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Author
2015-12-28
fix armor textures and init
Blood-Asp
2015-12-25
Overriding IC2 fuel rods
Blood-Asp
2015-12-21
comb processing fixes
Blood-Asp
2015-12-08
cable burn fix and ihl compat fix
Blood-Asp
2015-12-06
Moved Sulfide ore processing from IHL to GT
Blood-Asp
2015-12-06
bunch of fixed
Blood-Asp
Added new multiblock guis shortend HP turbine name to fit gui added reinforced block reprocessing fixed crash on AE2 removal expanded large boiler tooltips fixed chinsel marble processing added some recipes for alloys
2015-12-05
More recycler blacklisted items and ignored additional oredict because of ↵
Blood-Asp
crossmod issue
2015-12-04
Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide ↵
Blood-Asp
blocks without materials
2015-11-30
Rebalanced oil/fuel burn values to fit more complex processing
Blood-Asp
2015-11-01
Added new crop drops and processing recipes.
Blood-Asp
2015-11-01
added config to disable crops
Blood-Asp
2015-10-29
Forestry update + bee nerv
Blood-Asp
2015-10-24
fixed naquadah cell reverse processing
Blood-Asp
2015-10-24
Made Materials human readable again
Blood-Asp
2015-10-21
Reformat code
Shawn Buckley
2015-10-21
Replace T/F with builtin boolean values
Shawn Buckley
2015-10-21
Replace homegrown character comparision for builtin ones
Shawn Buckley
2015-10-21
Bring in experimental branch
Shawn Buckley
2015-10-21
Move source files
Shawn Buckley