Age | Commit message (Expand) | Author |
2017-06-10 | a few fixes | Techlone |
2017-06-08 | Implemented Bricked Blast Furnace, added corresponding textures | Johannes Gäßler |
2017-06-08 | remove hcl because already added | Dream-Master |
2017-06-07 | change cables back | Dream-Master |
2017-06-07 | Merge branch 'unstable' into advminer2_improvements | Techlone |
2017-06-06 | buff Nitro Diesel and Ethanol to old values | Dream-Master |
2017-06-06 | Oil Cracking Update from Johannes Gaessler | Dream-Master |
2017-06-06 | cherry pick: from Techlone | Dream-Master |
2017-06-04 | wire/pipe hiding/reduced size | Technus |
2017-06-01 | Fix OreDrill; fix getting block in ItemList; some changes in addInformation -... | Techlone |
2017-06-01 | AdvMiner rewriting; now it's Ore Drilling Plant | Techlone |
2017-05-29 | Enable ALL components if dreamcraft loaded | Technus |
2017-05-28 | Add Blaze Block | Dream-Master |
2017-05-28 | added new molds for Stick, round, long stick, ring, bolt, screw | Dream-Master |
2017-05-20 | Fixed Salt Water and Distillery circuit settings 1 | Dream-Master |
2017-05-20 | Merge branch 'ChemistryUpdate' into mergeGTNH | Johannes Gäßler |
2017-05-12 | Merge branch 'ChemistryUpdate' into LargeChemicalReactor | Johannes Gäßler |
2017-05-09 | Added new textures for the LCM, using them now | Johannes Gäßler |
2017-05-08 | Implemented checkMachine for the LCR, added machine casings | Johannes Gäßler |
2017-05-06 | Revert Dream's doings, re enable materials | Technus |
2017-05-06 | remove this material dependencies | Dream-Master |
2017-05-05 | remove enable or disable solar panel recipes because always enable. Move reci... | Dream-Master |
2017-05-04 | Added a graphic for acids, made the javadoc more descriptive | Johannes Gäßler |
2017-05-02 | make things more easy and realistic | Dream-Master |
2017-05-02 | Materials for existing fluids, ash nerf, plastic production svg | Johannes Gäßler |
2017-05-01 | Added molecular formulas for the new materials, added alternative | Johannes Gäßler |
2017-05-01 | Added recipes for centrifuging Stone Dust | Johannes Gäßler |
2017-05-01 | Added back Etched wires | Dream-Master |
2017-05-01 | methods for pipe creation, new plastic pipes, implemented PVC | Johannes Gäßler |
2017-05-01 | Added Advanced Fiber Glass Board | Dream-Master |
2017-04-30 | Epoxid Board changes | Dream-Master |
2017-04-30 | New recipes, convenience methods, recipe rebalancings | Johannes Gäßler |
2017-04-30 | rework circuits Basic and Good | Dream-Master |
2017-04-30 | Chem reactors can now output 2 items, implemented recipes for Nitric | Johannes Gäßler |
2017-04-30 | Added new Boards and new fluids | Dream-Master |
2017-04-29 | Fixed a sneaky and game-breaking bug that caused quite a lot of fluids | Johannes Gäßler |
2017-04-28 | Implemented Nitric Acid, Rocket Fuel | Johannes Gäßler |
2017-04-27 | Buildable | Technus |
2017-04-27 | Merge branch 'experimental' from GTNH into mergeGTNH (based on BLOODASP) | Technus |
2017-04-24 | Expanded Charcoal Byproducts, added recipes that produce them | Johannes Gäßler |
2017-04-24 | Made the centrifuge recipes for ash more realistic | Johannes Gäßler |
2017-04-23 | Tweaked Titanium, implemented Silicone and Gunpowder | Johannes Gäßler |
2017-04-23 | Added additional recipes for acids and bases | Johannes Gäßler |
2017-04-22 | Enabled solid output for Distilleries, implemented Epoxy Resin / PTFE | Johannes Gäßler |
2017-04-21 | Added recipes for Epichlorohydrin | Johannes Gäßler |
2017-04-20 | Refactored MaterialAdapter to MaterialBuilder to better represent the | Johannes Gäßler |
2017-04-20 | Fixed a typo, Added a missing glue recipe | Johannes Gäßler |
2017-04-19 | Added a lot of (petro)chemistry stuff, expanded the API | Johannes Gäßler |
2017-04-10 | Fixing names for plastics | Blood-Asp |
2017-03-31 | Missed a file | Blood-Asp |