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AgeCommit message (Expand)Author
2016-09-11+ Added a Thaumcraft check to Void metal Pipe generation.Draknyte1
2016-09-11[1.4.6.5.2-release]Draknyte1
2016-09-11$ Fixed a mistake in the version checking.Draknyte1
2016-09-11- Disabled the Skookum Choocher once more.Draknyte1
2016-09-11[1.4.6.5-release]Draknyte1
2016-09-10+ Added Gregtech Fluid Cells, in 1, 16, 36, 144L varieties.Draknyte1
2016-09-10[1.4.6.3-release]Draknyte1
2016-09-10+ Added more Multi-Picks.Draknyte1
2016-09-10$ Improved Handling of Multipick generation.Draknyte1
2016-09-10$ Fixed Tooltips on Meta Casings.Draknyte1
2016-09-10+ Enabled MAX Tier components by default, recipes for 5.9 branch can be chang...Draknyte1
2016-09-10+ Added the first proper chemical dehydrator recipes, for Lithium carbonate.Draknyte1
2016-09-10[1.4.6.1-release]Draknyte1
2016-09-10+ Added Tank Recipes.Draknyte1
2016-09-10+ Added 10 Tiers of tanks for Gregtech fluid storage.Draknyte1
2016-09-09+ Added Harvesrcraft support to growthcraft Fishtraps in older versions of GC.Draknyte1
2016-09-07% Refactored the entire project to stop using MiscUtils everywhere possible, ...Draknyte1
2016-09-06+ Added a display to the Matter Fabricator's GUI, which shows UUA used and UU...Draknyte1
2016-09-06$ Fixed the recipe handlers for the Dehydrator and the Matter Fabricator.Draknyte1
2016-09-06+ Made Energy Crystal have a different recipe every day. (There is about 300 ...Draknyte1
2016-09-06+ Added some MultiPickaxes.Draknyte1
2016-09-05+ Added some more fluid textures.Draknyte1
2016-09-05+ Added Lithium Carbonate recipes.Draknyte1
2016-09-05$ Fixes #12, tool-tip should be a bit more descriptive.Draknyte1
2016-09-04% Tried moving my recipe map to extend the GT_Recipe.Draknyte1
2016-09-04+ More work on recipes for the dehydrator..Draknyte1
2016-09-04+ Added some base Meta Tile Entities to handle my custom recipe system.Draknyte1
2016-09-04$ Fixed Dehydrators not loading unless Solar Generators were enabled.Draknyte1
2016-09-04+ Added in the Chemical Dehydrator machine.Draknyte1
2016-09-03+ Basically finished the Power Sub-Station in a single commit.Draknyte1
2016-09-03% Finalized cells & Nuclear fluids for now.Draknyte1
2016-09-03+ Final work on fluid cells for now.Draknyte1
2016-09-02$ Fixed this again.Draknyte1
2016-09-02$ Hopefully fixed cell generation.Draknyte1
2016-09-02% Tweaked handling of Hydrogen Chloride and it's compatibility with IHL.Draknyte1
2016-09-02+ More work on Fluids, Fluid handling and Other mod xcompat.Draknyte1
2016-09-02+ Added more Nuclear related FluidsDraknyte1
2016-09-02+ Added new Utility classes.Draknyte1
2016-09-01+ Added some better support for the 5.9 branch of Gregtech.Draknyte1
2016-09-01% Updated version of IC2 this was built against.Draknyte1
2016-08-30+ Added nuclear fuel liquids.Draknyte1
2016-08-30% Refined the Radiation handler.Draknyte1
2016-08-30+ Added a system to handle radioactive materials.Draknyte1
2016-08-30% Changed the log messages for all generated items to only show in debug mode.Draknyte1
2016-08-30+ Added Casing blocks for the future of Nuclear Power generation.Draknyte1
2016-08-30$ Fixed Thermal Foundation fluids always loading, even if Thermal Foundation ...Draknyte1
2016-08-30$ Fixed Fluid pipe flowthrough amounts.Draknyte1
2016-08-29+ Added some Custom Fluid Pipes for Gregtech.Draknyte1
2016-08-29+ Added Custom Backpacks.Draknyte1
2016-08-29+ Bumped VersionDraknyte1