Age | Commit message (Collapse) | Author |
|
actual functionality
|
|
|
|
method that doesn't require leaking the stored fluid objects
|
|
old multi hatch TE
|
|
exposing method from MultiFluidHandler
|
|
Deprecated current TFFT Multi Hatch in favor of GTMTE version
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
debugging checkMachine())
|
|
This reverts commit 560b53c9cd34c7ba538938d57a28cb2535ab1f1c.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nerfed Ultimate Capacitor to use Really Ultimate Battery recipe.
|
|
|
|
|
|
|
|
|
|
|
|
their colour saturation on the fly to sync it with the elevator charge state. - Added tooltip to the caps to tell players that the invisible top/bot faces are intended as a performance improvement
|
|
|
|
some more renderer vars to be more clear
|
|
TESR, added Space Elevator Capacitor
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
isConnected() method doesn't work.
|
|
|
|
|
|
|
|
|
|
|
|
passive loss
|
|
|
|
|