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path: root/src/Java/gtPlusPlus/xmod/gregtech/recipes
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2018-02-26% Made all GTNH recipes use cheaper circuits for all recipes I add.Jordan Byrne
% Recipe tweaks. % Tried to fluorite ore not having correct recipe outputs during ore processing. (This is still broken due to an invalid output) $ Fixed old fluorite ore not having a valid shapeless recipe. $ Fixed all custom ores trying to register static textures. $ Fixed plugin loading system not registering plugins, I think? $ Fixed missing texture for Nitro Fix.
2018-02-22% Minor project cleanup.Jordan Byrne
2017-12-20- Disabled some logging.Draknyte1
% Minor Project Clean-up, added missing Override annotations to 100+ methods & removed pointless casts. % Moved Logging to it's own class. $ Fixed Multi-block handling of Pollution. $ Fixed the GT 5.09 material enabler system. (From My Side, it's still borked on GTs). + Added a Dynamic Proxy invocation for IMaterialHandler. + Added an AutoMap data type, which is a Auto-incremental ID'd Hashmap wrapper.
2017-12-11Merge GTNH features and changes (#160)Daniel
+ GTNH full compat mode. + Added boiler config, recipes changes and minor tweaks. $ Fix nbtutuls. $ Tree farm fixes. % Pipe and cable rendering tweaks.
2017-12-07+ Added the component assembler. (Makes Motors, Pistons, etc.)Jordan Byrne
% More Nitro work.
2017-10-05+ Added a custom recipe handler for the Advanced Combiner.Alkalus
+ Added a Combined recipe for the HG-1223 Super Conductor. % Slight tweak to material generator.
2017-09-26% Changed Blast Smelter Recipe addition again. Input fluids should now be ↵Alkalus
supported. > This allows more alloys requiring oxygen or argon to be produced.
2017-09-20$ Fixed Cyclotron recipe handling.Alkalus
+ Added pollution to the Thermal Boiler.
2017-09-19+ Added a Cyclotron Recipe handler & a test recipe.Alkalus
% Changed Cyclotron Tool-tip. % Made Cyclotron IV. % Changed Cyclotron controller texture.
2017-09-10+ Added recipes for the Alkalus Disk.Alkalus
2017-09-09$ Fixed Quantum not having a recipe.Alkalus
- Removed a lot of logging during start-up.
2017-09-08$ Improved multiblock recipe handling.Alkalus
2017-09-03+ Made all Multiblocks handle their recipes different.Alkalus
> They now have hard coded 20% speed bonuses over their single block counterparts and hard coded output chance bonuses. > Multiblocks no longer require cells as input or output.
2017-07-10% Redid all the Coke oven recipes.Draknyte1
+ Most coke oven recipes are now duplicated to the Pyrolyse oven, but not all.
2017-07-04$ Fixed Coal Tar Recipes in the Coke Oven.Alkalus
+ Added Pyrolyse recipes for Coal Tar.
2017-07-04+ Added Coal Tar.Alkalus
+ Added Coal Tar Recipes. - Removed some bad debugging from the Coke Oven. $ Disabled a check in the fluid generator which in rare cases caused them not to be created.
2017-03-04+ New texture for the slow builders ring.Draknyte1
+ Added the Alkalus Disk. $ Fixed Frame Box Assembler Recipes. $ Fixed Missing 7Li material. $ Fixed Tiered Tanks not showing their capacity in the tooltip. $ Fixed tooltips for alloys containing Bronze or Steel. $ Fixed Clay Pipe Extruder Recipes. - Removed a handful of Plasma cells for misc. materials. % Changed the Industrial Coke Oven's tooltip, to better describe the input/output requirements. % Cleaned up The Entire Project.
2016-12-31+ Gave Fission Fuels their own NEI handler, which allows 9 input fluids.Draknyte1
% Moved Fission Fuel recipe map to it's own class, specially for the NEI handler. ^ Updated CodeChickenCore-1.7.10-1.0.6.44-dev.jar to CodeChickenCore-1.7.10-1.0.7.47-dev.jar. ^ Updated CodeChickenLib-1.7.10-1.1.3.136-dev.jar to CodeChickenLib-1.7.10-1.1.3.140-dev.jar. ^ Updated NotEnoughItems-1.7.10-1.0.4.107-dev.jar to NotEnoughItems-1.7.10-1.0.5.120-dev.jar.
2016-12-28+ Added the last Fuel salt to NUCLIDE.java.Draknyte1
+ Enabled Fission Fuel Processing recipes. + Added recipes for all three nuclear fuels in the Fission Fuel Processor.
2016-12-22+ Added a Molten Li2BeF4 fluid.Draknyte1
% Modified BaseItemComponent.java to support custom cell generation more easily. + Added a LFTR test recipe. + Added LFTR recipe support. % Changed FirePit Model.
2016-11-28F Updated the version of Forge this is built against, now it's 1558.Draknyte1
- Removed a bunch more annoying recipe logging during startup.
2016-11-06Revert "$ Cleaned up the entire project."Draknyte1
This reverts commit 0669f5eb9d5029a8b94ec552171b0837605f7747. # Conflicts: # src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMTE_NuclearReactor.java # src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMetaTileEntity_MassFabricator.java Revert "% Cleaned up Imports." This reverts commit 3654052fb63a571c5eaca7f20714b87c17f7e966.
2016-11-04$ Cleaned up the entire project.draknyte1
> Much neat, very nices.
2016-11-03+ Added support for using items as input for the Matter fabricator.draknyte1
2016-10-26+ Added cells for all my molten materials. (This also regenerates all the ↵Draknyte1
molten fluids) + Added most recipes for my alloys to the Blast Smelter. (overlaps which will need to be adjusted again. (Zeron, Hastelloy X/W, MS 300/350)) % Rewrote the fluid system again. > Cell textures are a WIP, Ugly, but will be changed before v1.5.0
2016-10-25+ Tried improving the handling of Blast Smelting.Draknyte1
+ Tried adding shapeless dust recipes for all of my alloys. (The shapeless recipe system is dumb) + Added a custom GUI for NEI recipes for the Blast Smelter. % Refactored some Utils classes.
2016-10-25+ Added some more Machine Casing textures.Draknyte1
+ Added Grisium. % Tweaked the MultiPickaxes. % Did some more work on the Blast Smelter controller. $ Finished work on the Blast Smelter Recipe generation (It's not unique enough yet, apparently) > After numerous re-write attempts at this all morning, the issue remains that recipes overlap. > Recipe output logging for this is still enabled, but it currently only does Osmiridium for a test run. - Removed some useless classes.
2016-10-22+ Added more Dehydrator Recipes.Draknyte1
+ Added new dusts for nuclear fuel production. $ Fixed OreDictionary not working for some recipes. $ Changed the Textures on some machines, to now use GT4 overlay textures.
2016-09-26- Disabled Psychedelicraft resources.Draknyte1
% Internal changes to dehydrator recipe handler. % Recipe handler now takes an ItemStack[] not two ItemStacks.
2016-09-07% Refactored the entire project to stop using MiscUtils everywhere possible, ↵Draknyte1
now it's gtPlusPlus.