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2020-10-16Replace hard code texts with language filer4phael
use gregtech.lang as language file
2019-11-03fixed small ores showing up on non-small ore screenbartimaeusnek
+autogenerated a color for every registered fluid +version increase Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2019-04-07refractored codebartimaeusnek
+added bartworks integration
2018-08-28Change from fixed colors for fixed fluids, to assigned colours using a ↵Richard Hendricks
HashMap. New fluids will need to be added to the map. Tweaked display so instead of trying to change the color displayed in the chunk, it now fills in the chunk indicating how much fluid is located there. Fixed offset for the crosshairs vs the player's actual location.
2018-08-26Fixed issue with Electronic Prospector having issues with single-chunk scan. ↵Richard Hendricks
Upped version #.
2018-08-14Updated version to 1.5.1. Fixed basic prospector behavior. Changed to ↵Richard Hendricks
display summary of ores found and distance from player. Adjusted range down overall. Increased success chance slightly. Increased durability.
2018-08-13stupid gitignore -_-'bartimaeusnek
2018-06-13Simple scanners (#7)bartimaeusnek
* +added simple scanners +added UHV Electric Prospector's Scanner +removed unnecessary classes * disabled debug build * Update build.properties
2018-04-19performance improvebartimaeusnek
+ drasticly improved performance + updated mcmod.info + changed forge version to 10.13.4.1614
2018-04-18fixed GT++ Ores not showing upbartimaeusnek
+slow af tho
2018-04-18Try to make GT++ Ores workbartimaeusnek
+ Version increase
2018-03-27Fix oil scanning mode of prospector scannerDavid Vierra
`GT_UndergroundOil.undergroundOil` used to return the raw value for "how long the oil well lasts", but now it returns the effective value for "how much oil does the well produce per pump cycle", meaning the scanner no longer needs to divide by 5000.
2018-01-07Try Fix for %material localeTechnus
2017-12-30Import unused importsDream-Master
rename all Textures and Files to Luv, ZPM and UV
2017-11-28Update ProcessingDetravToolProPick.javaMartin Robertz
DetravScanner circuit tier mix-up #2227 https://github.com/GTNewHorizons/NewHorizons/issues/2227
2017-11-25A few other places to use the new localization callsJason Mitchell
2017-07-23LuV as lowest crafting tierEthryan
2017-07-23crafting 2Ethryan
2017-07-23Crafting FixEthryan
2017-07-23Battery 2Ethryan
2017-07-23EU FixEthryan
2017-07-23Only keep the ScannersEthryan
2017-06-25set Scanner to Luv, ZPM and UV LevelDream-Master
2017-06-24change a lot of recipes and remove stuff we don't use.Dream-Master
Make the mod compatible for GTNH Pack
2017-06-23Fix - Added compatibility for GregTech 5.09.31.02Ian Ramirez-España
2017-05-01- Fixed circuit configurator radius && Fixed getBlock methodDetrav
2017-04-29+ Added programmed circuit configuratorDetrav
2017-04-28* Updated logic of adv miner 2Detrav
2017-04-01fixes and additionsDetrav
- fixed empty message of propick - fixed low hp after login + Added smart tree tap
2017-03-19* Updated gregtech to 5.09.28Detrav
2016-12-24+ Added smartplunger 16 and 64Detrav
2016-12-13* Updated ore search mechanicsDetrav
2016-12-11+ Added smart plunger with inner fluidstack storageDetrav
2016-11-25Updated repair toolDetrav
2016-11-05fixed dupeDetrav
2016-10-30Update Repair mechanicsDetrav
2016-10-30Update Anvil guiDetrav
2016-10-30Replaced Anvil by portable AnvilDetrav
2016-10-30AnvilDetrav
2016-10-08Added pollution to scannerDetrav
2016-10-08Updated propick to new oil map and polution posabilityDetrav
2016-10-02WTF!!!Detrav
2016-10-02Updated oil propickDetrav
2016-04-15Add some tools to Detrav creative tabDetrav
2016-04-13Remove waste itemDetrav
2016-04-13x4 speed factor for battery chargerDetrav
2016-04-13Set name for battery chargerDetrav
2016-04-09Add Oil mod for electric propick scannerDetrav
2016-04-08Add Repair toolDetrav
2016-04-08fix sequence of tool tipDetrav