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2020-01-15> Fixes from #610botn365
$ Fix Large Arc Furnace not forming and broken size detection. Closes #572. % Changed Large Auto-Assembler input bus Behaviour for Circuit/Assembly mode. Closes #559.
2020-01-15+ Added Transmission Components.Alkalus
% Adjusted recipe for Chemical Plant controller, to now use T2 Frames instead of ambiguously tiered Stainless Steel Frames. % Adjusted a few recipes using Sensors & Emitters to now use TransComps. % Chunkloaders now have different textures and more informative tooltips. % Chunkloaders now have better ranges. % Renamed Fluid Reactor to Chemical Plant. $ Fixed Chemical Plant NEI handler.
2020-01-15+ Added conversion recipe for phtalic acids. Closes #540.Alkalus
+ Multiblock Mixer now has separate recipe processing for each input bus. Closes #560. % Buffed Dehydrator input tanks. Closes #537. % Buffed Algae Farm output to be 6-8x. $ Fixed Algae Farm not consuming compost. $ Adjusted Large Sifter Tooltip. Closes #535. $ Fixed Waste collector recipes. Closes #545. $ Fixed casing count in Volcanus structure check.
2020-01-15$ Another potential fix for #578.Alkalus
2020-01-15$ Tried to fix NEI handling of ChemPlant recipes.Alkalus
$ Fixed rushed attempt at adding TT energy hatch support. This also fixes the PSS not correctly forming.
2020-01-13Merge branch 'master' of https://github.com/alkcorp/GTplusplusAlkalus
2020-01-13$ Fixed CPI patch, which was failing due to different args present on other ↵Alkalus
GT forks. $ Fixed incorrect energy usage on Alloy Smelting recipes, they're no longer 2x.
2020-01-13$ Fixed minor oversight in LRE.Alkalus
2020-01-13$ Minor fixes to balance (#605)botn365
+ Added TT Dynamo support to the LRE. % Made Nitinol processing faster. % Removed double efficiency bonus from single block Rocket Engines. % Changed Efficiency drop-rate on LRE. % Removed cap on LRE power production. $ Changed pikyonium tier back to ZPM $ Fixed Output buffering check on Multiblocks. $ Fixed LRE disabled if too little fuel.
2020-01-13+ Added Hazmat protection to EMT, Gravisuit and Adv. Solar items. Closes #590.Alkalus
+ Added a hard crash if materials are not found within GT. + Added a check for KekzTech and cached some mod checks. + Added pollution/s to Geothermal generators. Fixes #579. $ Fixed Wither Cages being unbreakable. Fixes #587 $ Fixed centrifuging of logs to Methane. Fixes #595.
2020-01-13$ Alloy Smelting no longer uses the wrong voltage. Fixes #607.Alkalus
2020-01-13+ Added support for TecTech Multi-Amp Energy Hatches. Closes #565.Alkalus
$ Fixed COMET behaving like a Fusion Reactor. No more weird power usage/output.
2020-01-08Fix ABS not outputting items at all (#602)botn365
$ Fixes #534 $ Fixes #600
2020-01-08$ Fix Large Assembler not accepting correct items in Disassembly mode (#603)botn365
$ Fixes #571 $ Fixes #601
2020-01-07$ Small fixes left over from mobile commits.Alkalus
2020-01-07Fix Multi-Amp usage on additional Multis (#594)botn365
2020-01-07Redone Turbodyne F1-A Logic (#597)botn365
- Removed free fuel tick on single block rocket engines. % Changed hg1223 from ZPM to LuV. % Spelling. % Adjusted logging. $ Rewrote large rocket engine logic. Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com>
2020-01-07ChemPlant & Catalyst Consumption (#598)botn365
% Make some Itemstacks static. % Higher tier coils speed up ChemPlant. % Redused catalyst consumption in ChemPlant. $ Some clean up. $ Fix that recipes without catalyst wont start. $ Redone catalyst code for it to better work with parrallel and it not failing recipe after consumed item. % Formatting/Spelling % Greatly improved the ChemPlant's Tooltip. % Tooltip update. % Made the tooltip a little bit clearer. Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com>
2020-01-06$ Actually changed the recipe times for the Algae Farm. (Forgot to commit ↵Alkalus
this one file, oops)
2020-01-06+ Added recipe for Distillus.Alkalus
+ Added recipes for Chunkloaders. + Added recipe for Algae Farm. + Added recipes for Overflow Hatches. % Halved recipe time on Algae Farming, enabled use of compost to increase output. $ Potentially fixed the Overflow Hatches.
2019-12-31$ Changed access modifier of Tiered Casing Item Block inner class.Alkalus
2019-12-31+ Added the Adv. DT. (Locked to T1 for now)Alkalus
+ Added 10 new casing blocks, with assembler recipes. - Removed obsolete Chunkloading classes.
2019-12-30+ Added a Debug command for GT++ Chunkloading capabilities.Alkalus
% Retiered Chunkloaders. $ Potentially Fixed Chunkloaders. Thanks to @Repo-alt if such is the case.
2019-12-30fix space for fluid detectionbotn365
2019-12-30Merge pull request #583 from botn365/energy-parrallel-fixAlkalus
$ Fix Multiblocks not consuming 2A per input hatch if available.
2019-12-30Merge pull request #581 from botn365/amp-energy-fixAlkalus
$ Fixes #456
2019-12-30% Adjusted Build Script, renamed some libs. (Soon to be available via Maven)Alkalus
$ Fixed Multis not working.
2019-12-18+ Added a new Build Script.Alkalus
- Removed all libraries found via Maven. $ Fixed Minor Crash.
2019-12-12$ Fixed ChemPlant using wrong textures.Alkalus
$ Fixed ChemPlant not having a recipe map.
2019-12-12% Moved Several recipes to the Chemical Plant. Fixes #547.Alkalus
% Adjusted Some Bio recipes, based on feedback from Discord. (Butanol now has 4.5x better fuel value) % Added a hard crash into the Chemical Plant recipe handler, to prevent it being handled incorrectly. $ Fixed Toluene Cell generating under wrong circumstances.
2019-12-12+ Added Pellet Mold.Alkalus
+ Added Clean Aluminium Mix. $ 5.08 Compliance. And looooots of it. $ Fixed most, if not all Fluid Canning & Extraction recipes that I broke previously. % Adjusted Textures for Particles. New textures thanks to Discord User Никита#8621. % Adjusted Aluminium Processing Chain.
2019-12-11+ Finalised structure code for Chemical Plant.Alkalus
% Redid handling of Algae Recipes. % Adjusted Texture handling on Chemical Plant and Algae Farm.
2019-12-10+ Added support for Bio Circuits to Circuit Slots and the Circuit Programmer.Alkalus
2019-12-10% Changed name of custom GT++ Programmed Circuit to Programmed Bio Circuit.Alkalus
$ Fixed getNumberedBioCircuit() in CI. $ Fixed an issue where stripped fields were referenced in server side bytecode. $ Fixed Tooltips not working as intended for items giving custom GT++ Multi behaviour. $ Fixed 'No Bonus Output Chance' item not registering correctly.
2019-12-09+ Added GT++ API class.Alkalus
+ Added handler for Void Miner to API. + Added handler for special multiblock logic to API. + Added Initial work For Chemical Plant. % More work on the Algae Farm.
2019-12-082 hatche now accept 4A coils reduction in paralelkorneel vandamme
2019-12-08+ Added Algae production to Algae Ponds.Alkalus
+ Added a Structure for Algae farm, which is upgradable. + Added some test recipes for Algae via the pond, they will not show in NEI.
2019-12-08+ Added an assembly recipe for tier 1 Round Robinators.Alkalus
+ Added localization for Rotor Housing achievement. + Added the Algae Farm (WIP). - Removed Durability bar on Iridium Rotors. - Reverted 2A hatch fix on Multiblocks. % Adjusted all Robinator recipes, removing the fluid requirements. $ Fixed Robinators Crashing on Servers. $ Implemented new backend for all future non-GT tile entities.
2019-12-01fix where advebf would still run even without pyrokorneel vandamme
2019-12-01adv vacuumfreezer working the same as advEBFkorneel vandamme
2019-11-24+ Added recipe for Supreme Pizza Gloves.Alkalus
+ Added Turbine Housing. + Added recipe for Turbine Housing. + Added auto-output behaviour to Super Bus (O), borrowed from GTNH. Closes #576. % Adjusted Multiblock base checkRecipe function to hopefully now use 2A per energy hatch. (This was done last commit, but was never mentioned) $ Fixed missing Recipe for Cloaking Device. $ Fixed Selenium Exploit. Closes #570. $ Potentially fixed weird cape crash. $ Added additional logging for TT recipe adding. $ Did some work on ToggleSneak stuff in Sneak Manager. Fixes #566.
2019-11-24+ Added Concurrent Set objects to the API.Alkalus
+ Added Flexible Pair objects to the API. + Added logging to ICO formation code. % Adjusted position of GUI elements in NEI for Chemical Plant recipes. % Adjusted the recipe for the Lava Filter. % Adjusted which fluids are returned when requesting tiered fluids from CI. This will inevitably adjust many recipes as a result. % Adjusted handling of the creative energy buffer. % Adjusted Achievement handler for Dev Mode. % Adjusted Tank Capacity on my Chemical Plants. $ Fixed Output buffer checks on multiblocks, Closes #574. $ Fixed LuV Super Bus recipes, Closes #575. (ULV super bus recipe is still broken for the time being) $ Attempted once more to fix Hot Water localization.
2019-10-24% Tried to adjust the name of IC2 Hot Water.Alkalus
$ Fixed OreDicting ore Sodium Hydroxide if GT dusts are detected. $ Fixed bad oredict look-up for RP1 cell. $ Rewrote how GT++ Materials look for existing fluids and cells during generation, hopefully this didn't break any existing cells or fluids. (Please investigate log after loading a world)
2019-10-24+ Added burn times for Wooden Pellets & Bricks.Alkalus
% Many minor Bio recipe adjustments. $ Fixed Oredict name of some Fluid Cells, advise if this breaks existing recipes. (Probably look at Alkalus ingots)
2019-10-24+ Added Chemical Plant.Alkalus
+ Added more Bio Recipes. $ Fixed Strontium Hydroxide generating before it's components. $ Fixed existing Bio Recipes not working.
2019-10-16+ Added first batch of Bio Recipes.Alkalus
% Updated some Textures.
2019-10-13+ Added Round-Robinator recipes.Alkalus
% Adjusted Zirconium Carbide tier, and changed the materials used for LV tiered recipes. % Finished work on the Round-Robinator logic. $ Removed PSS log spam. $ Many minor bug fixes.
2019-10-11$ Fixed many tiny bugs, found by static code analysis.Alkalus
$ Fixed Canning handling further. $ Adjusted the Charcoal Pit fix.
2019-10-10$ Fixed Wire Cutter handling for 5.09.32+.Alkalus
$ Corrected Rainforest Oak sapling recipes and also fixed the Charcoal Pit Igniter. Further fixes #454.
2019-10-10$ Fixed the single compatibility issue with GT 5.09.31.Alkalus