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path: root/src/Java/gtPlusPlus/xmod/gregtech
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2017-12-20- Disabled some logging.Draknyte1
% Minor Project Clean-up, added missing Override annotations to 100+ methods & removed pointless casts. % Moved Logging to it's own class. $ Fixed Multi-block handling of Pollution. $ Fixed the GT 5.09 material enabler system. (From My Side, it's still borked on GTs). + Added a Dynamic Proxy invocation for IMaterialHandler. + Added an AutoMap data type, which is a Auto-incremental ID'd Hashmap wrapper.
2017-12-20+ Added support for GTNH Trinium.Draknyte1
$ Fixed excessive fluid cells being generated. $ Further improve material recycling recipes.
2017-12-18+ Added Trinium and Trinium related Alloys. (#170)Alkalus
+ Added more recycling recipes. $ Fixed bad materials in component assembler recipes.
2017-12-15More fixes pre-gtnh update (#168)Alkalus
$ Tree Farmer Fix (a) $ Multitank Fix. ^ Version Bump. * + Added Chainsaw support to treefarm. + Added check for creative tools to tree farm for creative testing.
2017-12-15$ Small fix to updateTexture() in GregtechMeta_MultiBlockBase.java.Jordan Byrne
2017-12-15Add TecTech support (#166)Alkalus
+ Added check for TecTech mod. + Added TecTech support to my Base Multiblock. + Added TecTech support to my Power-Substation. + Added TecTech support to my Generator Array. % Made GT++ load after a few more mods that were recently added. $ Fixed else statement for computronics load message during startup. $ By now supporting Multi-amp Dynamos, this closes #161.
2017-12-12$ 5.08.33 Compatibility Fixes.Jordan Byrne
2017-12-12$ Hopefully fixes #159.Jordan Byrne
$ Implemented fix to stop Wireless charging exploits. $ Fixed Casing textures on the Tree Farmer. ^ Version bump to 1.6.101-prerelease
2017-12-11$ Fixed bad naming of ConfigSwitches after PR #160, as class was refactored ↵Jordan Byrne
before merge.
2017-12-11Merge GTNH features and changes (#160)Daniel
+ GTNH full compat mode. + Added boiler config, recipes changes and minor tweaks. $ Fix nbtutuls. $ Tree farm fixes. % Pipe and cable rendering tweaks.
2017-12-10% Major Refactor of the base GT++ class.Jordan Byrne
% Moved Config Handling to it's own class. % Renamed configSwitches.class to ConfigSwitches.class. + Added framework for Segment Analytics.
2017-12-09$ Fixed Sensor recipes not being constructed properly.Jordan Byrne
+ Added some logging everyone Reinforcements try to spawn.
2017-12-09+ Added a config option to disable Zombie Reinforcements.Jordan Byrne
% Redid some Circuit handling for recipes. $ Fixed Component Assembler recipes not using all circuits per tier for recipes.
2017-12-08+ Added better ways to get GT Version.Jordan Byrne
2017-12-07$ Minor fix to recipe builder not using the correct circuit amount.Jordan Byrne
2017-12-07+ Added Recipes for every single machine component from LV -> IV.Jordan Byrne
$ Small fix to GT Stack grabber. $ Small fix to circuit tiering in CI.
2017-12-07+ Added the component assembler. (Makes Motors, Pistons, etc.)Jordan Byrne
% More Nitro work.
2017-12-07% More work on the Nitro-fix.Jordan Byrne
2017-12-07+ Added a config option to re-enable the old nitro diesel recipe.Jordan Byrne
2017-11-28- Removed Recipe generation logging.Alkalus
2017-11-28$ Fixed Thermal Centrifuge Structure check.Alkalus
$ Moved all SubscribeEvents to it's own handler function. % Adjusted tooltips of the Thermal Plant and the Wash Plant to reflect their actual dimensions.
2017-11-28$ Fixed recipe for LV & MV Hi-Amp transformers since the 'anyCopper' oreDict ↵Alkalus
tag no longer exists in Gregtech from 5.09.32.
2017-11-27+ Added Formulae to more chemical materials.Alkalus
$ Fixed Hydrogen Peroxide recipe outputting 5 cells too little.
2017-11-27$ Fixed NoSuchField crash when loading mod on SMP.Alkalus
$ Fixed some more recipes. % Tweaked casing output amounts for LFTR. - Disabled Recycling Logging.
2017-11-27^ Version bump.Alkalus
$ Final .08.33 fix.
2017-11-27$ 5.08.33 compat.Alkalus
2017-11-27$ Hopefully fixed crash when Thaumcraft wasn't loaded.Alkalus
$ Hopefully fixed crash when Forestry wasn't loaded.
2017-11-27$ Compatibility Fixes.Alkalus
- Removed Ore-Regeneration command.
2017-11-23+ Added Ink Sacs to Fish trap loot.Alkalus
+ Added recycling recipes for all material components. + Added EnderIO alloys to the Alloy Blast Smelter. - Reduced rate of Sand from Fish Trap by 5%. - Removed some logging. $ Fixed Tooltip of Large Sifter stating it only required 9 Sieves, now says 18 as intended. $ Fixed Recipe Recycling not working as intended.
2017-11-22+ Added the basic framework for Ore Regen commands.Alkalus
+ Added more missing Blast Smelter recipes. $ Fixed Alloy Blast Smelter not using fluids as expected.
2017-11-18+ Added the Grindle, a portable E-reader for Data-Sticks.Alkalus
2017-11-17$ Fixed capes. My bad.Alkalus
+ Added new textures for capes. ^ Version bump.
2017-11-17+ Gave people free capes.Alkalus
% Redid cape handler. - Removed annoying logging.
2017-11-17^ Version Bump.Alkalus
% Tweaked SFR side texture when active.
2017-11-17+ Added in the Compact Fusion Reactor.Alkalus
% Did work on the CFR. $ Fixed a tooltip on the Pollution Detector.
2017-11-17+ Added the Cutting Factory Multiblock.Alkalus
+ Added a config for the Cutting Factory. % Hid Generator Array Logging.
2017-11-17+ Added the Generator Array.Alkalus
2017-11-16+ Added the ability for the Pollution Detector to output redstone when above ↵Alkalus
a level set by the screwdriver. + Added pollution to the Wash plant. % Improved Pollution Detector right click message.
2017-11-16$ Pollution Scrubber uses Turbine Blades very fast. Fixes #155.Alkalus
2017-11-16$ Fixed Wash Plant.Alkalus
2017-11-16$ Attempted fix 1 to Wash Plant recipe handling.Alkalus
2017-11-16$ Fixed tooltips and double local-distance range for Wireless Charger.Alkalus
2017-11-16+ Added recipes for Wireless Chargers.Alkalus
$ Fixed exploit using Long-Range mode, temporarily disabled.
2017-11-16$ First fix towards invalid tile entity mapping.Alkalus
2017-11-16+ Added in annoying logging.Alkalus
$ Fixed NPE when tickhandler tries to get null Tile entity. % Tweaked Stored Energy and A/in/t for Wireless Charger.
2017-11-16$ Improved handling of fully Charged and non-charged items.Alkalus
2017-11-16$ Made Electric Item Checking within player inventories work better.Alkalus
2017-11-16$ Fixed voltage used to charge items.Alkalus
2017-11-16$ Redid the LivingEntityUpdate event, fix it not working as intended.Alkalus
$ Fixed persistent player mappings to null Wireless Chargers.
2017-11-16+ Created the base framework for wireless charging.Alkalus