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path: root/src/Java/gtPlusPlus/xmod/gregtech/registration
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2018-05-24$ Tried to fix GT ItemList values being called too early when certain mods ↵Alkalus
are loaded, causing them to not be loaded when GT++ is running PreInit(). $ Rewrote system that Autogenerates Recipes for Materials, migrating all recipes to be generated in PostInit() stage now.
2018-05-23% More Crate work.Alkalus
2018-05-22+ Added MV/HV Dehydrators.Jordan Byrne
+ Added recipes for new Dehydrators. $ More recipe smoothing.
2018-05-22$ Fixed more invalid recipes for furnaces, blast furnaces & extruders.Jordan Byrne
2018-05-17+ Added a Large Storage Shelf.Jordan Byrne
$ Fixed shelves using wrong overlay.
2018-05-15% More shelf work.Jordan Byrne
2018-05-15+ Added new textures for the GT Shelves.Jordan Byrne
$ Fixed a bug during ore recipe generation. $ Fixed all GT Shelves using incorrect textures.
2018-05-13Codeenvy (#273)Alkalus
+ Added recipes for all Advanced Multis. + Added new casings for Advanced EBF. + Added Turbine Animations. + Added recipe for the Air Intake Hatch. + Added new textures for the Adv. Vac. Freezer and casings. % Gave old Adv. Vac. Freezer texture to Adv. EBF. % Swapped recipe materials for Adv. Vac. and EBF. + Added a book for Power Storage Solutions. + Added book for the FFPP. - Removed some useless Meta Tiles. (This removes advanced Mixer recipes, but not the tiles themselves.) $ Fixed issue with AIC tooltip. $ Fixed some chemical processing recipes. #266 $ Fixed Large Auto-Assembler Name. $ Possible fix for #239. $ Other Bug Fixes. $ Fixed Old School Circuits breaking Integrated Circuit Recipes. % Made all FFPP recipes require/produces 1/10th of the original fluid amounts. #268 % Made Adv. EBF. Use new casing textures. % Streamlined Old School Circuit function call locations to a single handler. % Cleaned up ASM Logging.
2018-05-12+ Added some Advanced Gregtech Multiblock replacements.Jordan Byrne
2018-05-06+ Adding ULV genniesTec
2018-04-16+ Added an Air Intake Hatch (Specialist Input Hatch) to use with Any Multiblock.Jordan Byrne
$ Buffed Simple Washer to be much faster.
2018-04-16+ Added the Advanced Cryogenic Freezer (Advanced Vacuum Freezer).Jordan Byrne
- Removed some logging.
2018-04-16% Moved Zhuhai's recipe generator to be later. It is now called in ↵Jordan Byrne
onLoadComplete() to ensure it's called after all mods are initialized.
2018-04-06+ Added a casing for the Amazon Warehouse.Jordan Byrne
+ Added registration and loader for Amazon Warehouse.
2018-04-06% Refactored Multiblocks into defined packages.Jordan Byrne
2018-03-20+ Added Buffered Dynamos for all Tiers.Jordan Byrne
+ Added particles to the Mining Pipe and Mining Head blocks. + Added a casing block for the BRMPs. % Made Custom GT Pipes/Wires load prior to the GT Machines. $ Fixed the Industrial Extruder tooltip, incorrectly stating the Muffler was required at the rear. Tooltip now states the Maint. Hatch is required at the rear.
2018-03-19+ Added some default aspects to all material & ore items.Jordan Byrne
$ Fixed Aspect additions not being added to items. $ More work on the Bedrock Miner.
2018-03-18+ Added TC Aspect support to all Materials.Jordan Byrne
+ Added 5 custom TC Aspects. $ Fixing Buggy name of Mini-Fusion Reactor.
2018-03-06Remove `Utils.calculateVoltageTier` in favor of `GT_Utility.getTier`David Vierra
2018-03-03+ Added Multi-Use Casings.Jordan Byrne
+ Added Recipe for Multi-Machine and Multi-Use Casings. % Improved Multi-Machine Manual. $ Made Multi-Machine functional, disabled mode 3.
2018-03-02$ Findbugs cleanup.Jordan Byrne
% Revised Tesseract run-time costs.
2018-02-27$ Organized imports.Jordan Byrne
$ FindBugs fixes.
2018-02-27$ PMD Cleanup.Jordan Byrne
2018-02-23$ Fixed weird loop lag from Itemutils.getItemStackOfAmountFromOreDict().Jordan Byrne
$ Fixed ASM circular loading issue.
2018-02-22+ Added config for the Large Extruder.Jordan Byrne
+ Added config for machine component assemblers. + Added recipes for Large Extruder and its casings. % Changed default config value for custom circuits. It was true, now it is false. $ Tweaked ASM class handling when conditions are not met.
2018-02-22+ Added Industrial Extruder.Jordan Byrne
+ Added new textures for casings. % Improved Large Wiremill tooltip.
2018-02-22% Minor project cleanup.Jordan Byrne
2018-02-11[GTNH]Change Rocket Engine recipes for GTNH pack only (#213)Martin Robertz
* Change recipes of the rocket engines for GTNH Pack only
2018-02-08$ Tried fixing errors with chunkloader not correctly force loading chunks on ↵Jordan Byrne
server restarts.
2018-02-08$ Fixed a bug when using older versions of GT.Jordan Byrne
+ Did Fish Stuff.
2018-02-07$ Work on GT Chunkloader.Jordan Byrne
2018-02-07+ Tried redoing the Pocket Fusion Reactor.Jordan Byrne
2018-02-04$ Finished the Fishing Pond.Jordan Byrne
$ Made the Fishing Pond cache reflection data from WeightedRandomFishable objects. $ Fixed the Fish Pond not outputting correct stack sizes. (They were all 0)
2018-02-04+ Added more casings for multiblocks.Jordan Byrne
+ Added the Fish Pond. $ Added support for more textures in TAE.java. - Disabled GT ASM.
2018-02-04$ Fixed Field injection ASM doing double injections.Jordan Byrne
$ Fixed Super Chest ID collision. % Made Super Chests hold 1/2 as much.
2018-02-04+ Added Super Chests.Jordan Byrne
$ More work on Gregtech ASM. > NBTTagCompound is now created in MetaTileEntity. getDrops() & breakBlock() are also both overwritten.
2018-01-29$ Fixed issue with ID collision when loaded in GTNH.Jordan Byrne
2018-01-29+ Added Trinium Titanium Cable/wires.Jordan Byrne
+ Redid material components to better use GT texture assets. % Gave all 32 ore types new TextureSets. % Doubled capacity of all fluid pipes. % Moved Item/Block creation from init() to preInit(). $ Fixed Sludge fluid texture. $ Moved Darkworld from being a child mod into it's own mod, Renamed to Toxic Everglades. $ Bundled SegmentHelper.java, for future development ease.
2017-12-24+ Added the Tesla Tower for base defence.Jordan Byrne
2017-12-20- Disabled some logging.Draknyte1
% Minor Project Clean-up, added missing Override annotations to 100+ methods & removed pointless casts. % Moved Logging to it's own class. $ Fixed Multi-block handling of Pollution. $ Fixed the GT 5.09 material enabler system. (From My Side, it's still borked on GTs). + Added a Dynamic Proxy invocation for IMaterialHandler. + Added an AutoMap data type, which is a Auto-incremental ID'd Hashmap wrapper.
2017-12-18+ Added Trinium and Trinium related Alloys. (#170)Alkalus
+ Added more recycling recipes. $ Fixed bad materials in component assembler recipes.
2017-12-12$ 5.08.33 Compatibility Fixes.Jordan Byrne
2017-12-11Merge GTNH features and changes (#160)Daniel
+ GTNH full compat mode. + Added boiler config, recipes changes and minor tweaks. $ Fix nbtutuls. $ Tree farm fixes. % Pipe and cable rendering tweaks.
2017-12-10% Major Refactor of the base GT++ class.Jordan Byrne
% Moved Config Handling to it's own class. % Renamed configSwitches.class to ConfigSwitches.class. + Added framework for Segment Analytics.
2017-12-09$ Fixed Sensor recipes not being constructed properly.Jordan Byrne
+ Added some logging everyone Reinforcements try to spawn.
2017-12-09+ Added a config option to disable Zombie Reinforcements.Jordan Byrne
% Redid some Circuit handling for recipes. $ Fixed Component Assembler recipes not using all circuits per tier for recipes.
2017-12-08+ Added better ways to get GT Version.Jordan Byrne
2017-12-07$ Minor fix to recipe builder not using the correct circuit amount.Jordan Byrne
2017-12-07+ Added Recipes for every single machine component from LV -> IV.Jordan Byrne
$ Small fix to GT Stack grabber. $ Small fix to circuit tiering in CI.
2017-12-07+ Added the component assembler. (Makes Motors, Pistons, etc.)Jordan Byrne
% More Nitro work.