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path: root/src/main/java/gregtech/api/enums/OrePrefixes.java
AgeCommit message (Collapse)Author
2016-08-13Remove null checksMuramasa
2016-07-21Ore System Rewrite part 2Muramasa
Lots of ore system changes Added Marble/Basalt gen Ore Mixes can now have a specified biome name that they can only spawn in
2016-07-16InitialMuramasa
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system.
2016-05-25More fixes for #507Muramasa
2016-04-11Adding assembly line recipesBlood-Asp
2016-04-10Made these up to date with latest experimental commit, as mine were slightly ↵Draknyte1
out of date. :)
2016-04-10Changed a few things to make the Soft Hammer more noticeable from the Hard ↵Draknyte1
Hammer. Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407 # Conflicts: # src/main/java/gregtech/api/enums/OrePrefixes.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
2016-03-18Added machine recipe for rotors, added silicone soft hammerBlood-Asp
2015-10-21Reformat codeShawn Buckley
2015-10-21Replace T/F with builtin boolean valuesShawn Buckley
2015-10-21Bring in experimental branchShawn Buckley
2015-10-21Move source filesShawn Buckley