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2017-07-09Revert "$ Actually made the Blast Alloy Smelter 20% cheaper to run over ↵Draknyte1
using the Electric Blast Furnace." This reverts commit 02719c54d8566366736485c4b28ff66b6020e3af.
2017-07-06^ Version Bump ready for new release.Draknyte1
+ Added new methods to handle more dynamic versioning.
2017-07-06$ Actually made the Blast Alloy Smelter 20% cheaper to run over using the ↵Alkalus
Electric Blast Furnace.
2017-07-06$ Fixed Materials all having 0C Melting/Boiling points.Alkalus
$ Fixed #83. Fish Trap Burn Value.
2017-07-06$ Fixed a weird crash quick where org.apache.http.client.utils.URIBuilder is ↵Alkalus
missing. - Removed Alloy Mixer.
2017-07-06% Made more components use GT textures by default.Alkalus
2017-07-06$ Fixed Chemical Formulae not displaying correctly.Alkalus
2017-07-06% Segmented Eglin Steel ingot a base compound and a full mix.Alkalus
% Changed components of Eglin Steel & Compound.. + Added a generator for just dusts and associated recipes.
2017-07-06% Reverted the Portable Tanks to just be Standard, non-movable fluid tanks.Alkalus
2017-07-06+ Initial commit for the Alloy Mixer.Alkalus
2017-07-06% Tweaked Eglin Steel Components.Alkalus
$ Tried to fix Portable Fluid Tanks. % Changed Redstone Alloy Wire loss.
2017-07-06% Custom Pipes now have the same extrusion times as GT does.Alkalus
2017-07-06$ Fixes #108.Draknyte1
2017-07-05$ Fixed issue #105.Draknyte1
% Buffed Alloy Blast Smelter to be 20% faster than the Electric Blast Furnace. % Revised times for all GT++ Alloys during smelting. + Added 'Alkalus' to the tooltips of many things hidden within Gregtech. Re:#106. + Added some automatic calculations to the Materials Class.
2017-07-05% Small HF recipe tweaks.Alkalus
2017-07-05+ Actually added recipes for the Dehydrator Coils.Alkalus
2017-07-05% Disabled everything related to Custom circuits for GTNH.Alkalus
2017-07-04+ Added a recipe for the Simple Washer to be crafted.Draknyte1
% Made lots of recipe components public for use outside main recipe class.
2017-07-04$ Fixed Simple Washer recipe handling.Draknyte1
% Tweaked wash time by 4x.
2017-07-04+ Added the ULV Simple Washer [For Dusts]Draknyte1
+ Added a recipe for every impure dust -> clean dust to simple washer.
2017-07-04+ Started adding recipes for the chemicals added earlier.Draknyte1
+ Added a framework for a Catalytic Reactor. $ Fixed FFPP recipes. $ Finally fixed #56. Textures from GT++ now have their own array to prevent GT Texture overlap issues.
2017-07-04+ Finished making the production chain for Lithium Peroxide - 2 LiOOH → ↵Alkalus
Li2O2 + H2O2 + 2 H2O. > Now to add recipes for it all.
2017-07-04+ More work on Hydrogen peroxide production chain.Alkalus
2017-07-04+ Slowly making the production chain for 2-Ethylanthraquinone.Alkalus
2017-07-04$ Fixed Coal Tar Recipes in the Coke Oven.Alkalus
+ Added Pyrolyse recipes for Coal Tar.
2017-07-04+ Added Coal Tar.Alkalus
+ Added Coal Tar Recipes. - Removed some bad debugging from the Coke Oven. $ Disabled a check in the fluid generator which in rare cases caused them not to be created.
2017-07-04$ Tried to make the chances of obtaining a tinkers construct dust from ↵Alkalus
OreDict as low as possible.
2017-07-03$ Fixed 89.Draknyte1
2017-07-03$ Fixed #104.Draknyte1
$ Fixed #85.
2017-07-03$ Finalized Air Filter code and requirements.Draknyte1
- Removed debug logging.
2017-07-03+ Added Air FiltersDraknyte1
% Made the Atmospheric Reconditioners require Air Filters, they are non-automatable to insert.
2017-07-03+ Added a new GUI for the Pollution Cleaners.Draknyte1
2017-07-03$ Fixed power usage of the Pollution Scrubber.Draknyte1
2017-07-03% Minor Atmospheric Reconditioner Tweaks.Alkalus
2017-07-03$ Fixed most of the issues with the Atmospheric Conditioners.Alkalus
+ Added a dev machine to create pollution.
2017-06-16+ Added Atmosphere cleaners.Draknyte1
% Changed the IDs of the newest blocks.
2017-06-14+ Made the Pollution Detector free to run.Draknyte1
+ Improved the Pollution Detectors Textures. % Changed Pollution Detector's tooltip.
2017-06-14+ Added a Pollution Detector.Draknyte1
- Disabled some unused Gregtech Tile Entities. % Refactored some classes to be in better locations.
2017-06-14$ Made the Skookum Choocher more compliant.Draknyte1
2017-06-11$ Added a fix to prioritise Gregtech Dusts when accessing the OreDictionary.Draknyte1
2017-06-11+ Added a config switch to fully disable the GT++ Circuits.Draknyte1
- Disabled Radon.
2017-06-10+ Added Recipes for Coil Wires.Draknyte1
+ Added Recipes for Wire Coils. % Tweaked Advanced Boiler recipes to now require Huge pipes. % Changed a handful of recipes to utilise the new GT circuits. + Added my custom circuits to the same OreDict tags as the new GT ones, so they are interchangeable.
2017-06-10$ Fixed failed recipe count.Draknyte1
$ Fixed an issue where LOTS of things wouldn't load their recipes. - Removed two old unused shapeless recipes.
2017-06-07$ Fixed recipes being added for disabled machines, causing an NPE. Fixes #90.Draknyte1
2017-06-07$ Fixed alloy mixes below HV not having a shapeless crafting recipe.Draknyte1
2017-06-07$ Fixed Shapeless recipes not working.Draknyte1
% Tweaked Cost of custom pipes in the extruder. Fixes #67.
2017-06-07New Horizons - Small Fluid Cell and IC2 Rotor Changes (#93)Martin Robertz
% changing Wind Rotor /shaft recipes for GTNH % changed Shaft shape graphic a bit - disabled Large Fluid Cells if GTNH Core is loaded. $ small fixes + Block recipes only for GTNH - Revert "Block recipes only for GTNH" This reverts commit 290207067ee39b29b3d3cce0e2862602d8ea18ca.
2017-06-06$ Fixed invalid items in the isValidInputFuel check by inverting logic.Draknyte1
2017-06-06$ Implemented a secondary boiler fuel check for vanilla items which wouldn't ↵Draknyte1
burn previously with Forge methods.
2017-06-06$ More Boiler Logic Fixes.Draknyte1
> Now they won't burn fuel once they're at 80% temp, so it's not wasted. $ Fixed all Advanced Boilers using the Tier 1 Boiler Chassis. % Tweaked Advanced Boiler Textures.