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2019-12-12+ Added Pellet Mold.Alkalus
+ Added Clean Aluminium Mix. $ 5.08 Compliance. And looooots of it. $ Fixed most, if not all Fluid Canning & Extraction recipes that I broke previously. % Adjusted Textures for Particles. New textures thanks to Discord User Никита#8621. % Adjusted Aluminium Processing Chain.
2019-11-24+ Added recipe for Supreme Pizza Gloves.Alkalus
+ Added Turbine Housing. + Added recipe for Turbine Housing. + Added auto-output behaviour to Super Bus (O), borrowed from GTNH. Closes #576. % Adjusted Multiblock base checkRecipe function to hopefully now use 2A per energy hatch. (This was done last commit, but was never mentioned) $ Fixed missing Recipe for Cloaking Device. $ Fixed Selenium Exploit. Closes #570. $ Potentially fixed weird cape crash. $ Added additional logging for TT recipe adding. $ Did some work on ToggleSneak stuff in Sneak Manager. Fixes #566.
2019-10-24+ Added Chemical Plant.Alkalus
+ Added more Bio Recipes. $ Fixed Strontium Hydroxide generating before it's components. $ Fixed existing Bio Recipes not working.
2019-10-11$ Fixed many tiny bugs, found by static code analysis.Alkalus
$ Fixed Canning handling further. $ Adjusted the Charcoal Pit fix.
2019-10-10+ Added some new functions to ReflectionUtils.java.Alkalus
+ Added an alternative way to Obtain Blizz rods, dust and Cryotheum dust if GalaxySpace is loaded. Closes #557. $ Fixed bug in DecayableRecipeHandler.java. $ Fixed instance where I was directly referencing forestry code. $ Rewrote how canning/uncanning recipes are handled, hopefully fixes the corruption of the recipe map. > I potentially broke some of my own canning recipes, so be aware of any missing and let me know.
2019-08-24+ Added new recipes for Hydrogen Chloride, Sodium Hydroxide, Brine.Alkalus
+ Added new UV/IR laser lens. $ Fixed Chemical formula not showing up correctly on some mixed materials. $ Fixed Tooltips of Rare Earth materials being too long. $ Fixed Voltage of Rare Earth materials being a tier too high.
2019-08-24+ Added new processing chain for Rare Earth. 3 different processing chains ↵Alkalus
can be used to obtain various resources. Closes #530. % Adjusted some auto-generated recipe processing times for Ore materials. % Adjusted some material components of a few Ore materials. $ Added some placeholder names for unnamed blocks from other mods.
2019-07-29$ Improved recipes for Hydrogen Peroxide & Lithium Hydroperoxide. Fixes #509.Alkalus
2019-05-16% Improved Selenium processing recipes greatly.Alkalus
$ Fixed spelling mistake in name of Selenious Acid.
2019-05-16+ Added config option for harder Hulls/Casings.Alkalus
+ Added new refinery processes for Selenium. + Added Selenium Dioxide & Selenious Acid.
2019-04-17% Reverted Pikyonium Alloy component Yttrium -> Ytterbium.Alkalus
$ Better handling of Rare Earth processing removal. Closes #455.
2019-04-17+ Added new sifting recipe for Rare Earth, allowing more lanthanides to be ↵Alkalus
obtained. - Removed Rare Earth centrifuge recipe. $ Corrected the spelling of Aluminium and Caesium.
2019-03-08+ Added some AgriChem. (You can now use Raw waste as a fuel source)Alkalus
+ Added OreDict names to vanilla items, as was done in Forge 1.8.9. + Added functions to allow other mods to add Semifluid Fuels. + Added functions to handle String data into StringUtils.java. % Renamed getItemStack -> getItemStackFromFQRN. $ Fixed handling of custom cells for fluids using '.' within their names. $ Fixed HF exploit.
2019-02-28+ Added a new debug tool.Alkalus
+ Added support for Crops++. + Added Custom Crops & framework to support more in future. + Added basic support for all GT++ Materials within Tinkers Construct. [WIP] + Moderately bad attempt at generating custom Plasma Cooling recipes in the Adv. Vacuum Freezer. [WIP #424] % Reworked logic for Material.java handling Durability, Tool Quality & Harvest Level. % Adjusted frequency of structural checks on the Cyclotron, Now 100x less frequent. % Cleaned up ReflectionUtils.java and made all getters cache their results, for much faster access. % Attempted to adjust logic of FFPP, but I probably broke it. [WIP] % Moved static array of Element Names from IonParticles.java -> ELEMENT.java. $ Greatly improved reflective performance across the mod.
2019-02-07$ Backwards compatibility.Alkalus
2019-02-06$ Hopefully fixed a crash concerning Assembly Line recipes.Alkalus
$ Fixed amount of fluid ender used within a Cyclotron recipe.
2019-02-05+ Added recipe for Nano Healer.Alkalus
+ Added recipe for Strange Dust. + Added recipe for Slow Builders Ring. + Added recipes for Charge Packs. + Added recipes to make obtaining Zirconium a little earlier. + Added packager recipes for all ore materials. + Added lathe recipes for all materials -> rods. Closes #411. + Added way to process Silicon Carbide into Synthetic Graphite. Closes #407. + Added proper achievement localization for all new AL recipes. + Added more INIT_PHASE's. - Removed ways to obtain Trinium dust in GTNH. (Leave handling to GT instead). % Adjusted recipes for Cyclotron and Casings, it's now assembled instead of shape crafted. % Adjusted circuits used in lower tier dehydrator recipes for consistency. Closes #364. % Adjusted a few materials having '-' in their name within en_US.lang. % Adjusted power capacity of the Gem Batteries. % Adjusted tiering for Large Auto-Assembler, it has been reduced by one. % Adjusted composition of Pikyonium to now require Yttrium, instead of the rare Ytterbium. % Adjusted composition of DEEP_EARTH_REACTOR_FUEL_DEPOSIT to be slightly more balanced. % Adjusted smelting point of Zirconium Carbide. $ Fixed an NPE in GeneralTooltipEventHandler.java. $ Fixed weird invisible recipes. Closes #304. $ Confirmed Large Mixer is now working correctly. Closes #366. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/918d763dabd82d47db739a1b0a51c01f0803adc0). $ Confirmed Matter Fabricator is now working correctly. Closes #360. + Auto Doors. Closes #338. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/22c6a05a8a3a00294bcb8890a1e2a0fdc9196de8). % Changed Energy Buffer Recipes. Closes #52. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/499411aa21ac4a742b6d51ef3ce9c4046d0a22c1). $ Invalid Recipe. Closes #241. (Closed in unknown, previous commit).
2019-02-05+ Added recipes for ULV generators.Alkalus
+ Added recipes for New batteries and their components. (To be use in the charger packs). % Mildly adjusted Circuit programmer recipe. % Adjusted Plasma hatch to be output only. $ Fixed bad tooltips on material blocks/frames. $ Fixed Lang formatting issue.
2019-02-05+ Added Charge Packs, which can be worn in the Bauble belt slot.Alkalus
+ Added more recipes for particle related content. + Added recipe for Hydrogen Plasma. + Added Plasma Tanks. + Added Alternative Fusion Reactor. + Added recipe for the Super Jukebox. % Updated Locale files. $ Hopefully made calls to possibly invalid ItemList values safer. $ Fixed Large Mixer not working with fluids correctly. $ Fixed ABS and Adv. EBF not allowing a muffler in the center of the top layer. $ Fixed Fusion bug, making all recipes take 4x longer than originally required. $ Fixed recipes using Redstone Alloy as a material in tiered recipes. (Makes ULV Energy Cores craftable again) $ Fixed Nano Healing Bauble. $ Fixed annoying low transfer rate of Railcraft. (This should be higher when playing with GT anyway, it's now 4x, disabled in ASM config). $ Fixed the fact that Portable tanks were still portable in GTNH.
2019-02-01+ Added a mild tweak for OB graves, so that they are now immune to TC Hungry ↵Alkalus
Nodes. + Added ability to create Simple Washers using Copper Pipes as well. (Suggested by Bear989Sr) % Adjusted the voltage returned from getVoltageForTier(tier), to now return the correct voltage, not the voltage of the next tier. % Adjusted ABS recipe handling, items for output are now supported. % Adjusted message sent to players when querying Super Buses. % Changed the Large Assembler & Casing recipes to now require an assembler. Also much harder. % Adjusted HG-1223, improved it's ABS recipe and tiering. % Greatly buffed the output of Zhuhai. Please let me know if it needs a nerf. $ Fixed some issues in GregtechMeta_MultiBlockBase, related to recognition of Control Cores & their bus. $ Fixed some hatch detection issues during Multiblock structure checks.
2019-01-29+ Added Super Busses.Alkalus
+ Added Breaker Boxes. + Added Super Jukebox. (framework) + Added King Bat. (framework) + Added Custom WAILA plugin. (framework) + Added lots of simple function calls to CI. (Recipe simplification) % Rewrote the recipes for Wireless Chargers, they now require assembly. % Cleaned up some old code. $ Adjusted bug with pollution scrubbers using no durability and removing LOTS of pollution. $ Greatly improved code base for pollution scrubbers. $ Added pollution back to the Cyclotron.
2019-01-25+ Added recipes to obtain Astral Titanium, Celestial Tungsten Advanced ↵Alkalus
Nitinol and Chromatic Glass. + Added Particle Physics, so some basic extent. + Added new textures for some Meta items. + Added new textures for all particles and ions. + Added Custom Debug NBT to error ingots, in the event one is obtained by a player. + Added more information to the tooltip of Control Cores. + Added more uniform ways to obtain tiered item components to CI. - Hard disable of GC Fuel tweaks for the moment. % Hopefully greatly improved the cape handler. Cape list is now stored on Overmind's site, meaning it can be updated outside of the mod. % Cape Handler now will store the cape data locally in a .dat for offline use, this can be updated anytime by removing it, or once a week if outdated) % Tweaked Cyclotron Recipe map to support new changes to functionality. % Tweaked RTG fuel pellet production time in Cyclotron to be 100x. % Adjusted requirements for Quicklime to generate (It may vanish after this commit, May be worth rolling back if an issue.). % Adjusted code to use checkForInvalidItems instead of direct item comparisons in several places. % Renamed Buffer Cores to Energy Cores. % Adjusted recipes for Energy Cores and Energy Buffers, they now require 6 slot assembly. $ Fixed Multiblock handling during structure checks, they'd accidentally detect the controller as an invalid block.
2019-01-13+ Added Xp conversion brewing recipes.Alkalus
- Made Xp Convertor redundant. $ Hopefully fixed ExtraUtils complaining about rendering. $ Additional 5.08 support. $ Possibly fixed recipes for some items which don't display in NEI correctly.
2019-01-06+ Added a new Alloy.Alkalus
+ Added Recipes for the Fusion MK4 Components and the Deep Earth Drilling Platform components. + Added additional feature support to all Assembly Line recipes when TecTech is found. + Added initial work for future particle science. % Initial functions added for Multiblock Requirements. % More work on Multiblock Blueprints and Layers. % Updated lead lined chest significantly. % Improved Fish trap inventory handling and general logic, it's now slightly faster with slightly better loot rates. % Changed texture of Fish trap.
2018-10-26% More .08 Compatibility.Alkalus
2018-10-24+ Added Hexadecuple Fluid Pipes.Alkalus
+ Backported GT NBT Persistency fix via ASM. + Added support for 6 Slot Assembler recipes & Assembly Line recipes.
2018-07-18+ Added Circuit Assembler mode to the Large Auto Crafter (LAC)Alkalus
+ Added ability for Assembler recipes to use OreDictionary. % Changed recipe for Project Table, LAC Controller & Casings to now use TungstenSteel instead of Stainless Steel. % Changed recipe for all PSS Redox Cells.
2018-05-28^ Version bump to v1.7.1.Alkalus
^ Updated Recommended.txt to v1.7.1. $ Fixed not all Multiblock recipes generating. There's < 10 missing per machine. Adding some logging to fine tooth which ones break and why. - Removed Gradle files.
2018-05-27$ Fixed empty ABS recipes being generated.Alkalus
$ Findbugs fixes.
2018-05-22+ Added MV/HV Dehydrators.Jordan Byrne
+ Added recipes for new Dehydrators. $ More recipe smoothing.
2018-05-13$ Fixed a bug where all Multiblock recipe maps stopped respecting output ↵Jordan Byrne
chances.
2018-04-16$ Did a better job fixing the Invalid cell counter check for Advanced ↵Jordan Byrne
Freezer Recipes.
2018-04-16% Changed Adv. Cryo Freezer to not handle cells and instead use fluids (LCR ↵Jordan Byrne
type). $ Added a check to ensure the inputs and outputs of all Adv. Cryo Freezer contain equal cell counts (Some Plasmas do not have a non-cell version, plus things like carbon becomes a solid).
2018-04-16+ Made the Large Centrifuge and the Large Electrolyzer process recipes in ↵Jordan Byrne
the same way the Large Chemical Reactor does.
2018-03-28$ Rewrote handling for the ABS to dynamically generate all recipes based on ↵Jordan Byrne
all pre-existing EBF recipes. $ Rewrote ABS recipe handler to support temps within the recipes. This will allow coil upgrades like the EBF for higher tier smelting. $ Fix Polonium Material trying to access ELEMENT.java instance before it's created. + Added ItemStackData.java, which allows storing ItemStacks for easy retrieval.
2018-03-04+ Added dusts that can decay.Jordan Byrne
+ Added more Cyclotron Recipes. % Tweaked Cyclotron tooltip. % Tweaked creative energy buffer textures.
2018-02-27$ Organized imports.Jordan Byrne
$ FindBugs fixes.
2018-02-26% Made all GTNH recipes use cheaper circuits for all recipes I add.Jordan Byrne
% Recipe tweaks. % Tried to fluorite ore not having correct recipe outputs during ore processing. (This is still broken due to an invalid output) $ Fixed old fluorite ore not having a valid shapeless recipe. $ Fixed all custom ores trying to register static textures. $ Fixed plugin loading system not registering plugins, I think? $ Fixed missing texture for Nitro Fix.
2018-02-22% Minor project cleanup.Jordan Byrne
2017-12-20- Disabled some logging.Draknyte1
% Minor Project Clean-up, added missing Override annotations to 100+ methods & removed pointless casts. % Moved Logging to it's own class. $ Fixed Multi-block handling of Pollution. $ Fixed the GT 5.09 material enabler system. (From My Side, it's still borked on GTs). + Added a Dynamic Proxy invocation for IMaterialHandler. + Added an AutoMap data type, which is a Auto-incremental ID'd Hashmap wrapper.
2017-12-11Merge GTNH features and changes (#160)Daniel
+ GTNH full compat mode. + Added boiler config, recipes changes and minor tweaks. $ Fix nbtutuls. $ Tree farm fixes. % Pipe and cable rendering tweaks.
2017-12-07+ Added the component assembler. (Makes Motors, Pistons, etc.)Jordan Byrne
% More Nitro work.
2017-10-05+ Added a custom recipe handler for the Advanced Combiner.Alkalus
+ Added a Combined recipe for the HG-1223 Super Conductor. % Slight tweak to material generator.
2017-09-26% Changed Blast Smelter Recipe addition again. Input fluids should now be ↵Alkalus
supported. > This allows more alloys requiring oxygen or argon to be produced.
2017-09-20$ Fixed Cyclotron recipe handling.Alkalus
+ Added pollution to the Thermal Boiler.
2017-09-19+ Added a Cyclotron Recipe handler & a test recipe.Alkalus
% Changed Cyclotron Tool-tip. % Made Cyclotron IV. % Changed Cyclotron controller texture.
2017-09-10+ Added recipes for the Alkalus Disk.Alkalus
2017-09-09$ Fixed Quantum not having a recipe.Alkalus
- Removed a lot of logging during start-up.
2017-09-08$ Improved multiblock recipe handling.Alkalus
2017-09-03+ Made all Multiblocks handle their recipes different.Alkalus
> They now have hard coded 20% speed bonuses over their single block counterparts and hard coded output chance bonuses. > Multiblocks no longer require cells as input or output.