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2016-04-03Finally, Got everything working how I want. Only thing left to do is the ↵Draknyte1
anti-grief block. Fixed Buffer Cores, now there is 10 tiers, all with a unique colour and recipe. Energy Buffers have had their recipes revised, due to new recipes for the cores. Steam condenser may need tweaking, but for now, I'll let it slide and players test it. Updated a few graphics too, the Staballoy Axe and Pickaxe, the Buffer Core and the New Hammer Tool all received visual updates. Compiled build and Dev. build will be up shortly.
2016-03-21Final version of safes for now.Draknyte1
Cleaned up some handler code and left some new classes in for future use. Also, skipped a build and brought a fresh one along.
2016-03-21I think things work, mostly.. Time to go for a re-writeDraknyte1
2016-03-20Added an extra instanceof check in the XEventHandler class just incase the ↵Draknyte1
meta tile entity is actually a pipe. (Oversight at my behalf) Cleaned up some of te Player Caching code, so it's not loaded twice every time it's needed (6am logic loops are the cause) Will add a new build when I've finalised everything.
2016-03-19Updated SafeBlock GUI, Removed 2 unused buttons and their related code.Draknyte1
Playercache is now Active and caching playerdata, for use in GUIs and other places. ;) Player Safe Blocks should now be 100% intruder safe.
2016-02-29V0.9.2 Release - Removed dev features and some messy code to push a 0.9.2 ↵Draknyte1
snapshop codebase.
2016-02-29Added IC2 Steam condenser, to remove all that nasty useless steam.Draknyte1
Also tried to add Waila compat. for a few blocks & retextured the Energy Buffers.
2016-02-27Pushing more things to Git which weren't there.Draknyte1
ToroiseGit doesn't auto add new files to be pushed/committed unless you manually add them to a commit. :(
2016-01-20Initial CommitDraknyte1