Age | Commit message (Collapse) | Author |
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* New circuits
* Fix last tier ore dict
* Colorfull tier tooltips (#898)
* Make Repellator stop slimes spawning (#896)
* Add special tooltip handling, requested by Colen
Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com>
Co-authored-by: glowredman <fredcraft00@gmail.com>
* Fixed github shenanigans with new tier colours.
* Update A LOT of textures (mostly minor)
* Remove extraneous comments.
* Remove obsolete comments and update materials.java.
* Add tooltips for all batteries in base GT.
* Remove test case
Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com>
Co-authored-by: glowredman <fredcraft00@gmail.com>
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* New circuits
* Fix last tier ore dict
* Colorfull tier tooltips (#898)
* Make Repellator stop slimes spawning (#896)
* Add special tooltip handling, requested by Colen
Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com>
Co-authored-by: glowredman <fredcraft00@gmail.com>
Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com>
Co-authored-by: glowredman <fredcraft00@gmail.com>
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* Large Boiler Rebalance
- Changed Large Steel Boiler to output 1000 instead of 600 EU/t.
- Changed Large Titanium Boiler to output 6000 instead of 800 EU/t.
- Changed Large Titanium Boiler to output 6000 instead of 800 EU/t.
- Changed Large Tungstensteel Boiler to output 18750 instead of 1000 EU/t.
- Changed Titanium and Tungstensteel Boilers to output Superheated Steam instead of regular Steam.
- Added an upper bound for the burn value that can be processed by the boilers, in order to prevent an overflow.
- Added a lower bound for the burn value that can be processed by the boilers. This is a placeholder limitation intended to prevent the player from using the improved Titanium and Tungstensteel boilers to generate lots of power from easy solid fuels like Charcoal. A better way to implement this would be to make a whitelist of accepted fuels. The one I had in mind for these boilers was the Super Fuels, both the magic and non-magic ones.
The last two boilers had terrible numbers for their tier. High numbers would allow for charcoal powergen up to IV or LuV, though, so the better boilers should only accept solid fuels that are difficult to make and need a processing chain.
* Fuel Check, Water to Steam and Tooltip Fixes
- Changed the Titanium and Tungstensteel Boilers to only consume the Super Fuels. They are checking for their burn values, which are unique - this is a hotfix, this should be implemented as a whitelist that can be changed in the config file, but I do not know how to do this;
- Changed the code in the tooltips to differentiate between the two types of boilers without copypasting;
- Changed the water consumption when producing Superheated Steam, to maintain the amount of Distilled Water.
* Powergen Rebalance 1
- Changed Titanium Boiler from 6000 to 4000 EU/t;
- Changed Tungstensteel Boiler from 18750 to 16000 EU/t.
* ECE and Fuel Rebalance
- Changed Biodiesel fuel value from 256k to 320k EU;
- Changed Benzene fuel value from 288k to 360k EU;
- Changed Cetane-Boosted Diesel fuel value from 720k to 1M EU;
- Changed High Octane Gasoline fuel value from 1.728M to 2.5M EU;
- Changed the recipe of Biodiesel to CBD to output 900L instead of 750L per 1000L of Biodiesel, to account for the fuel value change;
- Reduced the LOX consumption of the ECE from 320 to 80 L/s. A quad Vacuum Freezer setup, with 3 HV and 1 EV can feed one ECE;
- Small changes to the EU/t of the ECE due to it all being coded with ints in a specific format, where doubles caused several rounding errors. The boosted output amount is very similar to how it was before;
- Added a condition to the LCE to not burn HOG if it does not have Oxygen to boost it, since it generated power without consuming any fuel due to its consumption being smaller than 1 L/t, and therefore rounded down to 0.
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:-/ (#798)
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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change ev motor wire material to Black Steel
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remove autogenerated black steel ebf recipe
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(cherry picked from commit 35f609a4267de0af5812a54991d5ba55a2daac05)
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(cherry picked from commit 946878bfaba8f51111f1fa0d9d3c12eaf656b69f)
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MC > Oriharukon in Melodic Alloy
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experimental
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Replaces Mysterious Crystal to Oriharukon for balancing purposes; originally extremely late LuV, now ~EV tier
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add red mud for Sodium Aluminate process
(cherry picked from commit ec8d9fa23e8d031d1a0611622885512ca2a9ade2)
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add the Alu Rod Extruder recipe to LV
(cherry picked from commit 3d21a1c5f57e48f6b0ded3ea89220ae51defb5a9)
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add a fluid output to chembath
add a SodiumHydroxide recipes out of Na and Water
(cherry picked from commit 4a1618fa07e8dc90b4f5106e1928e2a63d96bd2f)
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(cherry picked from commit c1b37c7cafa0b1663fbd1b0a3a14f79f785c561c)
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(cherry picked from commit b4760624b2ae8f0f485d818d2e2cdd137e05d3b6)
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(cherry picked from commit f9ce66049bcb63b7b6f96a2ed1f608f664679ad6)
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(cherry picked from commit ecc05cf97b679f505ded872eeca33f182b2505b7)
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change color a bit of materials
(cherry picked from commit 7f29d2eef1cad2c1ff8e31763f2d348b9e935a50)
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(cherry picked from commit ae7f0f62e62fa4a38a12d4d9ec0d72ce92e6702d)
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(cherry picked from commit 42faf22d8a9c7656ce04d5947ea9cca98cd6629d)
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(cherry picked from commit 3948cf454ec14596e93317ffe8bb59d4f9fd5482)
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(cherry picked from commit 3e1135976f3071b56d16bf4c9a21adbed891165f)
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(cherry picked from commit ed7ec10a5880ee0a1eb890fa31abb5a1f9f30203)
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(cherry picked from commit ef698215955e651d0ea91c50201047dbac964122)
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add Aluminiumoxide and Hydroxide
Add Cryolite
(cherry picked from commit 1a7c53ef0e17e965c6c52e9c55eb5cba5014ce22)
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(cherry picked from commit c79c3ee99cb80ac5b80b944562a93090b58b19ef)
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(cherry picked from commit b9d01e022134298319838213f6121794e3352fdf)
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LV is 1 Slot
MV is 2 Slots
HV is 3 Slots
EV is 4 Slots
remove Silicon ebf recipe
added new Sio2 recipes
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add control circuit in assembler for rotor production
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change all Core mod items match with ID
Add Soldering function to Material list
put all Railcraft recipes from Core mot to GT
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(cherry picked from commit 6a5448b476d3c78e63a79eb60f3f82b4f57035ba)
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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I couldn't figure out how to lower the time, as it's auto-generated
somehow
Add spaces to the names. This is just visual
Change Shadow to Shadow Metal to help differentiate the three. Also just
visual
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vampire ring
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https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/6242
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