| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-11-14 | Require each LDP endpoints to be at least 64 blocks away | Glease | |
| 2021-11-06 | Make GT_LanguageManager injects into correct language | Raphael | |
| 2021-10-30 | Add support for more fluids | D-Cysteine | |
| 2021-10-21 | Allow GT cells to work for any fluid | D-Cysteine | |
| 2021-10-13 | add indicator on hatches | GlodBlock | |
| 2021-09-08 | Allow configurable non-GT blocks in cleanroom structure | repo_alt | |
| 2021-08-12 | Added liquid rendering inside Large Fluid Pipe | TimeConqueror | |
| 2021-08-11 | Optionally disable automation access to the digital chests with storage ↵ | repo_alt | |
| buses attached | |||
| 2021-07-30 | re-enable flipping, but add an option to render them not flipped | Glease | |
| Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
| 2021-07-30 | feat(texture API): integrate ExtendedFacing rotation | Léa Gris | |
| Add ExtendedFacing rotation to the texture API. Rotatable ExtendedFacing textures can be created with: ```java TextureFactory.builder().addIcon(IICon).extFacing().build(); ``` Improve and unify internal implementation of standard oriented and glow textures. | |||
| 2021-07-30 | Initial StructureLib integration | Glease | |
| 2021-07-14 | Add option to not change GUI color based on paint | Glease | |
| 2021-05-21 | feat(render): glowing texture renderer | Léa Gris | |
| Implement a glowing texture renderer class Add option to not render glowing textures | |||
| 2021-05-15 | Merge pull request #533 from GTNewHorizons/update-fluid-display | Martin Robertz | |
| Allow client to proactively request fluid display updates | |||
| 2021-05-16 | Remove ic2 iridium ore to iridium ingot recipe | Glease | |
| 2021-05-15 | Allow client to proactively request fluid display updates | Glease | |
| Currently client will only request update on blocks being looked at. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
| 2021-04-27 | fix(textfiles): add missing neline at end of files | Léa Gris | |
| git and diff tools will complain if text file does not end with a newline. Fixed all text files in the repository with Linux bash shell: ```sh git ls-files -z | while IFS= read -rd '' f; do mime="$(file --brief --mime "$f")"; if [ -z "${mime##text/*}" ]; then tail -c1 "$f" | read -r _ || printf '\n' >>"$f"; fi; done ``` | |||
| 2021-02-16 | feat(render): tile ambient occlusion | Léa Gris | |
| Render smooth lighting ambient occlusion on all Gregtech tiles: - Ores - Machines - Pipes, Cables, Wires, Frames Add new Client-side configuration entry in Gregtech.cfg. If false, the flat lighting rendering of older versions is used. ```yml render { B:TileAmbientOcclusion_true=true } ``` | |||
| 2021-01-19 | ME output bus | repo_alt | |
| 2021-01-18 | Merge pull request #411 from GTNewHorizons/remove_modular_armor | Martin Robertz | |
| Debloat - Remove Modular Armor (It's buggy and not in use anyway) | |||
| 2021-01-17 | Optionally hide assline recipes (defaults to false). Should have no impact ↵ | Jason Mitchell | |
| on the ability to craft them. | |||
| 2021-01-17 | Debloat - Remove Modular Armor (It's buggy and not in use anyway) | Jason Mitchell | |
| 2021-01-17 | Added immutable version of getOres method, which is faster due to not using ↵ | TimeConqueror | |
| #addAll | |||
| 2021-01-05 | Speed up removals even more | Jason Mitchell | |
| 2021-01-02 | 1) Remove mAddGTRecipesToIC2Machines (stolen from @Glease) | Jason Mitchell | |
| 2) Batch (most) recipe map removals and additions (significant speedup) 3) Modernize old java constructs --> java8 (in the files touched) | |||
| 2021-01-02 | Remove a bunch of old, commented out shit | Jason Mitchell | |
| 2020-12-31 | Print somewhere else since *SOMEONE* is ASMing GT_Client.onPostLoad | Jason Mitchell | |
| 2020-12-31 | Implemented ReverseRecipes | bartimaeusnek | |
| 2020-12-13 | Cache steam fluid IDs on startup and use those instead of string ↵ | Jason Mitchell | |
| comparisions everywhere. NOTE: Also drops MFR steam compat | |||
| 2020-11-15 | Clean up Extreme Diesel Engine | Glease | |
| Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
| 2020-09-02 | GT p2p tunnel was added to AE itself | repo_alt | |
| 2020-05-04 | Drop barts api | Technus | |
| 2020-04-19 | Refactored CLS support into an own Compat | bartimaeusnek | |
| Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
| 2020-04-19 | fix | jackowski626 | |
| 2020-04-19 | CLS not a dependency anymore | jackowski626 | |
| Works through reflection now | |||
| 2020-04-19 | Foxed Gradle and var declaration | jackowski626 | |
| 2020-04-19 | CLS support | jackowski626 | |
| OpenGL is a bit of a pita, wants only to be used in main thread. The easiest solution was to trigger CLS screen updates from GT. It is a soft dependency, if CLS isn't present, nothing breaks. | |||
| 2020-04-19 | Revert "CLS support" | jackowski626 | |
| This reverts commit 76c7090220f83008b157eb4ae9e1541c9ac6c1ee. | |||
| 2020-04-19 | CLS support | jackowski626 | |
| OpenGL is a bit of a pita, wants only to be used in main thread. The easiest solution was to trigger CLS screen updates from GT. It is a soft dependency, if CLS isn't present, nothing breaks. Second pr because cloned fresh repo or else it attributed not my changes to me | |||
| 2020-04-15 | Refactor to fixed thread pool executor | Technus | |
| Use actually something made for this task... | |||
| 2020-04-14 | crashfix | bartimaeusnek | |
| + Added a new Thread every time a world is loaded Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
| 2020-04-14 | Named the thread | bartimaeusnek | |
| + actually use the right method (and not the old one lol) + Interrupted the Thread onServerAboutToStop Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
| 2020-04-10 | Merge branch 'experimental' into fixes | bartimaeusnek | |
| 2020-04-10 | different fixes | bartimaeusnek | |
| Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
| 2020-04-10 | Void miner adjustments (#262) | bartimaeusnek | |
| * Added all Ores to Voidminer in DeepDark + removed Infinity Ore Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> * renormalize line endings Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
| 2020-04-10 | Added all Ores to Voidminer in DeepDark | bartimaeusnek | |
| + removed Infinity Ore Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
| 2020-03-15 | Refactored GT_Mod.java | bartimaeusnek | |
| Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
| 2020-03-02 | Add separate debug variables for pumps and miners | Richard Hendricks | |
| 2020-02-23 | OP command to toggle debug flags | repo_alt | |
| 2020-02-15 | removed unused imports | Dream-Master | |
| changed subversion to 33 | |||
