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path: root/src/main/java/gregtech/api/enums/Materials.java
AgeCommit message (Expand)Author
2016-06-21experimental branchDream-Master
2016-06-21reverse commitDream-Master
2016-06-21even with Blood asp experimental branchDream-Master
2016-06-21remove allDream-Master
2016-06-20Improved Ultimet statsBlood-Asp
2016-06-19Improved Neutronium for being highest tier materialBlood-Asp
2016-05-25More fixes for #507Muramasa
2016-05-22Ethanol fixDream-Master
2016-05-22Change Fuel and Nitro diesel valuesDream-Master
2016-05-22Thaumcraft Aspect fixDream-Master
2016-04-30Change Neutronium Material and add Droconium EFB recipes.Dream-Master
2016-04-16Draconium needs now new CoilsDream-Master
2016-04-09Add Draconium to tag metalDream-Master
2016-04-09Revert "Try to add Oil Drill. Works but not pumping oil"Dream-Master
2016-04-08change malachite to Level one because of the QuestsDream-Master
2016-04-04Try to add Oil Drill. Works but not pumping oilDream-Master
2016-04-02Adding Draconic Ores and Draconic Awakened Ores to GT code.Dream-Master
2016-04-01Add Draconium and Draconic AwakenedDream-Master
2016-03-27Rebalance oil processing and improve pipe coveringBlood-Asp
2016-03-22Cobalt need EBFDream-Master
2016-03-18Added machine recipe for rotors, added silicone soft hammerBlood-Asp
2016-03-17Added sharpness enchantment for HSS material toolsBlood-Asp
2016-02-10Merge remote-tracking branch 'origin/Teteros/Recipes'Dream-Master
2016-02-10Added Thaumcraft Void Metal to GTDream-Master
2016-01-14Modify Wet Concrete to be able to use cellsTeteros
2016-01-05fix Platinum derp #437Dream-Master
2016-01-03spelling fixes and chainsaw + forestry leaves fixBlood-Asp
2015-12-21comb processing fixesBlood-Asp
2015-12-10Added all fixes from Blood Asp we need. Just stay at Forestry 3.6.12.3Dream-Master
2015-12-08cable burn fix and ihl compat fixBlood-Asp
2015-12-06bunch of fixedBlood-Asp
2015-12-05More recycler blacklisted items and ignored additional oredict because of cro...Blood-Asp
2015-12-04Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide bloc...Blood-Asp
2015-11-30Rebalanced oil/fuel burn values to fit more complex processingBlood-Asp
2015-11-15fix nameDream-Master
2015-11-14some fixes againDream-Master
2015-11-14Rename GalgadorianMetal to GalgadorianDream-Master
2015-11-14Adding Reinforced Galgadorian and Enhanced Galgadorian to the Material List f...Dream-Master
2015-11-10Integrated Ender IO Alloys into GT (EBF, Mixer, Shapeless)Dream-Master
2015-11-03Ardite no EBF recipeDream-Master
2015-11-03change Material List againDream-Master
2015-11-03Change Material ListDream-Master
2015-10-24Fix version for stable buildShawn Buckley
2015-10-24fixed naquadah cell reverse processingBlood-Asp
2015-10-24fixed naquadah cell reverse processingBlood-Asp
2015-10-24Made Materials human readable againBlood-Asp
2015-10-21Reformat codeShawn Buckley
2015-10-21Reformat codeShawn Buckley
2015-10-21Replace T/F with builtin boolean valuesShawn Buckley
2015-10-21Bring in experimental branchShawn Buckley