Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-18 | $ Removed call to non-existent EIO function, supplementing it with my own. | Alkalus | |
2019-08-18 | $ Fixed NPE in Music Fix. | Alkalus | |
2019-08-17 | $ Fixed small issue where some decayable item recipes wouldn't display in NEI. | Alkalus | |
2019-08-17 | + Added Air consumption to the LRE. | Alkalus | |
% Made the LRE longer. (10, up from 4) % Greatly improved NEI handling for decayables. $ Improved logic of LRE. $ Fixed NEI crash. $ Fixed bug in underlying GT code causing depleteInput to return false wrongly. | |||
2019-08-17 | + Added new casing textures for the Large Rocket Engine. | Alkalus | |
2019-08-17 | + Added Multiblock Rocket Engine. Closes #464. | Alkalus | |
+ Added Liquid Hydrogen. + Added Carbon Dioxide if it doesn't exit (.08 compat) | |||
2019-08-15 | $ Fixed an error where Reliquary code was directly referenced. | Alkalus | |
2019-08-15 | + Attempted to add a buggy NEI page for decayable dusts. | Alkalus | |
+ Added a way to disable ALL GT++ logging in the ASM config file. + Added recipes for Ztones covers. % Adjusted recipes for Tiered machine covers. % Updated GT++ debug command to toggle logging if desired. (Useful in-game). $ Fixed bug where smart covers would lose their state. | |||
2019-08-15 | $ Additional fix. Closes #512. | Alkalus | |
2019-08-15 | $ Made code compatible with changes made by @mitchej123 during ↵ | Alkalus | |
https://github.com/Blood-Asp/GT5-Unofficial/commit/73ee102b63efd92c0f164a7ed7a79ebcd2619617#diff-3051838621d8ae87aa5ccd1345e1f07d. > I guess this code is never called, or it's inherited. Odd that it hasn't ever broke. | |||
2019-08-15 | + Re-added Tiered Machine Covers. (Old ones will be deprecated) Closes #516. | Alkalus | |
+ Added extra tiered covers. (For use in GTNH mostly) + Added textures and colour coding for Ztones covers. + Localized some cover names. | |||
2019-08-15 | + Added recipe for Pest Killer. | Alkalus | |
2019-08-15 | $ Fixed Dehydrator not properly importing Tinkers drying rack recipes. Fixes ↵ | Alkalus | |
#487. $ Fixed Pest Killer not detecting butterflies properly. | |||
2019-08-15 | $ Overhauled Slow Building Ring. Fixes #506. | Alkalus | |
2019-08-14 | $ Hopefully improved some basic logic within Railcraft item handling. ↵ | Alkalus | |
Hopefully Fixes #529. | |||
2019-08-14 | + Attempted to add custom covers for Ztones blocks. Should close #521. | Alkalus | |
2019-08-12 | + Added Reliquary support. | Alkalus | |
$ Fixed #527. $ Fixed Sugar Coke Recipe. | |||
2019-08-03 | $ Fixed minor recipe derp. | Alkalus | |
% More work on Bat King AI. | |||
2019-08-02 | % More work on the Bat King. | Alkalus | |
2019-08-02 | % Adjusted the recipes for Sugar/Cactus Charcoal & Coke. | Alkalus | |
2019-08-02 | + Added some legacy burnables. | Alkalus | |
2019-07-29 | $ Actually Fixed #504. | Alkalus | |
2019-07-29 | + Added all drying rack recipes to the dehydrator. Closes #487. | Alkalus | |
2019-07-29 | + Added a simple way to hide things in NEI. | Alkalus | |
- Removed GT++ Super Chests when GTNH is loaded. Closes #511. (They still exist, but are hidden from NEI and are uncraftable) | |||
2019-07-29 | - Removed Tooltip on all multiblocks requesting that they require core ↵ | Alkalus | |
modules. Fixes #500. | |||
2019-07-29 | $ Fixed Charge Packs not working correctly, causing hard crashes. Closes #505. | Alkalus | |
2019-07-29 | $ Fixed Electric Snips not working on cables. Closes #512. | Alkalus | |
2019-07-29 | % Moved Registration of Pyrotheum as a Tinker's Smeltery Fuel to Post-Init, ↵ | Alkalus | |
may resolve #523. | |||
2019-07-29 | $ Disabled Selenium Dioxide mixing. Fixes #514. | Alkalus | |
2019-07-29 | $ Improved recipes for Hydrogen Peroxide & Lithium Hydroperoxide. Fixes #509. | Alkalus | |
2019-07-29 | $ Adjusted Hand Pump Token recipes. Closes #504. | Alkalus | |
2019-07-26 | + Added config option to adjust ingame BGM delays. (Should be working) | Alkalus | |
+ Added a Pest Killer for quick removal of Butterflies and Bats. + Added Hydrogen Cyanide. % Replaced existing assets for the Bat King. % Replaced Bat King Logic, it's now an offensive mob. $ Fixed Bat King model scaling. | |||
2019-07-25 | - Removed Unused GC planetary system code. (For now) | Alkalus | |
- Removed Heat Pipes. (For now) | |||
2019-07-25 | - Removed Witchery compile dependency. | Alkalus | |
2019-05-17 | - Disabled Tree Farm and Void Miner logic. | Alkalus | |
> Not suitable for large-scale release yet. | |||
2019-05-17 | $ One more small fix for Pyro recipe conversion. | Alkalus | |
% Made Advanced Mufflers work as efficiently as their standard tier counterparts while there is no air filter. (Currently bugged) | |||
2019-05-17 | + Added command to enable Debug Mode while GT++ is running. Use ↵ | Alkalus | |
"/debugmodegtpp". + Added missing class. | |||
2019-05-17 | $ Recipes Fixes. | Alkalus | |
$ Fixed ICO not using Pyro Recipes. Closes #471. | |||
2019-05-17 | + Added Recipes for Super Buses. Closes #477. | Alkalus | |
+ Added Recipes for Fake Machine Casing Covers. Closes #475. | |||
2019-05-17 | + Added Fake Covers for ULV-MAX casings. Now you can hide your cables better. | Alkalus | |
% Migrated some recipes. | |||
2019-05-16 | % Disabled Harder Casings/Hulls by default due to minor recycling exploit. ↵ | Alkalus | |
(LuV hulls still recycle into Chrome, ZPM into Iridium and UV into Osmium. This may not be an issue for you if you play SSP.) | |||
2019-05-16 | % Minor adjustments. | Alkalus | |
2019-05-16 | % Improved Selenium processing recipes greatly. | Alkalus | |
$ Fixed spelling mistake in name of Selenious Acid. | |||
2019-05-16 | + Added config option for harder Hulls/Casings. | Alkalus | |
+ Added new refinery processes for Selenium. + Added Selenium Dioxide & Selenious Acid. | |||
2019-05-16 | + Added new recipes for LuV+ Machine Hulls and Casings. | Alkalus | |
2019-05-14 | % Minor Adjustments. | Alkalus | |
$ Minor Fixes. | |||
2019-05-14 | + Added new Fireproof Bauble. | Alkalus | |
$ Fixed #479. | |||
2019-05-14 | $ Fixed NPE when Thermal Foundation existed. | Alkalus | |
^ Version Bump. | |||
2019-05-13 | % Adjusted ID of Industrial Vacuum Furnace. | Alkalus | |
% Adjusted Textures on Industrial Vacuum Furnace. | |||
2019-05-13 | + Added the Industrial Vacuum Furnace. This Multiblock also doubles as a ↵ | Alkalus | |
Dehydrator for higher tiers. + Added recipe for the Industrial Vacuum Furnace. % Cleaned up heating coil code, now it's in one location for easier updating in future. |