Age | Commit message (Collapse) | Author |
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$ Fixed formatting on Super Bus messages.
$ Fixed tiering of Simple Washers.
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$ Adjusted Simple Washer IDs.
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+ Allowed reconfiguration of Amperage on Energy Buffers.
+ Added Hellish Bauble to remove most nether enemies.
+ Basework for Heat Exchange Pipes.
+ Interfaces for Heat Sinks and Heat Entities.
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+ Added OreDict names to vanilla items, as was done in Forge 1.8.9.
+ Added functions to allow other mods to add Semifluid Fuels.
+ Added functions to handle String data into StringUtils.java.
% Renamed getItemStack -> getItemStackFromFQRN.
$ Fixed handling of custom cells for fluids using '.' within their names.
$ Fixed HF exploit.
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+ Added support for Crops++.
+ Added Custom Crops & framework to support more in future.
+ Added basic support for all GT++ Materials within Tinkers Construct. [WIP]
+ Moderately bad attempt at generating custom Plasma Cooling recipes in the Adv. Vacuum Freezer. [WIP #424]
% Reworked logic for Material.java handling Durability, Tool Quality & Harvest Level.
% Adjusted frequency of structural checks on the Cyclotron, Now 100x less frequent.
% Cleaned up ReflectionUtils.java and made all getters cache their results, for much faster access.
% Attempted to adjust logic of FFPP, but I probably broke it. [WIP]
% Moved static array of Element Names from IonParticles.java -> ELEMENT.java.
$ Greatly improved reflective performance across the mod.
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- Disabled power output on Alternative Fusion.
% Made the AutoMap implement Collection and Queue.
$ Fixed energy buffers return bad inventory name.
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inherited from parents.
% Mild update to tooltips of a few multis.
% Adjusted Large Arc Furnace casing texture.
% Renamed the 3 Factory Grade multis.
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+ Added recipe for Strange Dust.
+ Added recipe for Slow Builders Ring.
+ Added recipes for Charge Packs.
+ Added recipes to make obtaining Zirconium a little earlier.
+ Added packager recipes for all ore materials.
+ Added lathe recipes for all materials -> rods. Closes #411.
+ Added way to process Silicon Carbide into Synthetic Graphite. Closes #407.
+ Added proper achievement localization for all new AL recipes.
+ Added more INIT_PHASE's.
- Removed ways to obtain Trinium dust in GTNH. (Leave handling to GT instead).
% Adjusted recipes for Cyclotron and Casings, it's now assembled instead of shape crafted.
% Adjusted circuits used in lower tier dehydrator recipes for consistency. Closes #364.
% Adjusted a few materials having '-' in their name within en_US.lang.
% Adjusted power capacity of the Gem Batteries.
% Adjusted tiering for Large Auto-Assembler, it has been reduced by one.
% Adjusted composition of Pikyonium to now require Yttrium, instead of the rare Ytterbium.
% Adjusted composition of DEEP_EARTH_REACTOR_FUEL_DEPOSIT to be slightly more balanced.
% Adjusted smelting point of Zirconium Carbide.
$ Fixed an NPE in GeneralTooltipEventHandler.java.
$ Fixed weird invisible recipes. Closes #304.
$ Confirmed Large Mixer is now working correctly. Closes #366. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/918d763dabd82d47db739a1b0a51c01f0803adc0).
$ Confirmed Matter Fabricator is now working correctly. Closes #360.
+ Auto Doors. Closes #338. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/22c6a05a8a3a00294bcb8890a1e2a0fdc9196de8).
% Changed Energy Buffer Recipes. Closes #52. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/499411aa21ac4a742b6d51ef3ce9c4046d0a22c1).
$ Invalid Recipe. Closes #241. (Closed in unknown, previous commit).
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+ Added more recipes for particle related content.
+ Added recipe for Hydrogen Plasma.
+ Added Plasma Tanks.
+ Added Alternative Fusion Reactor.
+ Added recipe for the Super Jukebox.
% Updated Locale files.
$ Hopefully made calls to possibly invalid ItemList values safer.
$ Fixed Large Mixer not working with fluids correctly.
$ Fixed ABS and Adv. EBF not allowing a muffler in the center of the top layer.
$ Fixed Fusion bug, making all recipes take 4x longer than originally required.
$ Fixed recipes using Redstone Alloy as a material in tiered recipes. (Makes ULV Energy Cores craftable again)
$ Fixed Nano Healing Bauble.
$ Fixed annoying low transfer rate of Railcraft. (This should be higher when playing with GT anyway, it's now 4x, disabled in ASM config).
$ Fixed the fact that Portable tanks were still portable in GTNH.
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They now require a wrench, freeing up 4 MetaIDs on BlockMachines for myself to use.
$ Fixed handling of custom BaseMetaTileEntity implementations. Meta 12-15 is now used by GT++ to deploy custom without requiring any outside items or blocks.
$ Fixed IC2 items requiring a pickaxe to mine and shitty wrench handling. You can now just mine them as usual with a wrench.
$ Fixed ALL GT/GT++ Tile Entity Tooltips. Formatted some things slighty, added additional information and additional custom tooltip support.
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+ Added Breaker Boxes.
+ Added Super Jukebox. (framework)
+ Added King Bat. (framework)
+ Added Custom WAILA plugin. (framework)
+ Added lots of simple function calls to CI. (Recipe simplification)
% Rewrote the recipes for Wireless Chargers, they now require assembly.
% Cleaned up some old code.
$ Adjusted bug with pollution scrubbers using no durability and removing LOTS of pollution.
$ Greatly improved code base for pollution scrubbers.
$ Added pollution back to the Cyclotron.
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% Adjusted Casings required for the Matter Fabricator.
$ Fixed Large Assembler not requiring power.
$ Fixed the Matter Fabricator, it's now much simpler to use.
$ Fixed bug pertaining to the extra slot in the Matter Fabricators GUI.
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+ Added some new Bags/Packs for various things. An Automatic Lunchbox, a Tool Box and a Magicians Satchel.
+ Added full compound of Eglin Steel to ABS. Closes #392.
- Removed all Multi-Tools.
$ Rewrote and Fixed the recipe system. All recipes are queued regardless of when called, then created during the end of the POST_INIT load phase. Fixes too many bugs to list. (Few more to do before tomorrow)
$ Fixed COFH Hard requirement. Closes #398.
% Adjusted the internal map type of the AutoMap. Should improve performance, if only in single digit cpu cycles.
> To-Do) Fix Recipes pertaining to compound materials made from using fluids. State may be detected wrong after recipe system changes.
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- Disabled obfuscated method names in ASM.
% More adjustments to EBF and ABS recipes.
$ Fixed names of Tungsten Steel & Stainless Steel Hexadecuple Pipes.
$ Fixed recipe collision of Rose Gold and Tumbaga in the mixer.
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> Created StaticFields59.java to hold static copies of fields gotten from gt 5.09 classes.
^ Version bump.
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+ Added new require function to TileEntityBase.java.
+ Added some logging to pipe generation.
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+ Backported GT NBT Persistency fix via ASM.
+ Added support for 6 Slot Assembler recipes & Assembly Line recipes.
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+ Added new Bus for Control Cores.
$ Added packager recipes for all small/tiny dusts, Closes #395.
$ Increased amount of Cryotheum gained from Fluid Extraction to be inline with Pyrotheum. Closes #390.
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$ Fixed issue where hatches/busses could be counted multiple times on multiblock structure checks. I now add them to a set as opposed to an arraylist.
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% Made Solar Tower more complex structure wise.
% Bumped Ticon ASM Handler.
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% Tweaked the LAF some more.
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% Cleaned up Preloader_Transformer_Handler.java.
% Tweaked DevHelper.java.
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+ Added custom overlay textures for new mufflers.
% Logging changes.
$ Fixed generation of recipes for pocket fusion.
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+ Added a Custom Naquadah Input hatch for the Reactor.
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+ Added plain-text changelog build script.
^ Version Bump for nightly build.
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$ Fixed generation of mixer recipes, which will now use circuits if the length < 4.
$ Properly disabled the advanced mixer, after a futile previous attempt.
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be saved. Closes #312.
+ Added ability for Ore Wash Plant to hand Chemical Bathing. Closes #289.
% Made Multi-Machine now have a Fluid Extractor mode, this has replaced the Distillery mode. Closes #306.
% Updated Multi-Machine manual, to reflect mode C being enabled and it's new Fluid Extractor mode.
$ Fixed High Temp Pipe capacities.
$ Fixed Ore Wash Plant Tooltip. Closes #302.
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+ Initial work on an infinite item holder, for test setups.
% Renamed GregtechSuperTanks.java to GregtechSuperChests.java.
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$ Fixed Staballoy constructs exploding as soon as they spawn.
$ Fixed chicken renderer.
$ Fixed a bug arising from getRandomFromArray(int[]) where it could get index OOB.
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are loaded, causing them to not be loaded when GT++ is running PreInit().
$ Rewrote system that Autogenerates Recipes for Materials, migrating all recipes to be generated in PostInit() stage now.
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+ Added recipes for new Dehydrators.
$ More recipe smoothing.
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$ Fixed shelves using wrong overlay.
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$ Fixed a bug during ore recipe generation.
$ Fixed all GT Shelves using incorrect textures.
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+ Added recipes for all Advanced Multis.
+ Added new casings for Advanced EBF.
+ Added Turbine Animations.
+ Added recipe for the Air Intake Hatch.
+ Added new textures for the Adv. Vac. Freezer and casings.
% Gave old Adv. Vac. Freezer texture to Adv. EBF.
% Swapped recipe materials for Adv. Vac. and EBF.
+ Added a book for Power Storage Solutions.
+ Added book for the FFPP.
- Removed some useless Meta Tiles. (This removes advanced Mixer recipes, but not the tiles themselves.)
$ Fixed issue with AIC tooltip.
$ Fixed some chemical processing recipes. #266
$ Fixed Large Auto-Assembler Name.
$ Possible fix for #239.
$ Other Bug Fixes.
$ Fixed Old School Circuits breaking Integrated Circuit Recipes.
% Made all FFPP recipes require/produces 1/10th of the original fluid amounts. #268
% Made Adv. EBF. Use new casing textures.
% Streamlined Old School Circuit function call locations to a single handler.
% Cleaned up ASM Logging.
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