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2021-08-12Added liquid rendering inside Large Fluid PipeTimeConqueror
2021-08-11Optionally disable automation access to the digital chests with storage ↵repo_alt
buses attached
2021-08-03Code cleanupD-Cysteine
2021-08-03Use MetaGenerated_Item_99D-Cysteine
2021-08-01Add cracked fluid cellsD-Cysteine
2021-08-01Fix molten cells for some fluidsD-Cysteine
2021-07-30Merge branch 'experimental' into fix-clay-bucketsMartin Robertz
2021-07-30Fixes related to coil hint blocksGlease
Also updates StructureLib to fix invisible block hint and pulled the utility methods up. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30general bugfix & tweaking pass for multisGlease
1. stupid typo in EBF preventing it from working at all. 2. All multis now require exactly one maintenance hatch to form. 3. All multis now use the unified overclocking mechanism if possible. 4. All multis that emits pollution now require at least one muffler hatch to form. 5. Coil structure element slightly tweaked. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-29Add clay bucket ore prefix; fix oredictingD-Cysteine
2021-06-29Change bio circuit raw material namesGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-06-25Update ItemList.javaGlodBlock
2021-05-24feat(glow): iconset machines glow supportLéa Gris
- Add glow support for all sides and states of iconset machines (same as with basicmachines). Automated code cleanup with IDEA of: - Optiimise all imports (remove unused, sort) - Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification) - Add all missing @Override annotations
2021-05-23Disable unnecessary hot ingot generationGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-05-21feat(render): implementation-free api texture factoryLéa Gris
Provides an implementation-free API Texture factory an builder. Deprecates gregtech.api.objects.GT_*Texture.java classes Once all GregTech add-on will be migrated to the new implemnetation-free API, changes to the implementation will not affect the add-on. For now, this API allow rendering of in-world glow textures. In-inventory/hand rendering of glow texture require implementation changes that are postponed until no add-on uses the deprecated embedded implementation API.
2021-05-21fix(render): move new textures rendering to new packageLéa Gris
Old textures rendering are kept in api/objects for backward compatibility. The old textures rendering does not handle glow textures or independant inventory tessellation. The old textures will only work with the old GT_Renderer_Block class New textures rendering with own tessellation in inventory and handling of glow emisssive textures are moved to the api/render package. These must not be used with the Old GT_Renderer_Block class or it will crash with: Already Tessellating Exception from the Tessellator class
2021-05-21feat(render): buffers glowLéa Gris
Add code support and blank glow placeholders so resource pack can provide own glow. Applies to: - Chest Buffer - Item Filter - Distributor - Regulator - SuperBuffer - Type Filter
2021-05-21feat(render): pipeline side glowLéa Gris
2021-05-21feat(render): active disassembler top glowLéa Gris
2021-05-21feat(render): active steam macerator top glowLéa Gris
2021-05-21feat(render): teleporter glowLéa Gris
Renders on: - Teleporter - Monster Repellator - Microwave Energy Transmitter
2021-05-21feat(render): active steam macerator front glowLéa Gris
place-holder blank to support glow texture in resourcepack
2021-05-21feat(render): active steam forgehammer front glowLéa Gris
place-holder blank to support glow texture in resourcepack
2021-05-21feat(render): active steam extractor front glowLéa Gris
place-holder blank to support glow texture in resourcepack
2021-05-21feat(render): active steam compressor front glowLéa Gris
place-holder blank to support glow texture in resourcepack
2021-05-21feat(render): active boxinator front glowLéa Gris
2021-05-21feat(render): assembly line glowLéa Gris
2021-05-21feat(render): diesel engine glowLéa Gris
2021-05-21feat(render): disassembler glowLéa Gris
2021-05-21feat(render): distillation tower glowLéa Gris
2021-05-21feat(render): electric blast furnace glowLéa Gris
2021-05-21feat(render): extreme diesel engine glowLéa Gris
2021-05-21feat(render): heat exchanger glowLéa Gris
2021-05-21feat(render): implosion compressor glowLéa Gris
2021-05-21feat(render): large boiler glowLéa Gris
2021-05-21feat(render): large chemical reactor glowLéa Gris
2021-05-21feat(render): active potion brewer glowLéa Gris
blank for now but implemented for resource-pack compat
2021-05-21feat(render): active mass-fabricator glowLéa Gris
2021-05-21feat(render): multi-smelter glowLéa Gris
2021-05-21feat(render): oil cracker glowLéa Gris
2021-05-21feat(render): oil drilling rig glowLéa Gris
Fixed to use own previously existing texture assets
2021-05-21feat(render): ore drilling plant glowLéa Gris
2021-05-21feat(render): processing array glowLéa Gris
2021-05-21feat(render): pyrolyse oven glowLéa Gris
2021-05-21feat(render): active replicator front glowLéa Gris
2021-05-21feat(render): active rockbreacker front glowLéa Gris
Used by: - Advanced Seismic Prospector - Rock Breaker - Seismic Prospector - Charcoal Pit
2021-05-21feat(render): scanner glowLéa Gris
2021-05-21feat(render): active steam alloy smelters glowLéa Gris
2021-05-21feat(render): active steam furnaces glowLéa Gris
2021-05-21feat(render): vaccum freezer glowLéa Gris