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path: root/src/Java/gtPlusPlus/xmod/gregtech/registration
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2019-03-18fix a bug‭huajijam
2019-02-05+ Added Charge Packs, which can be worn in the Bauble belt slot.Alkalus
+ Added more recipes for particle related content. + Added recipe for Hydrogen Plasma. + Added Plasma Tanks. + Added Alternative Fusion Reactor. + Added recipe for the Super Jukebox. % Updated Locale files. $ Hopefully made calls to possibly invalid ItemList values safer. $ Fixed Large Mixer not working with fluids correctly. $ Fixed ABS and Adv. EBF not allowing a muffler in the center of the top layer. $ Fixed Fusion bug, making all recipes take 4x longer than originally required. $ Fixed recipes using Redstone Alloy as a material in tiered recipes. (Makes ULV Energy Cores craftable again) $ Fixed Nano Healing Bauble. $ Fixed annoying low transfer rate of Railcraft. (This should be higher when playing with GT anyway, it's now 4x, disabled in ASM config). $ Fixed the fact that Portable tanks were still portable in GTNH.
2019-01-30$ Fixed 'bug' where GT wooden Pipes/Frames would require an Axe to harvest. ↵Alkalus
They now require a wrench, freeing up 4 MetaIDs on BlockMachines for myself to use. $ Fixed handling of custom BaseMetaTileEntity implementations. Meta 12-15 is now used by GT++ to deploy custom without requiring any outside items or blocks. $ Fixed IC2 items requiring a pickaxe to mine and shitty wrench handling. You can now just mine them as usual with a wrench. $ Fixed ALL GT/GT++ Tile Entity Tooltips. Formatted some things slighty, added additional information and additional custom tooltip support.
2019-01-29+ Added Super Busses.Alkalus
+ Added Breaker Boxes. + Added Super Jukebox. (framework) + Added King Bat. (framework) + Added Custom WAILA plugin. (framework) + Added lots of simple function calls to CI. (Recipe simplification) % Rewrote the recipes for Wireless Chargers, they now require assembly. % Cleaned up some old code. $ Adjusted bug with pollution scrubbers using no durability and removing LOTS of pollution. $ Greatly improved code base for pollution scrubbers. $ Added pollution back to the Cyclotron.
2019-01-10+ Added some new Textures, also found some that existed but never got loaded.Alkalus
% Adjusted Casings required for the Matter Fabricator. $ Fixed Large Assembler not requiring power. $ Fixed the Matter Fabricator, it's now much simpler to use. $ Fixed bug pertaining to the extra slot in the Matter Fabricators GUI.
2018-12-24+ Implemented higher tiers of Component Makers. Closes #357.Alkalus
2018-12-24+ Added a config option to adjust the Turbine Rotor removal cut-off point.Alkalus
+ Added some new Bags/Packs for various things. An Automatic Lunchbox, a Tool Box and a Magicians Satchel. + Added full compound of Eglin Steel to ABS. Closes #392. - Removed all Multi-Tools. $ Rewrote and Fixed the recipe system. All recipes are queued regardless of when called, then created during the end of the POST_INIT load phase. Fixes too many bugs to list. (Few more to do before tomorrow) $ Fixed COFH Hard requirement. Closes #398. % Adjusted the internal map type of the AutoMap. Should improve performance, if only in single digit cpu cycles. > To-Do) Fix Recipes pertaining to compound materials made from using fluids. State may be detected wrong after recipe system changes.
2018-10-26+ Added a roasting recipe for obtaining small quantities of Germanium.Alkalus
- Disabled obfuscated method names in ASM. % More adjustments to EBF and ABS recipes. $ Fixed names of Tungsten Steel & Stainless Steel Hexadecuple Pipes. $ Fixed recipe collision of Rose Gold and Tumbaga in the mixer.
2018-10-26$ Final 5.08 compatibility changes.Alkalus
2018-10-26% Updated 5.08 compatibility.Alkalus
> Created StaticFields59.java to hold static copies of fields gotten from gt 5.09 classes. ^ Version bump.
2018-10-25+ Added a way to debug Chunk Loading via ASM injection into Forge.Alkalus
+ Added new require function to TileEntityBase.java. + Added some logging to pipe generation.
2018-10-24+ Added Hexadecuple Fluid Pipes.Alkalus
+ Backported GT NBT Persistency fix via ASM. + Added support for 6 Slot Assembler recipes & Assembly Line recipes.
2018-10-22+ Added tiered Control Cores for all Multiblocks, which are now required to run.Alkalus
+ Added new Bus for Control Cores. $ Added packager recipes for all small/tiny dusts, Closes #395. $ Increased amount of Cryotheum gained from Fluid Extraction to be inline with Pyrotheum. Closes #390.
2018-10-18+ Added basework for XL Turbines.Alkalus
$ Fixed issue where hatches/busses could be counted multiple times on multiblock structure checks. I now add them to a set as opposed to an arraylist.
2018-09-18% Finished up work on large Turbines.Alkalus
2018-09-18+ Added Solar Reflector.Alkalus
% Made Solar Tower more complex structure wise. % Bumped Ticon ASM Handler.
2018-09-17+ Added the Solar Tower.Alkalus
% Tweaked the LAF some more.
2018-09-17+ Added the Large Arc Furnace.Alkalus
% Cleaned up Preloader_Transformer_Handler.java. % Tweaked DevHelper.java.
2018-09-12+ Added Advanced Mufflers.Alkalus
+ Added custom overlay textures for new mufflers. % Logging changes. $ Fixed generation of recipes for pocket fusion.
2018-09-01% More work to the Naquadah Reactor Mark XII.Alkalus
2018-09-01% More work on LNR.Alkalus
2018-09-01+ Added a Large Naquadah Reactor.Alkalus
+ Added a Custom Naquadah Input hatch for the Reactor.
2018-06-27+ Added custom fluid hatches for Pyrotheum and Cryotheum.Alkalus
+ Added plain-text changelog build script. ^ Version Bump for nightly build.
2018-06-26+ Added new recipe for HG-1223.Alkalus
$ Fixed generation of mixer recipes, which will now use circuits if the length < 4. $ Properly disabled the advanced mixer, after a futile previous attempt.
2018-06-26$ Fixes #319.Alkalus
2018-06-17+ Added the Industrial Mixer.Draknyte1
2018-06-17+ Added low efficiency mode to the Pollution Scrubbers, allowing Rotors to ↵Draknyte1
be saved. Closes #312. + Added ability for Ore Wash Plant to hand Chemical Bathing. Closes #289. % Made Multi-Machine now have a Fluid Extractor mode, this has replaced the Distillery mode. Closes #306. % Updated Multi-Machine manual, to reflect mode C being enabled and it's new Fluid Extractor mode. $ Fixed High Temp Pipe capacities. $ Fixed Ore Wash Plant Tooltip. Closes #302.
2018-06-17+ Added some small capacity, high temp fluid pipes. Closes #309.Draknyte1
2018-05-29+ Attempted to make some server friendly threaded Super Buffers.Alkalus
+ Initial work on an infinite item holder, for test setups. % Renamed GregtechSuperTanks.java to GregtechSuperChests.java.
2018-05-25+ Added loader for Thaumcraft Researcher Machine.Alkalus
$ Fixed Staballoy constructs exploding as soon as they spawn. $ Fixed chicken renderer. $ Fixed a bug arising from getRandomFromArray(int[]) where it could get index OOB.
2018-05-24$ Tried to fix GT ItemList values being called too early when certain mods ↵Alkalus
are loaded, causing them to not be loaded when GT++ is running PreInit(). $ Rewrote system that Autogenerates Recipes for Materials, migrating all recipes to be generated in PostInit() stage now.
2018-05-23% More Crate work.Alkalus
2018-05-22+ Added MV/HV Dehydrators.Jordan Byrne
+ Added recipes for new Dehydrators. $ More recipe smoothing.
2018-05-22$ Fixed more invalid recipes for furnaces, blast furnaces & extruders.Jordan Byrne
2018-05-17+ Added a Large Storage Shelf.Jordan Byrne
$ Fixed shelves using wrong overlay.
2018-05-15% More shelf work.Jordan Byrne
2018-05-15+ Added new textures for the GT Shelves.Jordan Byrne
$ Fixed a bug during ore recipe generation. $ Fixed all GT Shelves using incorrect textures.
2018-05-13Codeenvy (#273)Alkalus
+ Added recipes for all Advanced Multis. + Added new casings for Advanced EBF. + Added Turbine Animations. + Added recipe for the Air Intake Hatch. + Added new textures for the Adv. Vac. Freezer and casings. % Gave old Adv. Vac. Freezer texture to Adv. EBF. % Swapped recipe materials for Adv. Vac. and EBF. + Added a book for Power Storage Solutions. + Added book for the FFPP. - Removed some useless Meta Tiles. (This removes advanced Mixer recipes, but not the tiles themselves.) $ Fixed issue with AIC tooltip. $ Fixed some chemical processing recipes. #266 $ Fixed Large Auto-Assembler Name. $ Possible fix for #239. $ Other Bug Fixes. $ Fixed Old School Circuits breaking Integrated Circuit Recipes. % Made all FFPP recipes require/produces 1/10th of the original fluid amounts. #268 % Made Adv. EBF. Use new casing textures. % Streamlined Old School Circuit function call locations to a single handler. % Cleaned up ASM Logging.
2018-05-12+ Added some Advanced Gregtech Multiblock replacements.Jordan Byrne
2018-05-06+ Adding ULV genniesTec
2018-04-16+ Added an Air Intake Hatch (Specialist Input Hatch) to use with Any Multiblock.Jordan Byrne
$ Buffed Simple Washer to be much faster.
2018-04-16+ Added the Advanced Cryogenic Freezer (Advanced Vacuum Freezer).Jordan Byrne
- Removed some logging.
2018-04-16% Moved Zhuhai's recipe generator to be later. It is now called in ↵Jordan Byrne
onLoadComplete() to ensure it's called after all mods are initialized.
2018-04-06+ Added a casing for the Amazon Warehouse.Jordan Byrne
+ Added registration and loader for Amazon Warehouse.
2018-04-06% Refactored Multiblocks into defined packages.Jordan Byrne
2018-03-20+ Added Buffered Dynamos for all Tiers.Jordan Byrne
+ Added particles to the Mining Pipe and Mining Head blocks. + Added a casing block for the BRMPs. % Made Custom GT Pipes/Wires load prior to the GT Machines. $ Fixed the Industrial Extruder tooltip, incorrectly stating the Muffler was required at the rear. Tooltip now states the Maint. Hatch is required at the rear.
2018-03-19+ Added some default aspects to all material & ore items.Jordan Byrne
$ Fixed Aspect additions not being added to items. $ More work on the Bedrock Miner.
2018-03-18+ Added TC Aspect support to all Materials.Jordan Byrne
+ Added 5 custom TC Aspects. $ Fixing Buggy name of Mini-Fusion Reactor.
2018-03-06Remove `Utils.calculateVoltageTier` in favor of `GT_Utility.getTier`David Vierra
2018-03-03+ Added Multi-Use Casings.Jordan Byrne
+ Added Recipe for Multi-Machine and Multi-Use Casings. % Improved Multi-Machine Manual. $ Made Multi-Machine functional, disabled mode 3.