aboutsummaryrefslogtreecommitdiff
path: root/src/Java/gtPlusPlus/xmod/gregtech/registration
AgeCommit message (Collapse)Author
2018-02-23$ Fixed weird loop lag from Itemutils.getItemStackOfAmountFromOreDict().Jordan Byrne
$ Fixed ASM circular loading issue.
2018-02-22+ Added config for the Large Extruder.Jordan Byrne
+ Added config for machine component assemblers. + Added recipes for Large Extruder and its casings. % Changed default config value for custom circuits. It was true, now it is false. $ Tweaked ASM class handling when conditions are not met.
2018-02-22+ Added Industrial Extruder.Jordan Byrne
+ Added new textures for casings. % Improved Large Wiremill tooltip.
2018-02-22% Minor project cleanup.Jordan Byrne
2018-02-11[GTNH]Change Rocket Engine recipes for GTNH pack only (#213)Martin Robertz
* Change recipes of the rocket engines for GTNH Pack only
2018-02-08$ Tried fixing errors with chunkloader not correctly force loading chunks on ↵Jordan Byrne
server restarts.
2018-02-08$ Fixed a bug when using older versions of GT.Jordan Byrne
+ Did Fish Stuff.
2018-02-07$ Work on GT Chunkloader.Jordan Byrne
2018-02-07+ Tried redoing the Pocket Fusion Reactor.Jordan Byrne
2018-02-04$ Finished the Fishing Pond.Jordan Byrne
$ Made the Fishing Pond cache reflection data from WeightedRandomFishable objects. $ Fixed the Fish Pond not outputting correct stack sizes. (They were all 0)
2018-02-04+ Added more casings for multiblocks.Jordan Byrne
+ Added the Fish Pond. $ Added support for more textures in TAE.java. - Disabled GT ASM.
2018-02-04$ Fixed Field injection ASM doing double injections.Jordan Byrne
$ Fixed Super Chest ID collision. % Made Super Chests hold 1/2 as much.
2018-02-04+ Added Super Chests.Jordan Byrne
$ More work on Gregtech ASM. > NBTTagCompound is now created in MetaTileEntity. getDrops() & breakBlock() are also both overwritten.
2018-01-29$ Fixed issue with ID collision when loaded in GTNH.Jordan Byrne
2018-01-29+ Added Trinium Titanium Cable/wires.Jordan Byrne
+ Redid material components to better use GT texture assets. % Gave all 32 ore types new TextureSets. % Doubled capacity of all fluid pipes. % Moved Item/Block creation from init() to preInit(). $ Fixed Sludge fluid texture. $ Moved Darkworld from being a child mod into it's own mod, Renamed to Toxic Everglades. $ Bundled SegmentHelper.java, for future development ease.
2017-12-24+ Added the Tesla Tower for base defence.Jordan Byrne
2017-12-20- Disabled some logging.Draknyte1
% Minor Project Clean-up, added missing Override annotations to 100+ methods & removed pointless casts. % Moved Logging to it's own class. $ Fixed Multi-block handling of Pollution. $ Fixed the GT 5.09 material enabler system. (From My Side, it's still borked on GTs). + Added a Dynamic Proxy invocation for IMaterialHandler. + Added an AutoMap data type, which is a Auto-incremental ID'd Hashmap wrapper.
2017-12-18+ Added Trinium and Trinium related Alloys. (#170)Alkalus
+ Added more recycling recipes. $ Fixed bad materials in component assembler recipes.
2017-12-12$ 5.08.33 Compatibility Fixes.Jordan Byrne
2017-12-11Merge GTNH features and changes (#160)Daniel
+ GTNH full compat mode. + Added boiler config, recipes changes and minor tweaks. $ Fix nbtutuls. $ Tree farm fixes. % Pipe and cable rendering tweaks.
2017-12-10% Major Refactor of the base GT++ class.Jordan Byrne
% Moved Config Handling to it's own class. % Renamed configSwitches.class to ConfigSwitches.class. + Added framework for Segment Analytics.
2017-12-09$ Fixed Sensor recipes not being constructed properly.Jordan Byrne
+ Added some logging everyone Reinforcements try to spawn.
2017-12-09+ Added a config option to disable Zombie Reinforcements.Jordan Byrne
% Redid some Circuit handling for recipes. $ Fixed Component Assembler recipes not using all circuits per tier for recipes.
2017-12-08+ Added better ways to get GT Version.Jordan Byrne
2017-12-07$ Minor fix to recipe builder not using the correct circuit amount.Jordan Byrne
2017-12-07+ Added Recipes for every single machine component from LV -> IV.Jordan Byrne
$ Small fix to GT Stack grabber. $ Small fix to circuit tiering in CI.
2017-12-07+ Added the component assembler. (Makes Motors, Pistons, etc.)Jordan Byrne
% More Nitro work.
2017-12-07% More work on the Nitro-fix.Jordan Byrne
2017-12-07+ Added a config option to re-enable the old nitro diesel recipe.Jordan Byrne
2017-11-28$ Fixed Thermal Centrifuge Structure check.Alkalus
$ Moved all SubscribeEvents to it's own handler function. % Adjusted tooltips of the Thermal Plant and the Wash Plant to reflect their actual dimensions.
2017-11-28$ Fixed recipe for LV & MV Hi-Amp transformers since the 'anyCopper' oreDict ↵Alkalus
tag no longer exists in Gregtech from 5.09.32.
2017-11-17+ Added in the Compact Fusion Reactor.Alkalus
% Did work on the CFR. $ Fixed a tooltip on the Pollution Detector.
2017-11-17+ Added the Cutting Factory Multiblock.Alkalus
+ Added a config for the Cutting Factory. % Hid Generator Array Logging.
2017-11-17+ Added the Generator Array.Alkalus
2017-11-16$ Redid the LivingEntityUpdate event, fix it not working as intended.Alkalus
$ Fixed persistent player mappings to null Wireless Chargers.
2017-11-16+ Created the base framework for wireless charging.Alkalus
2017-11-15$ Fixed Tooltips, Mode Changing and Info Messages on the Wireless Charger.Alkalus
$ Fixed bad tier registration with the Wireless Charger.
2017-11-15+ Added Wireless Chargers.Alkalus
> These are a basic design-only implementation for reference, so they may never be completed and are more of a proof of concept.
2017-11-15+ Added custom Hatch textures.Alkalus
2017-11-15$ Fixed Power Sub-Station not providing very good scanner info.Alkalus
+ Added stats for nerds to the PSS. + Added custom (dis)charge hatches for use with the PSS.
2017-11-15+ Added Crushed Ores to the simple washer. Implements & Resolves #154.Alkalus
2017-11-14% More book changes.Alkalus
2017-11-14+ Added custom books.Alkalus
2017-11-07+ Added 'The keys to the city' amulet.Alkalus
$ Fixed #153, Dark Steel pipes existing without EIO.
2017-10-06$ .08 compliance fixes.Alkalus
% LFTR Changes. It now outputs U233 on average every 10 seconds. % Updated LFTR tool-tip.
2017-10-05+ Added a custom recipe handler for the Advanced Combiner.Alkalus
+ Added a Combined recipe for the HG-1223 Super Conductor. % Slight tweak to material generator.
2017-10-05+ Added Advanced Mixers, which can mix 4 inputs with up to 4 outputs.Alkalus
2017-10-05+ Added some wires from custom materials.Alkalus
+ Added a new Super Conductor Material for LuV power (HG-1223). + Added recipes for all custom material wires and cables. $ Fixed an issue where materials with a bad RGB array would crash the game.
2017-10-05$ Hopefully fixed my custom cables/wires not having correct colours. Thanks ↵Alkalus
to @Technus for the suggestion.
2017-09-24+ Added 3 tiers of GT Semi-Fluid generators.Alkalus