Age | Commit message (Collapse) | Author |
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+ Added tier info into Chemical Plant NEI handler.
+ Added custom NEI handlers for Dehydration and Reactor Fuel Processing Plant recipes.
% Adjusted output of Fluorite ore production recipes.
% Finished Work on Chemical Plant user manual.
$ Added another safety catch to the VFC GUI.
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+ Added basic TC transformer to try debug the StackOverflowError caused by TC/ExU/GT.
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$ Fixed crash due to multiple key listeners running. (codechicken.nei.guihook.GuiContainerManager.lastKeyTyped(GuiContainerManager.java:306))
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+ Added ability for the Volumetric Flask Configurator to handle the new Flasks.
% Made 64k Flask have a capacity of 32k instead. (Technical limitation involving Short data types)
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% Updated GT to reflect required change for additional Volumetric Flasks.
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% Changed colours of the two new alloys.
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$ Fixed NEI handling for GTPP Recipes.
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+ Added four new Maching Casing blocks.
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% Changed some tooltips so that it's more obvious that steam things are ONLY for steam.
$ Fixed handling of Fluid Name handling on Custom Fluid Hatches.
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+ Added recipes for the custom steam hatch, buses and Macerator controller.
% Changed Steam Grinder Meta ID.
% Moved some logic internal to the SteamMultiBase class. (Handling of output buffering, bus/hatch handling and recipes)
$ Fixed spelling of Maintenance in most multiblock tooltips.
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% Made the Volumetric Flask Configurator tooltip better.
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+ Added a recipe for the Egg Box.
+ Added a Book for the Chemical Plant.
% Changed the Tooltip for the Egg Box.
$ Fixed Robinators not returning the correct block when mined.
$ Fixed Electric tool recipes not consuming the original tool.
$ Redid handling of all shaped crafting recipes.
$ Fixed recipe handling for the last few multiblocks.
$ Potentially forgot some other minor fixes.
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$ Fixed handling of IC2 EnumHelper code.
$ Added a dummy RecipeMap to stop Bartworks crashing when it can't find it.
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(Useful for non-GT blocks used in Multis)
$ Fixed Industrial Cutting Machine defaulting to slicing mode.
$ Fixed reInit() on recipe maps causing absurd crashes. (Doesn't seem to break anything at the moment not doing it, so.. I won't)
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into MillingRecipes
# Conflicts:
# src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/production/GregtechMetaTileEntity_LargeRocketEngine.java
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$ Made certain TileEntities blacklisted against the World accelerator in both GT++ & GTNH.
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Milling Recipes & many other misc fixes
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Fix Advanced Mufflers
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+ Added a T3 circuit for recipe selections.
$ Disabled TT Thaumic Repairer patch.
$ Fixed a bug in EnumUtils not correctly handling missing entries.
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+ Added proper structure for Flotation Cells.
+ Added all milled materials to flotation cell recipes.
+ Added Human meat drops for dead players.
+ Added Slicing mode for ICM.
% Changed getVoltageForTier to be a switch case.
% Stopped download of cape list in dev environment.
$ Adjusted how Fusion MK4 injects power, it now pulls the voltage of the hatch.
$ Fixed Fake Player Handling.
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Should fix Held Items being invisible. (Hopefully)
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$ Completely rewrote Cape Handling.
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up-to date)
+ Added more ASM patches for better Hazmat handling.
% Renamed Chemical Dehydrator to Dehydrator for clearer logic in NEI.
$ Fixed a small bug in ReflectionUtils.
$ Rewrote parts of my Hazmat handling, it should now work correctly for all items which apply radiation from IC2/GT or their addons.
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+ Added the Ball Housing bus.
+ Added the Catalyst Housing bus.
+ Added the Reinforced Engine Casing.
+ Made the Flotation Cell Regulator actually load.
$ Fixed Tooltips on Milling Balls & Catalysts.
$ Added improved item handling for Milling Balls.
$ Added improved item handling for Catalysts.
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+ Oredict BoP Pinecone if it exists.
$ Fixed Algae Farm controller recipe.
$ Fixed bug where getOrePrefixStack(rod) would return null.
$ Fixed a bug where getItemStackFromFQRN didn't work correctly.
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+ Added Hydrogen Sulfide if it doesn't exist.
+ Added Sodium Ethoxide.
+ Added Potassium Hydroxide.
+ Added Sodium Ethyl Xanthate.
+ Added Potassium Ethyl Xanthate.
+ Added Base work for Froth Flotation Multi.
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into AlkWork
# Conflicts:
# src/Java/gtPlusPlus/core/item/chemistry/RocketFuels.java
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Develop
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+ Added recipes for both grinding balls.
+ Added more milling chains.
+ Added two advanced recipes for obtaining Nitric Acid.
+ Added Nitric Oxide and recipes if it doesn't exist.
+ Added Nitrogen Dioxide and recipes if it doesn't exist.
% Changed recipe for Nitrogen Tetroxide.
% Adjusted recipe for Th232 again.
% Changed Rocket Fuels slightly once more, swapped T3 and T4 fuels back. (Accidentally did them backwards in my last update)
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+ Added Death by IsaMIll.
% Moved debug mode switch to AsmConfig.
$ Fixed handling of custom OrePrefixes.
$ Fixed OreDict registration of MetaFoodItems.
$ Improved handling of Core Classes being static initialised too early.
$ Fixed client-side bug in Distillus which would cause an infinite loop.
$ Fixed bug in ForgeEnumHelper.
$ Fixed bug in setField methods from ReflectionUtils.
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+ Added repackaged Sun classes.
+ Added Milled ores.
+ Added Milling Balls.
$ Disabled Hand-pump pumping from non-GT tile entities.
> Maybe did other things, but in a hurry to commit.
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% Made Formaldehyde Catalyst handled correctly in Chemical Plant.
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+ Added Hydrochloric Acid fluid & recipes if it doesn't exist.
% Adjust process for obtaining Thorium-232.
% Changed Fission Fuel Processing Plant to Reactor Fuel Processing Plant.
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+ Added a new casing block class for special handled multiblock casings.
+ Added locale for Naq Fuel Cells.
$ Reworked TAE. There are now 19 texture slots free out of the 64 total.
$ Fixed a minor bug in the update checker.
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+ Added '/gtpp hand' command.
+ Added TungstenSteel & Neutronium tool variants to NEI while in dev.
+ Added Large Semifluid Generator and a crafting recipe for it.
+ Added Placeholder for Adv. Assembly Line.
+ Added Distillus Upgrade Chip and a crafting recipe for it.
% Updated build.gradle.
% Reworked a few recipes.
$ Fixed ULV Overflow Covers using 0L Water in assembler. (https://github.com/GTNewHorizons/NewHorizons/issues/5700)
$ Fixed Integral Encasement I using 0L Steel in assembler. (https://github.com/GTNewHorizons/NewHorizons/issues/5617)
$ Fixed Thaumcraft based FakePlayer's triggering Fluorite drops. (https://github.com/GTNewHorizons/NewHorizons/issues/5744)
$ Fixed bad handling of hatch textures on a few multiblocks.
$ Semi-Fixed Distillus.
$ Fixed Semifluid Generator recipes.
$ Fixed Semifluid Generators crashing the game when mined.
$ Fixed bad handling of calls to ItemList.java.
$ Began work fixing all ASM to be more compatible with ProGuard.
$ Fixed compiler complaining about varargs.
^ Bumped version to 1.7.05.x.
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request #1)
chance tool tip to say casing instead of hull
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