Age | Commit message (Collapse) | Author |
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Provides an implementation-free API Texture factory an builder.
Deprecates gregtech.api.objects.GT_*Texture.java classes
Once all GregTech add-on will be migrated to the new implemnetation-free API,
changes to the implementation will not affect the add-on.
For now, this API allow rendering of in-world glow textures.
In-inventory/hand rendering of glow texture require implementation changes
that are postponed until no add-on uses the deprecated embedded implementation API.
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Old textures rendering are kept in api/objects for backward compatibility.
The old textures rendering does not handle glow textures or independant
inventory tessellation. The old textures will only work with the old
GT_Renderer_Block class
New textures rendering with own tessellation in inventory and handling
of glow emisssive textures are moved to the api/render package. These must
not be used with the Old GT_Renderer_Block class or
it will crash with: Already Tessellating Exception from the Tessellator class
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Add code support and blank glow placeholders so resource pack can provide own glow.
Applies to:
- Chest Buffer
- Item Filter
- Distributor
- Regulator
- SuperBuffer
- Type Filter
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Renders on:
- Teleporter
- Monster Repellator
- Microwave Energy Transmitter
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place-holder blank to support glow texture in resourcepack
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place-holder blank to support glow texture in resourcepack
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place-holder blank to support glow texture in resourcepack
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place-holder blank to support glow texture in resourcepack
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blank for now but implemented for resource-pack compat
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Fixed to use own previously existing texture assets
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Used by:
- Advanced Seismic Prospector
- Rock Breaker
- Seismic Prospector
- Charcoal Pit
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Add glowing textures to:
- Qantum or Super Tanks and Chests
- Active Bronze and Bricked Blast Furnaces
- Active Magical Absorber Top
- Fusion Reactor Control Computer Screen
- Active Yellow Glass Fusion Casing used on:
- Active Fusion Reactor Controller and Hatches
- Plasma Generator
- Lightning Rod
- Computer Screen Cover
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Currently client will only request update on blocks being looked at.
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Normalize all repository files format
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I couldn't figure out how to lower the time, as it's auto-generated
somehow
Add spaces to the names. This is just visual
Change Shadow to Shadow Metal to help differentiate the three. Also just
visual
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git and diff tools will complain if text file does not end with a newline.
Fixed all text files in the repository with Linux bash shell:
```sh
git ls-files -z |
while IFS= read -rd '' f; do
mime="$(file --brief --mime "$f")";
if [ -z "${mime##text/*}" ]; then
tail -c1 "$f" |
read -r _ || printf '\n' >>"$f";
fi;
done
```
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Address issue: [Gregtech.log spam with 6724 lines of "Unknown Key for Unification, Typo?" #7866](https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/7866)
- Fix the logic for logging possible Typos (prioritise least cost)
- Improve reverse recipes by excluding ore names of tools early to prevent
unexpected and un needed unification lookups
- Turn off unification typo logging in reverse recipes
Reduced unification typo spam from 6724, down to 11 remaining entries:
```none
circuitGood
circuitData
circuitElite
circuitMaster
circuitUltimate
circuitSuperconductor
gearSteel
gearAluminium
gearStainlessSteel
gearTitanium
gearTungstenSteel
```
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