Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-11 | Should fix any issues. | Draknyte1 | |
2016-04-10 | Made these up to date with latest experimental commit, as mine were slightly ↵ | Draknyte1 | |
out of date. :) | |||
2016-04-10 | Changed a few things to make the Soft Hammer more noticeable from the Hard ↵ | Draknyte1 | |
Hammer. Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407 # Conflicts: # src/main/java/gregtech/api/enums/OrePrefixes.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java | |||
2016-03-27 | Rebalance oil processing and improve pipe covering | Blood-Asp | |
2016-03-20 | More work on tool hardening | Blood-Asp | |
2016-03-19 | Add Fluid Filter and Regulator covers | Blood-Asp | |
2016-03-18 | Added machine recipe for rotors, added silicone soft hammer | Blood-Asp | |
2016-03-17 | Added sharpness enchantment for HSS material tools | Blood-Asp | |
2016-01-03 | spelling fixes and chainsaw + forestry leaves fix | Blood-Asp | |
2016-01-03 | Explosives rework | Blood-Asp | |
2015-12-28 | fix armor textures and init | Blood-Asp | |
2015-12-25 | Overriding IC2 fuel rods | Blood-Asp | |
2015-12-21 | comb processing fixes | Blood-Asp | |
2015-12-08 | cable burn fix and ihl compat fix | Blood-Asp | |
2015-12-06 | Moved Sulfide ore processing from IHL to GT | Blood-Asp | |
2015-12-06 | bunch of fixed | Blood-Asp | |
Added new multiblock guis shortend HP turbine name to fit gui added reinforced block reprocessing fixed crash on AE2 removal expanded large boiler tooltips fixed chinsel marble processing added some recipes for alloys | |||
2015-12-05 | More recycler blacklisted items and ignored additional oredict because of ↵ | Blood-Asp | |
crossmod issue | |||
2015-12-04 | Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide ↵ | Blood-Asp | |
blocks without materials | |||
2015-11-30 | Rebalanced oil/fuel burn values to fit more complex processing | Blood-Asp | |
2015-11-01 | Added new crop drops and processing recipes. | Blood-Asp | |
2015-11-01 | added config to disable crops | Blood-Asp | |
2015-10-29 | Forestry update + bee nerv | Blood-Asp | |
2015-10-24 | fixed naquadah cell reverse processing | Blood-Asp | |
2015-10-24 | Made Materials human readable again | Blood-Asp | |
2015-10-21 | Reformat code | Shawn Buckley | |
2015-10-21 | Replace T/F with builtin boolean values | Shawn Buckley | |
2015-10-21 | Replace homegrown character comparision for builtin ones | Shawn Buckley | |
2015-10-21 | Bring in experimental branch | Shawn Buckley | |
2015-10-21 | Move source files | Shawn Buckley | |