Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-26 | + Added new GUIs for more multiblocks. | Alkalus | |
% Rewrote the way multiblocks in GT++ handle GUIs, to allow for more flexibility. | |||
2018-08-23 | % Logging clean-up for turbine removals. | Alkalus | |
2018-08-23 | % Shuffled some thing around in the proxies. | Alkalus | |
2018-08-23 | + Added recipe for Large Mixer controller, closes #355. | Alkalus | |
2018-08-23 | + Added a cut-off point for all sizes of Turbines, so all useless ones are ↵ | Alkalus | |
now removed entirely. Closes #344 via implementation. | |||
2018-08-23 | - Removed EIO fuels being registered when in GTNH. | Alkalus | |
2018-08-23 | % Made Ethylbenzene knocking recipes require EV for GTNH, or HV otherwise. | Alkalus | |
2018-08-23 | % Made Substation Redox cells more expensive. Closes #331. | Alkalus | |
2018-08-23 | $ Fixed a handful of custom armour bugs. | Alkalus | |
$ Fixed repulsions of entities on the Tin Foil Hat. | |||
2018-08-23 | + Added the legendary Tin Foil Hat. Part of #343. | Alkalus | |
2018-08-23 | $ Fixed a bug that would occur using older GT versions, due to materials not ↵ | Alkalus | |
existing. Fluids are now obtained by name, and if none are found pollution outputs are disabled. | |||
2018-08-22 | $ Fixed an issue where old style circuits would constantly load up, ignoring ↵ | Alkalus | |
all configuration settings. $ Tweaked Vanilla Sleeping at heights fix. + Added an interface for bug fixes, for future flexibility. | |||
2018-08-22 | ^ Version bump. | Alkalus | |
2018-08-22 | $ Fixed a bug where adding valid biomes for villages in Australia could ↵ | Alkalus | |
cause an UnsupportedOperationException. + Added new Beta Tester for Capes. | |||
2018-08-18 | $ Fixed weird crash with GT++ Ore Renderer, no idea what caused it. Closes #329. | Alkalus | |
2018-08-18 | $ Fixed Pollution scrubbers, which now have the correct slots automatable. ↵ | Alkalus | |
Closes #346. % Updated scrubber tooltips to reflect that the rotors are not automatable. | |||
2018-08-18 | $ Re-added code that got diffed out by mistake. | Alkalus | |
2018-08-18 | $ Fixed a rather major issue which effects all GT++ Multis. Log files should ↵ | Alkalus | |
no longer grow by the gigabyte every hour. | |||
2018-08-18 | % Made the Large Extruder and Large Wiremill be more flexible on where they ↵ | Alkalus | |
allow hatches/buses when built. Closes #350. % Removed the Air Requirements for the Large Extruder and Large Wiremill, allowing even more flexible builds. Closes #348 $ Fixed Large Material press causing a hotbar issue. Closes #349 | |||
2018-08-18 | + Added Forming Press mode to the Large Bending Machine. Closes #347. | Alkalus | |
+ Added a command to dump TC aspect information from all Items & Blocks. Use /DA or /DumpAspects to begin the process. $ Fixed PSS not accepting any tier Hatches. Closes #354, also fixes https://github.com/GTNewHorizons/NewHorizons/issues/3470. $ Fixed Hand-Pumps duping things, because other modders can't follow guidelines. Closes #353. $ Fixed a rare bug involving Hand-Pumps & EU items having getDisplayName() called on them. $ Fixed an issue where some Multiblocks had a bad GUI. $ Removed TC libs from my custom Railcraft build. | |||
2018-07-21 | + Gave Tokens icons. | Alkalus | |
$ Fixed some invalid recipe logging for recipes that contained nulls. $ Fixed Custom ores not having a default texture. % Moved Pump Logging, it was moved to WARNING from INFO. - Removed most of old Pump tool code. | |||
2018-07-21 | + Added generic token type items to use for various trades. | Alkalus | |
$ Hopefully this fixes Hand Pump recipes. | |||
2018-07-21 | $ Small Pump fix that allowed mis-use when right clicking. | Alkalus | |
% Moved Ender Pearl fluid extraction to the base TF recipe class. | |||
2018-07-21 | + Added recipes for all 4 tiers of hand pump. | Alkalus | |
$ Fixed pumps not emptying Vanilla fluid tanks. $ General pump behaviour fixes & improvements. | |||
2018-07-21 | % Nerfed the PSS, it not longer accepts Energy/Dynamo hatches < HV. | Alkalus | |
% Updated Power book to reflect changes to PSS and added minor details about Redox cells. | |||
2018-07-18 | % Pump tweaks. | Alkalus | |
2018-07-18 | % Finished GT tank handling for Hand Pumps. | Alkalus | |
2018-07-18 | + Basework for a GT++ based Hand Pump. | Alkalus | |
+ Added some ore veins to Australia Dimension. | |||
2018-07-18 | + Added the Base work for a Hand pump, that removes fluids from the input ↵ | Alkalus | |
tanks of GT machines. | |||
2018-07-18 | + Added Circuit Assembler mode to the Large Auto Crafter (LAC) | Alkalus | |
+ Added ability for Assembler recipes to use OreDictionary. % Changed recipe for Project Table, LAC Controller & Casings to now use TungstenSteel instead of Stainless Steel. % Changed recipe for all PSS Redox Cells. | |||
2018-07-17 | % Made tooltips on all multiblocks more descriptive, They now identify what ↵ | Alkalus | |
base machine they are more easily. | |||
2018-07-17 | $ Hopefully fixed #276. | Alkalus | |
% Updated Large Assembler Tooltip. | |||
2018-07-17 | $ Fixed capes not displaying differently for other players. | Alkalus | |
$ Fixed Charging Hatches displaying wrong inventory size. Closes #332. | |||
2018-07-17 | % Updated tooltip to better reflect output bus requirements. Closes #333. | Alkalus | |
2018-07-17 | + Added a fix for beds when sleeping above Y >= 127. | Alkalus | |
% More functionality to Forge Srg handling. | |||
2018-07-17 | $ Fixed two Multiblocks that have GUI slots not correctly aligning ↵ | Alkalus | |
inventory. Closes #334. | |||
2018-07-13 | + Added a Base Class to help with Dev/ASM functionality. | Alkalus | |
2018-07-10 | + Added pollution info to scanner data for Multiblocks. | Alkalus | |
+ Added muffler requirement to Ore Washing plant tooltip. $ Fixed minimum casing count required on Wash Plant and Fishing Pond. | |||
2018-07-10 | $ Added a Multiblock feature that clears the Input Hatch/Bus recipes locks ↵ | Alkalus | |
whenever it is mode swapped with a screwdriver. | |||
2018-07-10 | + Added some new Animals to Australia. (Boar, Dingo, Octopus & Spiders) | Alkalus | |
2018-07-10 | $ Fixed Australian Trees generating partially floating, this reduces the ↵ | Alkalus | |
denseness of the Australian Forest Biome as the trees now require a more solid plantable area. $ Fixed Custom Chunk Decorator which may on occasion, try decorate while another chunk is already being processed. Vanilla MC does not allow this, however I do provided the chunks being decorated aren't equal. (I don't see how this can cause issues) $ Australia Biome generation improvements. | |||
2018-07-10 | + Added a Custom ore Generator based on vanilla to Australia. | Alkalus | |
+ Added some custom trees and further tweaked the Australian Biomes. $ Fixed a bug with the CustomDecorator that allowed multiple chunks to decorate at once. (I hope.) | |||
2018-07-09 | % Tweaked Loot in Shacks. | Alkalus | |
% Slightly tweaked Shack structure. | |||
2018-07-09 | % Changed the Villagers the spawn in Outback/Desert biomes to be exclusively ↵ | Alkalus | |
Natives. % Tweaked debug tool to not remove GT ores and tiles. % Changed the hut the natives get, it's now more of an igloo shape. $ Fixed BoP Issue with Australia Generation. | |||
2018-07-08 | + Added various structures for the new villagers in Australia. | Alkalus | |
$ Fixed an issue with the Trader's Trade Handler. | |||
2018-07-07 | + Added Large Ravines to Australia. | Alkalus | |
% Trying to learn more about World Gen. | |||
2018-07-07 | $ More work on Australia and Villages. | Alkalus | |
2018-07-07 | + Added 5 new biomes to Australia. | Alkalus | |
% Changes to certain things about Australia. | |||
2018-07-07 | $ Further improvements to Australia. | Alkalus | |
2018-07-07 | $ Work on Australia world generator. | Alkalus | |