Large Sifter Tooltip. Closes #535.
$ Fixed Waste collector recipes. Closes #545.
$ Fixed casing count in Volcanus structure check.
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this one file, oops)
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% Redid handling of Algae Recipes.
% Adjusted Texture handling on Chemical Plant and Algae Farm.
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$ Fixed the ABS not using the correct texture on the top layer input hatch.
% More internal work on LFTR rewrite.
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% Changed around the capes a lil bit.
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