Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-28 | Merge pull request #904 from Techlone/unstable | Blood-Asp | |
Add new semiconductors and indium recipe | |||
2017-02-28 | Circuit changes | Blood-Asp | |
2017-02-17 | Add new semiconductors and indium recipe | Techlone | |
2016-12-24 | Adding missing GT++ metaitems | Blood-Asp | |
2016-12-23 | Add new usages for Graphite | Blood-Asp | |
2016-10-26 | some bugfixes | Blood-Asp | |
2016-10-24 | Fix maceration byproducts | Blood-Asp | |
2016-10-23 | New Recipes for Lapotron Crystals, Mining Pipe, Mining Laser and Quantum Armor. | Blood-Asp | |
2016-10-22 | Detect GT++ and enable materials for it. | Blood-Asp | |
2016-10-22 | Missed one file | Blood-Asp | |
2016-10-22 | Add Naquadah fuel rods and fix some Assemblyline recipes | Blood-Asp | |
Naquadah fuel = Mox with 10x runtime. | |||
2016-10-10 | Fixing Heavy Duty Alloy Ingot recipes | Blood-Asp | |
2016-10-09 | Fix TGreg & Remove unneeded config entries | Muramasa | |
2016-10-04 | Computronics support & Improved mod dependant Materials | Muramasa | |
2016-10-02 | MT script parser + metaitem reenabler do now work | Blood-Asp | |
2016-10-02 | quickfix reenabler | Blood-Asp | |
2016-10-02 | Auto enable items found by MT script parser. Needs testing. | Blood-Asp | |
2016-09-30 | Exclusion fixes | Muramasa | |
2016-09-29 | Small fixes & Stop storage blocks and fluids for disabled materials | Muramasa | |
2016-09-25 | Cleanup, disable auto TE recipes with config and fixes | Muramasa | |
2016-09-24 | Update with exp changes | Muramasa | |
2016-09-23 | Reduce disabled component creation & GT_Proxy postInit -> Processors | Muramasa | |
2016-09-16 | Stop disabled component recipe gen, more separation and fixes | Muramasa | |
2016-09-10 | Simplify, cleanup and seperate processors | Muramasa | |
2016-09-09 | Bugfixes and now using built in OrePrefixes enabled/disabled lists | Muramasa | |
2016-08-22 | Small fixes | Muramasa | |
2016-08-17 | Initial | Muramasa | |
Fixed Materials limitation Added ability to add Materials via a config Added ability to change all properties of a Material via a config | |||
2016-08-13 | Remove null checks | Muramasa | |
2016-07-21 | Ore System Rewrite part 2 | Muramasa | |
Lots of ore system changes Added Marble/Basalt gen Ore Mixes can now have a specified biome name that they can only spawn in | |||
2016-07-16 | Initial | Muramasa | |
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system. | |||
2016-05-25 | More fixes for #507 | Muramasa | |
2016-04-11 | Adding assembly line recipes | Blood-Asp | |
2016-04-10 | Made these up to date with latest experimental commit, as mine were slightly ↵ | Draknyte1 | |
out of date. :) | |||
2016-04-10 | Changed a few things to make the Soft Hammer more noticeable from the Hard ↵ | Draknyte1 | |
Hammer. Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407 # Conflicts: # src/main/java/gregtech/api/enums/OrePrefixes.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java | |||
2016-03-18 | Added machine recipe for rotors, added silicone soft hammer | Blood-Asp | |
2015-10-21 | Reformat code | Shawn Buckley | |
2015-10-21 | Replace T/F with builtin boolean values | Shawn Buckley | |
2015-10-21 | Bring in experimental branch | Shawn Buckley | |
2015-10-21 | Move source files | Shawn Buckley | |