Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-13 | Remove null checks | Muramasa | |
2016-08-13 | For loop changes | Muramasa | |
2016-07-26 | Restored TextureSets | OneEyeMaker | |
2016-07-26 | Fixed merge conflicts. | OneEyeMaker | |
2016-07-26 | Merge branch 'experimental' into NewFeatures | OneEyeMaker | |
2016-07-26 | Coils should be deprecated | OneEyeMaker | |
2016-07-26 | Separated multiblock overlay and gui textures | Muramasa | |
2016-07-25 | Changed method of "repairing" of overheated coils. | OneEyeMaker | |
Also moved initialization of SubTags to prevent NoClassDefFoundException. | |||
2016-07-24 | Changed Blast Furnace temperatures of some materials. | OneEyeMaker | |
Now EV materials require HV+ heating coils, IV materials requires EV+ coils. | |||
2016-07-22 | Various fixes/cleanup | Muramasa | |
Game will no longer crash without UBC loaded Added missing mallet textures to materialicon Lignite | |||
2016-07-21 | Any component should require cables of its tier. | OneEyeMaker | |
2016-07-21 | Ore System Rewrite part 2 | Muramasa | |
Lots of ore system changes Added Marble/Basalt gen Ore Mixes can now have a specified biome name that they can only spawn in | |||
2016-07-21 | Redefined some wires. Added last heating coil block. | OneEyeMaker | |
2016-07-20 | Added new tier of heating coils. | OneEyeMaker | |
//TODO: Find material for LuV coils. | |||
2016-07-18 | Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatible | OneEyeMaker | |
Heating coils moved to separated block. | |||
2016-07-18 | Restored broken compatibility. | OneEyeMaker | |
2016-07-18 | Naquadah should be more expensive. | OneEyeMaker | |
2016-07-18 | Moved all coils to another block. | OneEyeMaker | |
2016-07-18 | Preparations for moving all heating coils to another block. | OneEyeMaker | |
2016-07-17 | Now Naquadria (source of Neutronium) requires highest tier of heating coils. | OneEyeMaker | |
2016-07-17 | Added new heating coil blocks. | OneEyeMaker | |
2016-07-16 | Initial | Muramasa | |
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system. | |||
2016-07-01 | Changed wire/rotor components | Muramasa | |
2016-07-01 | Initial | Muramasa | |
2016-06-23 | Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block ↵ | Blood-Asp | |
fuel values | |||
2016-06-23 | Changed Field Generator recipes | Blood-Asp | |
2016-06-20 | Improved Ultimet stats | Blood-Asp | |
2016-06-19 | Improved Neutronium for being highest tier material | Blood-Asp | |
2016-06-19 | Merge pull request #500 from Muramasa-/DieselGenerator | Blood-Asp | |
Large Diesel Generator | |||
2016-06-01 | Possibly final commit | Muramasa | |
2016-05-25 | More fixes for #507 | Muramasa | |
2016-05-24 | Fixes #507 | Muramasa | |
2016-05-23 | Cleanup + Improvement | Muramasa | |
2016-05-20 | My client likes to uncheck files | Muramasa | |
2016-05-20 | Basically a rewrite | Muramasa | |
2016-04-29 | Implemented Output Calculation | Muramasa | |
2016-04-28 | Main Commit for Large Diesel Generator | Muramasa | |
2016-04-19 | Missed a file | Muramasa | |
2016-04-19 | Main Commit | Muramasa | |
2016-04-17 | Revert "Turbine Rebalance" | Muramasa | |
This reverts commit ddc0c4299e8d3c703b6b93f876ce38f961d08236. | |||
2016-04-17 | Turbine Rebalance | Muramasa | |
Added 3 new turbine casings to rebalance the turbines. Also changed turbine controller recipes to fit the rebalance. Large Steam: Steel Turbine Casing Large HP Steam Turbine: Stainless Steel Turbine Casing Large Gas Turbine: Steel Turbine Casing Large Diesel Turbine: Titanium Turbine Casing Large Plasma Turbine: Tungstensteel Turbine Casing | |||
2016-04-11 | Adding assembly line recipes | Blood-Asp | |
2016-04-11 | Added Assembly Line Multiblock | Blood-Asp | |
2016-04-11 | Should fix any issues. | Draknyte1 | |
2016-04-10 | Made these up to date with latest experimental commit, as mine were slightly ↵ | Draknyte1 | |
out of date. :) | |||
2016-04-10 | Changed a few things to make the Soft Hammer more noticeable from the Hard ↵ | Draknyte1 | |
Hammer. Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407 # Conflicts: # src/main/java/gregtech/api/enums/OrePrefixes.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java | |||
2016-03-27 | Rebalance oil processing and improve pipe covering | Blood-Asp | |
2016-03-20 | More work on tool hardening | Blood-Asp | |
2016-03-19 | Add Fluid Filter and Regulator covers | Blood-Asp | |
2016-03-18 | Added machine recipe for rotors, added silicone soft hammer | Blood-Asp | |