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2016-07-13
+ Added the Industrial Electrolyzer
Draknyte1
2016-07-13
+ Re-added the Industrial Material Press (A Bending Machine)
Draknyte1
2016-07-13
% Changed the mcmod.info
Draknyte1
2016-07-13
+ Re-added Industrial Plate Presser
Draknyte1
2016-07-10
+ Added the Working Frame. (No recipe yet)
Draknyte1
2016-07-10
+ Added in the Frames from ExtraBees (Because Binnie never updates)
Draknyte1
2016-07-09
+ Added Latest build
Draknyte1
2016-07-09
+ Added a EV Battery
Draknyte1
2016-07-09
+ Added GT5 Extruder Shape for Windmill Shafts
Draknyte1
2016-07-09
+ Added Shaft components for all 4 Rotors.
Draknyte1
2016-07-09
+ Added Recipes for the Rotor Components
Draknyte1
2016-07-09
+ Added Rotor Components for the new IC2 Rotors.
Draknyte1
2016-07-09
$ Fixed small rotor errors.
Draknyte1
2016-07-09
+ Added 4 Types of Kinetic Rotor for IC2
Draknyte1
2016-07-09
+ Added in a IC2 Kinetic gearbox rotor made from Iridium.
Draknyte1
2016-07-09
$ Fixed the OpenGL Errors caused by GUIs. (At least hopefully, finally)
Draknyte1
2016-07-06
% Making changes, Trying to fix these GL Errors.
Draknyte1
2016-07-05
- Removed Recipe Counter from GUIs
Draknyte1
2016-07-05
+ Added New Centrifuge GUI Texture.
Draknyte1
2016-07-05
$ Fixed the OpenGL Issues (I think)
Draknyte1
2016-07-05
% Fixed the Large Centrifuge (Sort of)
Draknyte1
2016-07-05
$ Fixed the texture issue.
Draknyte1
2016-07-05
% Changed GT Casing handling
Draknyte1
2016-07-05
- Removed the Electric Blast Furnace clone I used for testing.
Draknyte1
2016-07-04
Fixed GUI registration with Forge.
Draknyte1
2016-07-04
+ Added in base and Abstract classes to begin usage of RainsinToastCore.
Draknyte1
2016-07-03
$ Fixed Fluid load order.
Draknyte1
2016-07-03
+ Added some logging to the xmod Fluid handlers.
Draknyte1
2016-07-03
% Made the IC2 cable disability GT dependant
Draknyte1
2016-07-02
+ Bumped Build version
Draknyte1
2016-07-02
%Renamed xmod handlers.
Draknyte1
2016-07-01
%Changed the way the Foresty xmod stuff runs in a non-dev situation.
Draknyte1
2016-06-30
%Refactored all of the GT related code into the xmod package instead of being...
Draknyte1
2016-06-30
% More Work on the GT Material System implementation.
Draknyte1
2016-06-30
+Attempted to add Ingot/Plate/Block processing chains for my own Materials.
Draknyte1
2016-06-30
$Fixed Coke Oven Recipes that used Oxygen.
Draknyte1
2016-06-29
+Added A FluidUtils Class
Draknyte1
2016-06-29
Think I've fixed bad textured registration.
Draknyte1
2016-06-29
+Custom Alveary Blocks (Very W.I.P.) - Disabled unless debug mode is enabled.
Draknyte1
2016-06-29
+Added Two Frames for Forestry
Draknyte1
2016-06-27
Fixed GT mod Handler
Draknyte1
2016-06-26
+Electric Blast Furnace clone - For Testing
Draknyte1
2016-06-25
Small Fixes
Draknyte1
2016-06-23
Adds Jack Daniels as a Growthcraft Booze! :D
Draknyte1
2016-06-20
Fixed a few recipes.
Draknyte1
2016-06-20
+Added More Mod Checks, so things only load when they're meant to :D
Draknyte1
2016-06-20
Removed some very old classes
Draknyte1
2016-06-20
Bumped Version and uploaded latest Builds :D
Draknyte1
2016-06-20
+Added New Circuits & Components along with recipes.
Draknyte1
2016-06-19
~Trying to add Rocket Fuels.
Draknyte1
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