aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/goodgenerator/util
AgeCommit message (Collapse)Author
2023-05-19Remove mention to EC2 (#165)miozune
* Remove mention to EC2 * Remove dependency on AE2FC * Remove optionals for AE2
2023-04-21Fix Materials (#157)Martin Robertz
* update bs * update dep file * update materials * update dep file * update dep * update dep * update dep * update dep * update dep * Update dependencies.gradle --------- Co-authored-by: kuba6000 <kuba.123123.6000@gmail.com>
2023-02-26More CoAL improvements (#136)MadMan310
* Update TecTech Dependency * Add more item and fluid slots to the CoAL map * More Input Bus candidates * Add separate input bus capability * Spotless * NEI fix * tooltip fix * merge master (#139) * Update buildscript, fix missing windows gradle wrapper * Add alternative recipe to circuits (#137) * Make PrAss Accept EV+ glass (#138) * Add alternative recipe to circuits * Add glass Variants to PrAss --------- Co-authored-by: Raven Szewczyk <git@eigenraven.me> Co-authored-by: LewisSaber <39595617+LewisSaber@users.noreply.github.com> * Recipe duration and power is 64x +cleanup * power+time req is 64x for LV-IV components * added support for new GUI buttons --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Raven Szewczyk <git@eigenraven.me> Co-authored-by: LewisSaber <39595617+LewisSaber@users.noreply.github.com>
2023-01-28[ci skip] spotlessApply with the new settingsJason Mitchell
2023-01-02Move NEI handlers to new recipemap methods (#123)miozune
2022-12-12Rewrite GUIs with ModularUI (#110)miozune
2022-11-30clean the long power use base and add item util for tiered material (#108)Yang Xizhi
2022-11-29Component Assembly Line (#102)MadMan310
* Initial Commit * Added recipe generator for components LV-IV * Added recipe generator for components LuV and beyond This one took a LONG time to make work... * Added structure and recipe processing * Added Recipes for Controller and Casings * Cleanup * Assline gives proper amount same as assembler * tooltip fix * add support for BW glass and warded glass * Added proper NEI handler * spotless * Spotless apply for branch componentAssemblyLine for #102 (#103) * Update build-and-test.yml * fix missing hatch element (#92) * fix missing hatch element * spotlessApply (#93) Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * fix bunch of yottank issues (#94) * yot tank/hatch fix * dep * Add better naq fuel recipes to combat fusion spam (#91) * Add higher tier naq fuel recipes * Fix Hypogen (hopefully) * Spotless >:( * Slightly change tooltip on the Precise Assembler (#95) 0.03 mm changed to 7nm * fix 0 stack of nuclear rod (#98) * naq fuel change (#96) * naq fuel change * Spotless apply for branch naqfuel for #96 (#97) * Slightly change tooltip on the Precise Assembler (#95) 0.03 mm changed to 7nm * spotlessApply Co-authored-by: MadMan310 <66886359+MadMan310@users.noreply.github.com> Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: MadMan310 <66886359+MadMan310@users.noreply.github.com> * Naq Fuel 1,2,3 Changes (#99) * Naq Emulsion line changes * Mk1 recipe change * Fuel value changes * Mk2 fuel recipe changes * Radiation proof plate recipe changes * Fix sludge dust centrifuge amounts * Remove Hafnium recipe for now * Spotless * thorium balance change (#76) * Add implementation for tank info getter (#101) * Add void excess option to yotta fluid tank (#100) * Add void excess option to yotta fluid tank * derp * Added own localization of void excess toggle messages * Update build.gradle * update bc * spotlessApply Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: GDCloud <93287602+GDCloudstrike@users.noreply.github.com> Co-authored-by: MadMan310 <66886359+MadMan310@users.noreply.github.com> Co-authored-by: xSkewer <43712386+xSkewer@users.noreply.github.com> Co-authored-by: Maxim <maxim235@gmx.de> Co-authored-by: GitHub GTNH Actions <> * cleanup handler * Overhauled recipe generator, added circuit wraps, buffed output efficiency * Structure re-tiering * Gravi -> Nuclear for UHV components (due to overflowing) * spotless * added new casings * removed some debug info and added dep * Fixed magnetic samarium fluid and other autogenerations * fixed recipe tiering * Removed Nuclear Star, to be replaced by the GT5U version * spotless * fixed recipe handling Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com> Co-authored-by: GDCloud <93287602+GDCloudstrike@users.noreply.github.com> Co-authored-by: xSkewer <43712386+xSkewer@users.noreply.github.com> Co-authored-by: Maxim <maxim235@gmx.de>
2022-09-09Adapt to Wiremill Configuration Circuit support (#78)miozune
2022-08-01YOTTANK glorification (#61)Runakai1
* YOTTANK glorification Added remainining 4 cores + cells to YOTTANK Made the Multiblock allow up to neutronium borosilicate glas * Recipe changes supercoolant added plus pumps exchanged * Request changes Made all cores 20 seconds in Assline made cells 50 seconds in Assline added recursive recipes to make 128 cores of one Tier to 1 of the next one Fixed Voltages Fixed Pump Quantity * Fixed Quantity Fixed Pump Quantity on Cells as well * spotless Co-authored-by: Dream-MasterXXL <dream-master@gmx.net>
2022-07-15Expand item limit for Neutron Activator & Add back Low Quality Naquadria ↵miozune
Sulphate to the outputs from Concentrated Enriched-Naquadah Sludge (#53) * Expand item limit for Neutron Activator & Add back Low Quality Naquadria Sulphate to the outputs from Concentrated Enriched-Naquadah Sludge * updateBuildScript & spotlessApply
2022-07-05supercritial steam power cycle system (#51)Yang Xizhi
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-05-09Add Large Essentia Smeltery (#38)DianeXD
* Add Large Essentia Smeltery * Add info data * Add Essentia Output Hatch (ME) * fix node power * Bug fix * Solve the problems mentioned * Undo wrong changes
2022-03-07Recipe fix (#20)Yang Xizhi
* downgrade ae2 version * fix some tier locked recipe * fix some material parts missing recipes
2022-02-20Large Fusion (#16)Yang Xizhi
* large fusion structure * gui stuff for large fusion * minor fix * more fusion and coils * new structure block * redesign the sturcture * mk4 compact * recipes * oversight * fix crash with latest tt * fix PA recipe buttom * casing tooltip * nerf the controler and coil recipe * remove the origin glass * fix casing amount * compact mk5 * remove shit * cache * no null positionstack * fix OF in mk5 and balance * balance
2022-02-08recipes for Pre-Assembler and minor fixGlodBlock
2022-02-07recipe GUI for Precise AssemblerGlodBlock
2022-02-07add Precise Assembler structureGlodBlock
2022-02-07salt cropsGlodBlock
2022-02-06two new materials and wireGlodBlock
2022-02-01format numberGlodBlock
2022-01-26add recipe for XHE, SC turbine and new pipesGlodBlock
2022-01-25finish the XHE recipe and running systemGlodBlock
2022-01-22new fuel rodsGlodBlock
2022-01-22gui and structure stuff of XHEGlodBlock
2022-01-11new render system and add SC fluid power system and XHE base, no recipe yetGlodBlock
2021-12-11addd two new fuelGlodBlock
2021-12-07rename packageGlodBlock