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2018-09-01% More Texture Tweaks.Alkalus
2018-09-01+ Added some new Casing Textures.Alkalus
2018-09-01% More work to the Naquadah Reactor Mark XII.Alkalus
2018-09-01$ Hopefully fixed a bug where TAE would return the wrong casing IDs.Alkalus
% Cleaned up and re-organised GregtechItemList.java.
2018-09-01$ Reworked the Chunk loaders.Alkalus
> Maybe they work now?
2018-09-01% More work on LNR.Alkalus
2018-09-01+ Added a Large Naquadah Reactor.Alkalus
+ Added a Custom Naquadah Input hatch for the Reactor.
2018-08-31+ Actually uploaded all of the assets for the new covers, items & overlays.Alkalus
% Renamed IChunkLoader.java to IChunkLoaderTile.java.
2018-08-31$ Fixed the Large Cutting Machine requiring Air blocks in front of it. Final ↵Alkalus
touch to #348.
2018-08-29+ Added Overflow Valve Covers.Alkalus
+ Added new overlays for Multiblock controllers in GT++. ^ Version Bump to v1.7.02.09. ^ Bumped Recommended version. % Enabled values() for ObjMaps. % Changed .gitignore to no longer ignore the assets directory. % Removed a compilation warning in FishTrapHandler.java.
2018-08-26+ Added Russian .lang file, translated by Wolfpup and Indeed.Alkalus
% Further tweaks to GUI handling.
2018-08-26+ Added new GUIs for more multiblocks.Alkalus
% Rewrote the way multiblocks in GT++ handle GUIs, to allow for more flexibility.
2018-08-23% Logging clean-up for turbine removals.Alkalus
2018-08-23% Shuffled some thing around in the proxies.Alkalus
2018-08-23+ Added a cut-off point for all sizes of Turbines, so all useless ones are ↵Alkalus
now removed entirely. Closes #344 via implementation.
2018-08-23$ Fixed a bug that would occur using older GT versions, due to materials not ↵Alkalus
existing. Fluids are now obtained by name, and if none are found pollution outputs are disabled.
2018-08-22$ Fixed an issue where old style circuits would constantly load up, ignoring ↵Alkalus
all configuration settings. $ Tweaked Vanilla Sleeping at heights fix. + Added an interface for bug fixes, for future flexibility.
2018-08-18$ Fixed Pollution scrubbers, which now have the correct slots automatable. ↵Alkalus
Closes #346. % Updated scrubber tooltips to reflect that the rotors are not automatable.
2018-08-18$ Re-added code that got diffed out by mistake.Alkalus
2018-08-18$ Fixed a rather major issue which effects all GT++ Multis. Log files should ↵Alkalus
no longer grow by the gigabyte every hour.
2018-08-18% Made the Large Extruder and Large Wiremill be more flexible on where they ↵Alkalus
allow hatches/buses when built. Closes #350. % Removed the Air Requirements for the Large Extruder and Large Wiremill, allowing even more flexible builds. Closes #348 $ Fixed Large Material press causing a hotbar issue. Closes #349
2018-08-18+ Added Forming Press mode to the Large Bending Machine. Closes #347.Alkalus
+ Added a command to dump TC aspect information from all Items & Blocks. Use /DA or /DumpAspects to begin the process. $ Fixed PSS not accepting any tier Hatches. Closes #354, also fixes https://github.com/GTNewHorizons/NewHorizons/issues/3470. $ Fixed Hand-Pumps duping things, because other modders can't follow guidelines. Closes #353. $ Fixed a rare bug involving Hand-Pumps & EU items having getDisplayName() called on them. $ Fixed an issue where some Multiblocks had a bad GUI. $ Removed TC libs from my custom Railcraft build.
2018-07-21+ Gave Tokens icons.Alkalus
$ Fixed some invalid recipe logging for recipes that contained nulls. $ Fixed Custom ores not having a default texture. % Moved Pump Logging, it was moved to WARNING from INFO. - Removed most of old Pump tool code.
2018-07-21$ Small Pump fix that allowed mis-use when right clicking.Alkalus
% Moved Ender Pearl fluid extraction to the base TF recipe class.
2018-07-21% Nerfed the PSS, it not longer accepts Energy/Dynamo hatches < HV.Alkalus
% Updated Power book to reflect changes to PSS and added minor details about Redox cells.
2018-07-18+ Basework for a GT++ based Hand Pump.Alkalus
+ Added some ore veins to Australia Dimension.
2018-07-18+ Added the Base work for a Hand pump, that removes fluids from the input ↵Alkalus
tanks of GT machines.
2018-07-18+ Added Circuit Assembler mode to the Large Auto Crafter (LAC)Alkalus
+ Added ability for Assembler recipes to use OreDictionary. % Changed recipe for Project Table, LAC Controller & Casings to now use TungstenSteel instead of Stainless Steel. % Changed recipe for all PSS Redox Cells.
2018-07-17% Made tooltips on all multiblocks more descriptive, They now identify what ↵Alkalus
base machine they are more easily.
2018-07-17$ Hopefully fixed #276.Alkalus
% Updated Large Assembler Tooltip.
2018-07-17$ Fixed capes not displaying differently for other players.Alkalus
$ Fixed Charging Hatches displaying wrong inventory size. Closes #332.
2018-07-17% Updated tooltip to better reflect output bus requirements. Closes #333.Alkalus
2018-07-17$ Fixed two Multiblocks that have GUI slots not correctly aligning ↵Alkalus
inventory. Closes #334.
2018-07-13+ Added a Base Class to help with Dev/ASM functionality.Alkalus
2018-07-10+ Added pollution info to scanner data for Multiblocks.Alkalus
+ Added muffler requirement to Ore Washing plant tooltip. $ Fixed minimum casing count required on Wash Plant and Fishing Pond.
2018-07-10$ Added a Multiblock feature that clears the Input Hatch/Bus recipes locks ↵Alkalus
whenever it is mode swapped with a screwdriver.
2018-07-06+ Added a new Dimension, Australia.Alkalus
% Stopped Custom Villagers spawning as professions that aren't custom. % Trade improvements for some Villagers. $ Fixed a bug in AutoMap mapping to internal name map.
2018-07-06% Made it so that the custom Forestry Frames are no longer repairable. ↵Alkalus
(Should prevent some weird magic exploits, fixes #323.) % Cape list tweak for new Tester.
2018-07-06% Tweaked Changelog Head to compare against in build script.Alkalus
- Removed lots of logging.
2018-07-06^ Version Bump for Local build.Alkalus
$ Fixed Wireless Chargers not properly charging in Long-Range mode. Fixes #291 & Fixes #326. $ Fixed Wireless Chargers not properly filling items up with charge, due to the difference being smaller than the input voltage. % Changed Wrought Iron Frame to Iron Frame in the Mining Explosives recipe.
2018-07-06% Allowed covers on Adv. Boilers, Semi-Fluid Generators & Energy Buffers. ↵Alkalus
Closes #325.
2018-07-06% Improved Pollution Tooltips and other Tooltips in general for Multiblocks.Alkalus
2018-07-06% Rebalanced Pollution for some Multiblocks and added some to others. (This ↵Alkalus
may break existing Multiblocks which may now require a muffler hatch.) Closes #328. % Moved intermod postInit to before recipe generator runs. (Fixes issues where recipes got queued after the generator ran.) $ Fixed some recipes not working in the Large Centrifuge and Large Electrolyzer. Closes #324, Closes #321. $ Fixed some Forestry Frame Recipes not working as intended. $ Further improvement to recipe system.
2018-07-06$ Fixed most recipe generation issues, now it's highly optimized.Alkalus
$ Fixed issue where custom Rings had a crafting recipe using a wrench and a rod.
2018-07-05+ Added in a Villager Replacer.Alkalus
$ More work fixing the recipe system. $ Fixed Villagers not using the correct custom trades. % Changed the Industrial sifter requiring exact amounts of in/output busses.
2018-07-02+ Added extra GTNH checks on old circuit features.Alkalus
- Disabled Sulfuric Chem for the time being. $ Tried to fix all the recipes I borked.
2018-07-02% Hopefully improved recipe loading by several factors.Alkalus
% Re-arranged spawner code during loading. $ Hopefully recipe Creative Tabs issues. $ Fixed profession of one of the new villagers.
2018-07-01$ Fixed Fish Oil extraction of Pam's Fish not aligning with GTNH.Alkalus
2018-06-27% Added Tooltip to Adv. EBF to note the new requirement of a Pyrotheum Vent.Alkalus
% Improved Custom Fluid Hatch Tooltips.
2018-06-27+ Added custom fluid hatches for Pyrotheum and Cryotheum.Alkalus
+ Added plain-text changelog build script. ^ Version Bump for nightly build.