Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-06 | % Tweaked Changelog Head to compare against in build script. | Alkalus | |
- Removed lots of logging. | |||
2018-07-06 | ^ Version Bump for Local build. | Alkalus | |
$ Fixed Wireless Chargers not properly charging in Long-Range mode. Fixes #291 & Fixes #326. $ Fixed Wireless Chargers not properly filling items up with charge, due to the difference being smaller than the input voltage. % Changed Wrought Iron Frame to Iron Frame in the Mining Explosives recipe. | |||
2018-07-06 | % Allowed covers on Adv. Boilers, Semi-Fluid Generators & Energy Buffers. ↵ | Alkalus | |
Closes #325. | |||
2018-07-06 | % Improved Pollution Tooltips and other Tooltips in general for Multiblocks. | Alkalus | |
2018-07-06 | % Rebalanced Pollution for some Multiblocks and added some to others. (This ↵ | Alkalus | |
may break existing Multiblocks which may now require a muffler hatch.) Closes #328. % Moved intermod postInit to before recipe generator runs. (Fixes issues where recipes got queued after the generator ran.) $ Fixed some recipes not working in the Large Centrifuge and Large Electrolyzer. Closes #324, Closes #321. $ Fixed some Forestry Frame Recipes not working as intended. $ Further improvement to recipe system. | |||
2018-07-06 | $ Fixed most recipe generation issues, now it's highly optimized. | Alkalus | |
$ Fixed issue where custom Rings had a crafting recipe using a wrench and a rod. | |||
2018-07-05 | $ Ugh. | Alkalus | |
2018-07-05 | $ More work trying to fix recipe generation. | Alkalus | |
2018-07-05 | + Added in a Villager Replacer. | Alkalus | |
$ More work fixing the recipe system. $ Fixed Villagers not using the correct custom trades. % Changed the Industrial sifter requiring exact amounts of in/output busses. | |||
2018-07-02 | + Added extra GTNH checks on old circuit features. | Alkalus | |
- Disabled Sulfuric Chem for the time being. $ Tried to fix all the recipes I borked. | |||
2018-07-02 | % Hopefully improved recipe loading by several factors. | Alkalus | |
% Re-arranged spawner code during loading. $ Hopefully recipe Creative Tabs issues. $ Fixed profession of one of the new villagers. | |||
2018-07-01 | + Added 3 villager types with custom skins. | Alkalus | |
+ Added some trade templates to all three villagers. + Added localization for all new villagers. | |||
2018-07-01 | $ Improved handling of Custom Skins for Villagers. | Alkalus | |
2018-07-01 | + Added lang file updates. | Alkalus | |
% More work on Spawners. % More work on Villagers. | |||
2018-07-01 | % More work on Villagers. | Alkalus | |
% More work on Spawners. | |||
2018-07-01 | $ Fixed Custom Spawner Generation. | Alkalus | |
$ Fixed Custom Spawner Registration. $ Fixed Spawner importing private static fields from the base TileEntity class via reflection. $ Fixed Spawner writing type to NBT. | |||
2018-07-01 | $ Fixed Fish Oil extraction of Pam's Fish not aligning with GTNH. | Alkalus | |
2018-06-30 | % Improved Spawner Creation. | Alkalus | |
2018-06-29 | % More work. | Alkalus | |
2018-06-29 | + More Villager work. | Alkalus | |
+ Added framework for custom spawners. | |||
2018-06-29 | + Added the base work for custom villagers. | Alkalus | |
2018-06-27 | - Disabled GT++ Trinium Ore from generating at all in GTNH. | Alkalus | |
^ Version Bump to 1.7.02.00-fresh. | |||
2018-06-27 | + Enabled placeholder Fishing plugin. | Alkalus | |
- Disabled Sulfuric Chem rebalance internally, Config option temp. does nothing. $ Fixed Debug logging for removed recipes. | |||
2018-06-27 | + Added logging for recipes that get removed. | Alkalus | |
2018-06-27 | + Added a config option for the GT6 Sulfuric Acid recipe changes. | Alkalus | |
% Reworked some of the Plugin System. | |||
2018-06-27 | + Added in GT6 style Sulfuric acid and Sulfur Trioxide recipes. | Alkalus | |
2018-06-27 | $ Added missing LCR recipes for Styrene. | Alkalus | |
2018-06-27 | $ Stopped Tungsten Carbide cells generating. Fixes #295. | Alkalus | |
2018-06-27 | % Added Tooltip to Adv. EBF to note the new requirement of a Pyrotheum Vent. | Alkalus | |
% Improved Custom Fluid Hatch Tooltips. | |||
2018-06-27 | + Added custom fluid hatches for Pyrotheum and Cryotheum. | Alkalus | |
+ Added plain-text changelog build script. ^ Version Bump for nightly build. | |||
2018-06-26 | + Added Trinium Ore and Byproducts. | Alkalus | |
$ Fixed Ore Recipe generator not working for things without byproducts (pure materials) $ Tried to fix loading of some recipes. $ Fixed a bug in the Fluids recipe generator. | |||
2018-06-26 | + Added new recipe for HG-1223. | Alkalus | |
$ Fixed generation of mixer recipes, which will now use circuits if the length < 4. $ Properly disabled the advanced mixer, after a futile previous attempt. | |||
2018-06-26 | $ Fixed canning/extraction recipe generation not working correctly. Fixes #317. | Alkalus | |
2018-06-26 | $ Possible Fixed #320. Fixed with custom recipe lookup limits. (Implemented ↵ | Alkalus | |
custom fallback in the event of a null lookup from the custom method) | |||
2018-06-26 | $ Advanced boilers now consume the correct 1:160 water:steam ratio and ↵ | Alkalus | |
produce the correct amount of steam per second. Fixes #314, also closes https://github.com/GTNewHorizons/NewHorizons/issues/3133. | |||
2018-06-26 | $ Fixes #319. | Alkalus | |
2018-06-26 | - Removed bundled COFH energy API. | Alkalus | |
2018-06-17 | ^ Version bump. | Draknyte1 | |
$ Tried to fix Containment Frame not having a valid recipe. | |||
2018-06-17 | $ Hopefully fixed the Large Electrolyzer & Centrifuge not processing recipes ↵ | Draknyte1 | |
like NEI would show. Closes #300, Closes #293, Closes #292. | |||
2018-06-17 | + Added the Industrial Mixer. | Draknyte1 | |
2018-06-17 | + Re-added the processing recipes for all of Pam's fish. Closes #307. | Draknyte1 | |
2018-06-17 | $ Hopefully Fixed #301. | Draknyte1 | |
2018-06-17 | + Added low efficiency mode to the Pollution Scrubbers, allowing Rotors to ↵ | Draknyte1 | |
be saved. Closes #312. + Added ability for Ore Wash Plant to hand Chemical Bathing. Closes #289. % Made Multi-Machine now have a Fluid Extractor mode, this has replaced the Distillery mode. Closes #306. % Updated Multi-Machine manual, to reflect mode C being enabled and it's new Fluid Extractor mode. $ Fixed High Temp Pipe capacities. $ Fixed Ore Wash Plant Tooltip. Closes #302. | |||
2018-06-17 | + Added some small capacity, high temp fluid pipes. Closes #309. | Draknyte1 | |
2018-06-17 | + Added fluid solidifier recipes for Rods, Long Rods, Bolts, Screws and ↵ | Draknyte1 | |
Rings in GTNH. Closes #310. | |||
2018-06-17 | $ Fixed #296. | Draknyte1 | |
2018-06-04 | added explicit casts for cleaner programming | bartimaeusnek | |
2018-06-03 | Fixes issures with Nuclear Displays | bartimaeusnek | |
2018-05-29 | + Added a display string to the GUI of the threaded buffers, showing seconds ↵ | Alkalus | |
remaining before the thread belonging to this buffer is released. This will also show ms/25 lag info someday. + Added invokeGC() to SystemUtils.java. $ More thread safety. | |||
2018-05-29 | % Changed max thread life to 300 seconds. | Alkalus | |
$ More thread safety. - Removed useless EIO tooltip variables. |