| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-03-22 | Added sound to distillery (#1809) | Maxim | |
| 2023-03-20 | Added machine sound to fusion reactors (#1805) | Maxim | |
| 2023-03-18 | Revert "Revert "merge master (#1800)"" | Martin Robertz | |
| This reverts commit 4159f36223a936528f43eaa4439281478a4314c2. | |||
| 2023-03-18 | Revert "merge master (#1800)" | Martin Robertz | |
| This reverts commit dafbaf22fd6bef1112143b80d35eae9c60880dfc. | |||
| 2023-03-16 | Added custom click sound for the power switch (#1798) | Maxim | |
| 2023-01-30 | [ci skip] spotlessApply with the new settings | Jason Mitchell | |
| 2022-08-27 | Update buildscript & apply spotless (#1306) | Raven Szewczyk | |
| * Update dependencies * Update buildscript, apply spotless | |||
| 2022-07-23 | hotfix(SoundResource): off-by-one legacy id map | Léa Gris | |
| 2022-07-23 | add(api/enums): particle and sound effect enumerations (#1154) | Léa Gris | |
| * add(api/enums): particle and sound effect enumerations - Adds new GregTech API enumerations: - `ParticleFX`: Enumerates known EntityFX particles. - `SoundResource`: Enumerates known sounds with, id and ResourceLocation. - Refactors code to use the new enumerations instead of string literals. - Uses `ParticleFX` and `onRandomDisplayTick` to improve or implement new particle effects for these machines: - BBF: Adds random flames in front of the firebox. - Steam machines: Changes pressure-exhaust particles to white vapour, rather than dark smoke. - Magic Energy Absorber: Adds random effect, of absorbed magical purple particles, by the EnderDragon Egg siphon. - Forge Hammer: Adds sparse random sparks, ejected from the main face. | |||
