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2016-07-25+ Added EV tier battery recipes.Draknyte1
+ Added more GT5.09 Support, making my Top tier machine components not load if they're already present. % Changed some internal recipe handling.
2016-07-25+ Implemented a handful of new recipes.Draknyte1
> GT Recipe handling is now applicable to all GT content, so adding a recipe also adds disassembler, macerator, etc. % Changed the Energy Buffer a lil bit. Hopefully doesn't break existing buffers.
2016-07-25$ Fixed a round display error on Energy Buffer from LuV and above.Draknyte1
2016-07-24$ Fixed the missing LuV Rocket Engine Recipe.Draknyte1
+ Re-added support for EnderIO Fuels for use in any voltage Diesel generator. % Changed the textures for the batteries, added two new types. (Cadmium and Lithium)
2016-07-23% Changed the recipe for the Industrial Centrifuge ControllerDraknyte1
$ Fixed a spelling error for Staballoy ingots.
2016-07-22+ Build Bump & release added.Draknyte1
2016-07-22+ Added Blood Steel Dust.Draknyte1
2016-07-22+ Added a dust handler - Staballoy is now added.Draknyte1
2016-07-22+ Added Staballoy Mixer recipe.Draknyte1
$ Fixed another ExtraBees ModLoaded() check.
2016-07-22+ Latest test build (For Leagris and Bear989)Draknyte1
% Bumped Build Versions. - Removed two older versions.
2016-07-22$ Fixed the recipes for the Industrial Electrolyzer and casing block.Draknyte1
2016-07-22+ Redid a lot of recipes.Draknyte1
+ Added Recipes for all Multiblocks and Casings, except the Matter Fabricator.
2016-07-22+ Added replacement rotors to replace the Energetic/Vibrant types if EnderIO ↵Draknyte1
is not installed. + Added support for ImmersiveEngineering's Coke Oven Block to be used in recipes & overall mod support now. + More work on the Solar Generators. (disabled for now though, for public builds) $ Fixed the ExtraBees Checking.
2016-07-20% Version Bump, due to adding what I consider, a lot of work towards ↵Draknyte1
multi-GT version texture handling.
2016-07-20+ Added A new way to handle Textures between multiple Gregtech versions.Draknyte1
2016-07-20Commit to revert to.Draknyte1
2016-07-20+ Added Solar Generators. (10 Tiers)Draknyte1
2016-07-20% Version Bump and fresh builds.Draknyte1
% A HUGE Thanks to @leagris and the rest of the BeyondReality team & Playerbase for helping me find all the bugs!
2016-07-20% Changed Multiblock descriptionsDraknyte1
% Changed the GT-TextureHandler for the IndustrialCentrifuge, borked it somehow.
2016-07-20% Changed Matter Fab Description.Draknyte1
% Changed names of a few blocks.
2016-07-20+ Added New Guis for all the Multiblocks.Draknyte1
2016-07-20% Changed UUA -> UUM handling in Matter Fabricator.Draknyte1
2016-07-20$ Fixed yet another Rendering Derp.Draknyte1
> Moved the McMod.info Again
2016-07-20% Changed the mod name to GT++Draknyte1
> Tried adding a fucking mcmod.info again -_- + Added latest build!
2016-07-19% Bumped Versions and moved mcmod.infoDraknyte1
- Disabled the Skookum Choocher for now. :( $ Gave some thins placeholder textures.
2016-07-19> Attempted to implement a new GT-esque tool, the Skookum Choocher.Draknyte1
> Texture issues everywhere, but it's related to another issue from long ago. > Think fixing one will fix the other.
2016-07-18% Finalised a few things with Random Hex Generation related stuff.Draknyte1
2016-07-18+ Added Custom spawn eggs.Draknyte1
% More stuff added to Utils.java
2016-07-18+ Added a custom Particle.Draknyte1
% More methods added to Utils.java
2016-07-18% Added some new Array/Arralist/List methods to Utils.javaDraknyte1
2016-07-17+ Added Effect Blocks for the Matter Fabricator.Draknyte1
2016-07-16$ Fixed the formation of the Matter Fabricator multiblock.Draknyte1
2016-07-16$ Fixed Mass Fabricator Recipe not working.Draknyte1
> Still yet to add a EU -> UUM recipe.
2016-07-15+ Added the Matter Fabricator Multiblock.Draknyte1
+ Added Casings for the Matter Fabricator. + Added recipes for the Matter Fabricator. + Added the Wire Factory Multiblock. + Added Casings for the Wire Factory.
2016-07-15+ Added the Industrial Wire FactoryDraknyte1
2016-07-15% Changed Internal handling of air -> helium recipe.Draknyte1
+ Attempted to add sounds to the Maceration stack. $ Fixed the Industrial Centrifuge inheriting it's name from the Industrial Electrolyzer.
2016-07-15% Finalized the way the Maceration Stack Multiblock functions.Draknyte1
% Changed the casing blocks.
2016-07-14+ Added the Maceration Stack MultiblockDraknyte1
> Basic work done, shape isn't forming properly yet.
2016-07-13+ Made Air -> Helium Recipe internal.Draknyte1
% Internal Material Press Changes.
2016-07-13+ Added the Industrial ElectrolyzerDraknyte1
2016-07-13+ Re-added the Industrial Material Press (A Bending Machine)Draknyte1
+ Added Casing Blocks for it as well. > Yet to add recipes though.
2016-07-13% Changed the mcmod.infoDraknyte1
2016-07-13+ Re-added Industrial Plate PresserDraknyte1
+ Added a fresh mcmod.info
2016-07-10+ Added the Working Frame. (No recipe yet)Draknyte1
> This Frame Allows maximum production for your bees.
2016-07-10+ Added in the Frames from ExtraBees (Because Binnie never updates)Draknyte1
% Reused his textures and names.
2016-07-09+ Added Latest buildDraknyte1
% Bumped Version up.
2016-07-09+ Added a EV BatteryDraknyte1
% Changed Item Registration for Rotors & Components
2016-07-09+ Added GT5 Extruder Shape for Windmill ShaftsDraknyte1
+ Added Recipes for All Rotors and components.
2016-07-09+ Added Shaft components for all 4 Rotors.Draknyte1
2016-07-09+ Added Recipes for the Rotor ComponentsDraknyte1