Age | Commit message (Collapse) | Author |
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Balanced FFPP fuel production recipes.
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Changed fluid textures for many autogenerated fluids.
Renamed & remapped Cryolite to Cryolite (F).
Fixed toArray() in AutoMap.java.
Fixed Sparging.
Final touches to Nuclear Fuel reprocessing.
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More Nuclear reprocessing work.
Updated Tooltips on all multiblocks.
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Fixed Plasma generation and implemented plasma recipes for them.
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Removed lots of useless nuclear generated items.
More NEI improvements.
Made Dehydrator and FFPP recipe handling more lenient.
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Fixed some broken recipes.
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Fixed broken Manure Slurry recipes.
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Added two new machines.
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Added ability to set Fluid for a Material.
Moved Nuclear recipe generation to a different phase during init.
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Fixed Air Intake working when disabled.
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Fixed Material generation for noble gases.
Fixed Chemical Formula not being applied to some cells.
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Fixed LFTR fuel recipes.
Fixed LFTR recipe handling.
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this PR must be merged before this:
https://github.com/GTNewHorizons/GT5-Unofficial/pull/673
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% Made the Simple washer ignore certain impure dusts if GTNH is loaded.
% Updated ChemPlant User manual to reflect requirement of Catalyst Bus.
$ Fixed handling of recipe maps which don't use cells.
$ Fixed Chem Plant not actually processing recipes.
$ Made the Catalyst Hatch a lower tier. (Fixes Chem Plant requiring ZPM tier hulls)
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+ Added recipes for 2 new volumetric flasks.
- Removed Alloy Smelting recipes form the Alloy Blast Smelter. (Obsoleted by the Multi Alloy Smelter)
% Refactored a lot of NEI handling code.
$ Fixed the last few minor NEI issues.
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+ Added four new Maching Casing blocks.
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+ Added a recipe for the Egg Box.
+ Added a Book for the Chemical Plant.
% Changed the Tooltip for the Egg Box.
$ Fixed Robinators not returning the correct block when mined.
$ Fixed Electric tool recipes not consuming the original tool.
$ Redid handling of all shaped crafting recipes.
$ Fixed recipe handling for the last few multiblocks.
$ Potentially forgot some other minor fixes.
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$ Made certain TileEntities blacklisted against the World accelerator in both GT++ & GTNH.
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up-to date)
+ Added more ASM patches for better Hazmat handling.
% Renamed Chemical Dehydrator to Dehydrator for clearer logic in NEI.
$ Fixed a small bug in ReflectionUtils.
$ Rewrote parts of my Hazmat handling, it should now work correctly for all items which apply radiation from IC2/GT or their addons.
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+ Oredict BoP Pinecone if it exists.
$ Fixed Algae Farm controller recipe.
$ Fixed bug where getOrePrefixStack(rod) would return null.
$ Fixed a bug where getItemStackFromFQRN didn't work correctly.
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+ Added repackaged Sun classes.
+ Added Milled ores.
+ Added Milling Balls.
$ Disabled Hand-pump pumping from non-GT tile entities.
> Maybe did other things, but in a hurry to commit.
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+ Added a new casing block class for special handled multiblock casings.
+ Added locale for Naq Fuel Cells.
$ Reworked TAE. There are now 19 texture slots free out of the 64 total.
$ Fixed a minor bug in the update checker.
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+ Added '/gtpp hand' command.
+ Added TungstenSteel & Neutronium tool variants to NEI while in dev.
+ Added Large Semifluid Generator and a crafting recipe for it.
+ Added Placeholder for Adv. Assembly Line.
+ Added Distillus Upgrade Chip and a crafting recipe for it.
% Updated build.gradle.
% Reworked a few recipes.
$ Fixed ULV Overflow Covers using 0L Water in assembler. (https://github.com/GTNewHorizons/NewHorizons/issues/5700)
$ Fixed Integral Encasement I using 0L Steel in assembler. (https://github.com/GTNewHorizons/NewHorizons/issues/5617)
$ Fixed Thaumcraft based FakePlayer's triggering Fluorite drops. (https://github.com/GTNewHorizons/NewHorizons/issues/5744)
$ Fixed bad handling of hatch textures on a few multiblocks.
$ Semi-Fixed Distillus.
$ Fixed Semifluid Generator recipes.
$ Fixed Semifluid Generators crashing the game when mined.
$ Fixed bad handling of calls to ItemList.java.
$ Began work fixing all ASM to be more compatible with ProGuard.
$ Fixed compiler complaining about varargs.
^ Bumped version to 1.7.05.x.
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% Adjusted Volcanus casing requirement from 10 to 9.
% Adjusted logging in RF convertor.
% Adjusted tooltip on Washplant to include information on water hatch.
$ Fixed coil handling being offset by a tier.
$ Fixed 9-1 breaking if an Input Bus didn't have a circuit.
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+ Multiblock Mixer now has separate recipe processing for each input bus. Closes #560.
% Buffed Dehydrator input tanks. Closes #537.
% Buffed Algae Farm output to be 6-8x.
$ Fixed Algae Farm not consuming compost.
$ Adjusted Large Sifter Tooltip. Closes #535.
$ Fixed Waste collector recipes. Closes #545.
$ Fixed casing count in Volcanus structure check.
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GT forks.
$ Fixed incorrect energy usage on Alloy Smelting recipes, they're no longer 2x.
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+ Added a hard crash if materials are not found within GT.
+ Added a check for KekzTech and cached some mod checks.
+ Added pollution/s to Geothermal generators. Fixes #579.
$ Fixed Wither Cages being unbreakable. Fixes #587
$ Fixed centrifuging of logs to Methane. Fixes #595.
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this one file, oops)
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+ Added 10 new casing blocks, with assembler recipes.
- Removed obsolete Chunkloading classes.
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+ Added Clean Aluminium Mix.
$ 5.08 Compliance. And looooots of it.
$ Fixed most, if not all Fluid Canning & Extraction recipes that I broke previously.
% Adjusted Textures for Particles. New textures thanks to Discord User Никита#8621.
% Adjusted Aluminium Processing Chain.
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% Redid handling of Algae Recipes.
% Adjusted Texture handling on Chemical Plant and Algae Farm.
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+ Added more Bio Recipes.
$ Fixed Strontium Hydroxide generating before it's components.
$ Fixed existing Bio Recipes not working.
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$ Fixed Canning handling further.
$ Adjusted the Charcoal Pit fix.
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+ Added an alternative way to Obtain Blizz rods, dust and Cryotheum dust if GalaxySpace is loaded. Closes #557.
$ Fixed bug in DecayableRecipeHandler.java.
$ Fixed instance where I was directly referencing forestry code.
$ Rewrote how canning/uncanning recipes are handled, hopefully fixes the corruption of the recipe map.
> I potentially broke some of my own canning recipes, so be aware of any missing and let me know.
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can be used to obtain various resources. Closes #530.
% Adjusted some auto-generated recipe processing times for Ore materials.
% Adjusted some material components of a few Ore materials.
$ Added some placeholder names for unnamed blocks from other mods.
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be broken)
$ Fixed weirdly encoded symbol within CONTAINER_Cyclotron.java, which didn't tend to play nice for some users.
$ Fixed Cyclotron GUI bug. Closes #473
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% Expended output slots on ABS from 1 -> 9.
$ Minor bug fixes regarding special dust mixer recipes.
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+ Added cutting machine recipes for Blocks -> Plates for GT++ materials.
% Adjusted Rare Earth Sifting to no longer give Gd, Yb, Sm instead now provides small ore dust, which can be processed for Yb, Sm and Sr.
% Adjusted Strontium RGB and texture set slightly.
% Arceus Alloy 2B now requires Strontium as a component.
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+ Added Runite and Granite Ores.
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