Age | Commit message (Expand) | Author |
2017-05-05 | remove enable or disable solar panel recipes because always enable. Move reci... | Dream-Master |
2017-05-04 | Added a graphic for acids, made the javadoc more descriptive | Johannes Gäßler |
2017-05-02 | make things more easy and realistic | Dream-Master |
2017-05-02 | Materials for existing fluids, ash nerf, plastic production svg | Johannes Gäßler |
2017-05-01 | Added molecular formulas for the new materials, added alternative | Johannes Gäßler |
2017-05-01 | Added recipes for centrifuging Stone Dust | Johannes Gäßler |
2017-05-01 | Added back Etched wires | Dream-Master |
2017-05-01 | methods for pipe creation, new plastic pipes, implemented PVC | Johannes Gäßler |
2017-05-01 | Added Advanced Fiber Glass Board | Dream-Master |
2017-04-30 | Epoxid Board changes | Dream-Master |
2017-04-30 | New recipes, convenience methods, recipe rebalancings | Johannes Gäßler |
2017-04-30 | rework circuits Basic and Good | Dream-Master |
2017-04-30 | Chem reactors can now output 2 items, implemented recipes for Nitric | Johannes Gäßler |
2017-04-30 | Added new Boards and new fluids | Dream-Master |
2017-04-29 | Fixed a sneaky and game-breaking bug that caused quite a lot of fluids | Johannes Gäßler |
2017-04-28 | Implemented Nitric Acid, Rocket Fuel | Johannes Gäßler |
2017-04-27 | Buildable | Technus |
2017-04-27 | Merge branch 'experimental' from GTNH into mergeGTNH (based on BLOODASP) | Technus |
2017-04-24 | Expanded Charcoal Byproducts, added recipes that produce them | Johannes Gäßler |
2017-04-24 | Made the centrifuge recipes for ash more realistic | Johannes Gäßler |
2017-04-23 | Tweaked Titanium, implemented Silicone and Gunpowder | Johannes Gäßler |
2017-04-23 | Added additional recipes for acids and bases | Johannes Gäßler |
2017-04-22 | Enabled solid output for Distilleries, implemented Epoxy Resin / PTFE | Johannes Gäßler |
2017-04-21 | Added recipes for Epichlorohydrin | Johannes Gäßler |
2017-04-20 | Refactored MaterialAdapter to MaterialBuilder to better represent the | Johannes Gäßler |
2017-04-20 | Fixed a typo, Added a missing glue recipe | Johannes Gäßler |
2017-04-19 | Added a lot of (petro)chemistry stuff, expanded the API | Johannes Gäßler |
2017-04-10 | Fixing names for plastics | Blood-Asp |
2017-03-31 | Missed a file | Blood-Asp |
2017-03-31 | Add Lightning Rod | Blood-Asp |
2017-03-26 | remove everything from ichorium | Dream-Master |
2017-03-26 | Add Ichorium as a material to GT Code | Dream-Master |
2017-03-16 | Fix for negative-coordinate vein generation, adjustments to recipes for stone... | MauveCloud |
2017-03-10 | Recipe fixes | Blood-Asp |
2017-03-08 | Nikolite be the New Electrotine. PR Mod compatible. | Dream-Master |
2017-03-04 | material change | Dream-Master |
2017-03-04 | Prepare Nikolite to be compatible with Electrotine | Dream-Master |
2017-03-03 | Merge not EM related stuff from branch 'eM' into experimental | Technus |
2017-03-01 | Remove rubber from steamage | Blood-Asp |
2017-02-28 | Merge pull request #904 from Techlone/unstable | Blood-Asp |
2017-02-28 | Circuit changes | Blood-Asp |
2017-02-26 | register Block Steeleafe right | Dream-Master |
2017-02-23 | change value from Black Steel | Dream-Master |
2017-02-23 | more material changes | Dream-Master |
2017-02-22 | Add Steelleafe Block and | Dream-Master |
2017-02-17 | Add new semiconductors and indium recipe | Techlone |
2017-02-14 | Fix Energetic Alloy be a few Tiers lower | Dream-Master |
2017-02-11 | Finish Cleanroom | Blood-Asp |
2017-02-03 | Fix tungstencarbite recycling | Blood-Asp |
2017-01-21 | Much better. | Technus |