Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-08-30 | remove outdated gt config use | chochem | |
2024-06-14 | Make spotless happy | ah-OOG-ah | |
2024-06-14 | Remove coremod recipes | ah-OOG-ah | |
2024-06-03 | Update BS - split off dreamcraft compat | ah-OOG-ah | |
This won't build until GT5u fixes it's dependencies | |||
2023-05-10 | updateBuildScript & spotlessApply | miozune | |
2023-01-29 | [ci skip] spotlessApply with the new settings | Jason Mitchell | |
2022-09-09 | actually apply localization for prefix and suffix | GlodBlock | |
2022-09-08 | Changed bw localization | minecraft7771 | |
2022-05-05 | Add tooltips for mode switching | bjin2000 | |
2022-01-15 | Buff Prospector's Scanner Durability | Steelux8 | |
- Changed the durability loss per scanned chunk from 100 to 15. This increases the total durability of all non-electric prospector scanners by around 6,666... times. | |||
2021-10-26 | Integrated visual prospecting as optional dependency. It will run without | Johann Bernhardt | |
2021-08-17 | Sort messages displayed to the player | Cleista | |
2021-07-19 | https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8092 | repo_alt | |
GT_LanguageManager.getTranslation has changed, and now defaults to StatCollector.translateToLocal | |||
2021-01-24 | Java cleanups | Jason Mitchell | |
2021-01-24 | One more rename, and fix oredict names | Jason Mitchell | |
2021-01-24 | Double click text selection to invert background | Jason Mitchell | |
2021-01-24 | Selectable ores on electronic prospector | Jason Mitchell | |
* Cleaned up some class/file names * Removed unused code/comments * Cached other mods being loaded * Various optimizations | |||
2020-11-27 | Add lang file for detravscannermod | r4phael | |
2020-11-25 | Fix small ore filter | r4phael | |
2020-10-16 | Replace hard code texts with language file | r4phael | |
use gregtech.lang as language file | |||
2019-11-03 | fixed small ores showing up on non-small ore screen | bartimaeusnek | |
+autogenerated a color for every registered fluid +version increase Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
2019-04-07 | refractored code | bartimaeusnek | |
+added bartworks integration | |||
2018-08-28 | Change from fixed colors for fixed fluids, to assigned colours using a ↵ | Richard Hendricks | |
HashMap. New fluids will need to be added to the map. Tweaked display so instead of trying to change the color displayed in the chunk, it now fills in the chunk indicating how much fluid is located there. Fixed offset for the crosshairs vs the player's actual location. | |||
2018-08-26 | Fixed issue with Electronic Prospector having issues with single-chunk scan. ↵ | Richard Hendricks | |
Upped version #. | |||
2018-08-14 | Updated version to 1.5.1. Fixed basic prospector behavior. Changed to ↵ | Richard Hendricks | |
display summary of ores found and distance from player. Adjusted range down overall. Increased success chance slightly. Increased durability. | |||
2018-08-13 | stupid gitignore -_-' | bartimaeusnek | |
2018-06-13 | Simple scanners (#7) | bartimaeusnek | |
* +added simple scanners +added UHV Electric Prospector's Scanner +removed unnecessary classes * disabled debug build * Update build.properties | |||
2018-04-19 | performance improve | bartimaeusnek | |
+ drasticly improved performance + updated mcmod.info + changed forge version to 10.13.4.1614 | |||
2018-04-18 | fixed GT++ Ores not showing up | bartimaeusnek | |
+slow af tho | |||
2018-04-18 | Try to make GT++ Ores work | bartimaeusnek | |
+ Version increase | |||
2018-03-27 | Fix oil scanning mode of prospector scanner | David Vierra | |
`GT_UndergroundOil.undergroundOil` used to return the raw value for "how long the oil well lasts", but now it returns the effective value for "how much oil does the well produce per pump cycle", meaning the scanner no longer needs to divide by 5000. | |||
2018-01-07 | Try Fix for %material locale | Technus | |
2017-12-30 | Import unused imports | Dream-Master | |
rename all Textures and Files to Luv, ZPM and UV | |||
2017-11-28 | Update ProcessingDetravToolProPick.java | Martin Robertz | |
DetravScanner circuit tier mix-up #2227 https://github.com/GTNewHorizons/NewHorizons/issues/2227 | |||
2017-11-25 | A few other places to use the new localization calls | Jason Mitchell | |
2017-07-23 | LuV as lowest crafting tier | Ethryan | |
2017-07-23 | crafting 2 | Ethryan | |
2017-07-23 | Crafting Fix | Ethryan | |
2017-07-23 | Battery 2 | Ethryan | |
2017-07-23 | EU Fix | Ethryan | |
2017-07-23 | Only keep the Scanners | Ethryan | |
2017-06-25 | set Scanner to Luv, ZPM and UV Level | Dream-Master | |
2017-06-24 | change a lot of recipes and remove stuff we don't use. | Dream-Master | |
Make the mod compatible for GTNH Pack | |||
2017-06-23 | Fix - Added compatibility for GregTech 5.09.31.02 | Ian Ramirez-España | |
2017-05-01 | - Fixed circuit configurator radius && Fixed getBlock method | Detrav | |
2017-04-29 | + Added programmed circuit configurator | Detrav | |
2017-04-28 | * Updated logic of adv miner 2 | Detrav | |
2017-04-01 | fixes and additions | Detrav | |
- fixed empty message of propick - fixed low hp after login + Added smart tree tap | |||
2017-03-19 | * Updated gregtech to 5.09.28 | Detrav | |
2016-12-24 | + Added smartplunger 16 and 64 | Detrav | |