Age | Commit message (Collapse) | Author |
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$ Fixed Wireless Chargers not properly charging in Long-Range mode. Fixes #291 & Fixes #326.
$ Fixed Wireless Chargers not properly filling items up with charge, due to the difference being smaller than the input voltage.
% Changed Wrought Iron Frame to Iron Frame in the Mining Explosives recipe.
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Closes #325.
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may break existing Multiblocks which may now require a muffler hatch.) Closes #328.
% Moved intermod postInit to before recipe generator runs. (Fixes issues where recipes got queued after the generator ran.)
$ Fixed some recipes not working in the Large Centrifuge and Large Electrolyzer. Closes #324, Closes #321.
$ Fixed some Forestry Frame Recipes not working as intended.
$ Further improvement to recipe system.
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$ Fixed issue where custom Rings had a crafting recipe using a wrench and a rod.
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$ More work fixing the recipe system.
$ Fixed Villagers not using the correct custom trades.
% Changed the Industrial sifter requiring exact amounts of in/output busses.
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- Disabled Sulfuric Chem for the time being.
$ Tried to fix all the recipes I borked.
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% Re-arranged spawner code during loading.
$ Hopefully recipe Creative Tabs issues.
$ Fixed profession of one of the new villagers.
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+ Added some trade templates to all three villagers.
+ Added localization for all new villagers.
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% More work on Spawners.
% More work on Villagers.
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% More work on Spawners.
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$ Fixed Custom Spawner Registration.
$ Fixed Spawner importing private static fields from the base TileEntity class via reflection.
$ Fixed Spawner writing type to NBT.
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+ Added framework for custom spawners.
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^ Version Bump to 1.7.02.00-fresh.
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- Disabled Sulfuric Chem rebalance internally, Config option temp. does nothing.
$ Fixed Debug logging for removed recipes.
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% Reworked some of the Plugin System.
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% Improved Custom Fluid Hatch Tooltips.
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+ Added plain-text changelog build script.
^ Version Bump for nightly build.
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$ Fixed Ore Recipe generator not working for things without byproducts (pure materials)
$ Tried to fix loading of some recipes.
$ Fixed a bug in the Fluids recipe generator.
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$ Fixed generation of mixer recipes, which will now use circuits if the length < 4.
$ Properly disabled the advanced mixer, after a futile previous attempt.
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custom fallback in the event of a null lookup from the custom method)
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produce the correct amount of steam per second. Fixes #314, also closes https://github.com/GTNewHorizons/NewHorizons/issues/3133.
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$ Tried to fix Containment Frame not having a valid recipe.
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like NEI would show. Closes #300, Closes #293, Closes #292.
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be saved. Closes #312.
+ Added ability for Ore Wash Plant to hand Chemical Bathing. Closes #289.
% Made Multi-Machine now have a Fluid Extractor mode, this has replaced the Distillery mode. Closes #306.
% Updated Multi-Machine manual, to reflect mode C being enabled and it's new Fluid Extractor mode.
$ Fixed High Temp Pipe capacities.
$ Fixed Ore Wash Plant Tooltip. Closes #302.
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Rings in GTNH. Closes #310.
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remaining before the thread belonging to this buffer is released. This will also show ms/25 lag info someday.
+ Added invokeGC() to SystemUtils.java.
$ More thread safety.
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$ More thread safety.
- Removed useless EIO tooltip variables.
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$ Made GTPP clean up any left-over threads when the server shuts down (Mostly for SSP memory leaks).
$ Made each buffer get a unique thread. Thread life reduced greatly and capped out at 32k seconds.
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