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AgeCommit message (Collapse)Author
2022-03-02Fix tooltip (#961)Jakub
2022-02-25remove autogenerated jade electolyse recipesMartin Robertz
2022-02-25fix jasper fumularMartin Robertz
2022-02-23Base work adding 3 new tiers of coils. (#885)Alkalus
* Base work adding 4 new tiers of coils. * Remove OPV tier. Remove nonsensical coil tier tags. (Awak = UIV, really? No thanks) Add proper texture for Hypogen, Infinity and Eternal coils. * Revert avaratia dep via import by Alk. If someone can implement cosmic rendering here then great but that is well beyond me. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-02-23UEV Superconductors and slight rejig of other superconductors (#943)Colen
2022-02-23fix Add Jasper Dust Electrolyzer Recipe [Suggestion] #9801Martin Robertz
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9801
2022-02-23fix Add Amber Electrolyzer Recipe #9802Martin Robertz
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9802
2022-02-23fix Add Jade Electrolyzer Recipe #9803Martin Robertz
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9803
2022-02-23fix Graphite Dust missing C chemical formula #9804Martin Robertz
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9804
2022-01-30Add compat for EnumHelper to Element#get (#908)Glease
2022-01-28Texture tooltips update (#903)Colen
* New circuits * Fix last tier ore dict * Colorfull tier tooltips (#898) * Make Repellator stop slimes spawning (#896) * Add special tooltip handling, requested by Colen Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com> Co-authored-by: glowredman <fredcraft00@gmail.com> * Fixed github shenanigans with new tier colours. * Update A LOT of textures (mostly minor) * Remove extraneous comments. * Remove obsolete comments and update materials.java. * Add tooltips for all batteries in base GT. * Remove test case Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com> Co-authored-by: glowredman <fredcraft00@gmail.com>
2022-01-27Add new xSMDs (#894)GTNH-Colen
* Add new xSMDs and xSMD wraps. * Add new xSMDs and xSMD wraps.
2022-01-27Add new circuit tiers (#895)GTNH-Colen
* New circuits * Fix last tier ore dict * Colorfull tier tooltips (#898) * Make Repellator stop slimes spawning (#896) * Add special tooltip handling, requested by Colen Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com> Co-authored-by: glowredman <fredcraft00@gmail.com> Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com> Co-authored-by: glowredman <fredcraft00@gmail.com>
2022-01-23AE2 Cable facade as cover (#887)Glease
* initial work on facade covers * fix colorMultiplier also removed derp * Clean up drop cover texture reset code What was I thinking actually? Send a packet to reset client states? * Fix cover display stack
2022-01-18ECE and Fuel Rebalances (#878)Steelux
* Large Boiler Rebalance - Changed Large Steel Boiler to output 1000 instead of 600 EU/t. - Changed Large Titanium Boiler to output 6000 instead of 800 EU/t. - Changed Large Titanium Boiler to output 6000 instead of 800 EU/t. - Changed Large Tungstensteel Boiler to output 18750 instead of 1000 EU/t. - Changed Titanium and Tungstensteel Boilers to output Superheated Steam instead of regular Steam. - Added an upper bound for the burn value that can be processed by the boilers, in order to prevent an overflow. - Added a lower bound for the burn value that can be processed by the boilers. This is a placeholder limitation intended to prevent the player from using the improved Titanium and Tungstensteel boilers to generate lots of power from easy solid fuels like Charcoal. A better way to implement this would be to make a whitelist of accepted fuels. The one I had in mind for these boilers was the Super Fuels, both the magic and non-magic ones. The last two boilers had terrible numbers for their tier. High numbers would allow for charcoal powergen up to IV or LuV, though, so the better boilers should only accept solid fuels that are difficult to make and need a processing chain. * Fuel Check, Water to Steam and Tooltip Fixes - Changed the Titanium and Tungstensteel Boilers to only consume the Super Fuels. They are checking for their burn values, which are unique - this is a hotfix, this should be implemented as a whitelist that can be changed in the config file, but I do not know how to do this; - Changed the code in the tooltips to differentiate between the two types of boilers without copypasting; - Changed the water consumption when producing Superheated Steam, to maintain the amount of Distilled Water. * Powergen Rebalance 1 - Changed Titanium Boiler from 6000 to 4000 EU/t; - Changed Tungstensteel Boiler from 18750 to 16000 EU/t. * ECE and Fuel Rebalance - Changed Biodiesel fuel value from 256k to 320k EU; - Changed Benzene fuel value from 288k to 360k EU; - Changed Cetane-Boosted Diesel fuel value from 720k to 1M EU; - Changed High Octane Gasoline fuel value from 1.728M to 2.5M EU; - Changed the recipe of Biodiesel to CBD to output 900L instead of 750L per 1000L of Biodiesel, to account for the fuel value change; - Reduced the LOX consumption of the ECE from 320 to 80 L/s. A quad Vacuum Freezer setup, with 3 HV and 1 EV can feed one ECE; - Small changes to the EU/t of the ECE due to it all being coded with ints in a specific format, where doubles caused several rounding errors. The boosted output amount is very similar to how it was before; - Added a condition to the LCE to not burn HOG if it does not have Oxygen to boost it, since it generated power without consuming any fuel due to its consumption being smaller than 1 L/t, and therefore rounded down to 0.
2022-01-15add a cover copy/paste tool (#872)Yang Xizhi
* add a cover copy/paste tool * check server side
2022-01-14Add recipe filter block (#870)Glease
* add recipe filter block * Add tooltip to recipe filter GUI & improve type filter UI interaction now you can click special slot in type filter UI to directly set the oreprefix based on the stack held on the cursor
2022-01-06Add in game GUI to configure client preference (#852)Glease
* Add in game GUI to configure client preference * Fix backslash
2021-12-24add more turbine texture (#835)Yang Xizhi
2021-12-23Optimize OrePrefixes.contains and OrePrefixes.add (#832)Glease
1. Convert global map mCachedResults to an instance field. 2. Convert the post add null check to a builtin null check via GT_ArrayList 3. Use new GT_ItemStack2 (which has a slightly better hash function than stackToInt)
2021-12-13Yeet unused compat, including GT adding a bunch of RC rock crushing recipes ↵Jason Mitchell
:-/ (#798)
2021-12-12add infinite oil rig (#795)boubou19
* add infinite oil rig * fix typo * get same speed as the oil rig III * adjust speed for the infinite oil rig
2021-12-11add Cryolite Bee and combs (#793)Martin Robertz
* add Cryolite Bee and combs * add Cryolite Block
2021-11-21Add Dimethylbenzene electrolyzer recipeGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-11-19Add MTBE as an alternative to ETBE in HOG productionGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-11-16underground oil and pollution persistence form reworkGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-11-11Merge pull request #718 from GTNewHorizons/ev-motos-re-tierMartin Robertz
change ev motor wire material to Black Steel
2021-11-12color changeGlodBlock
2021-11-07change to black steelMartin Robertz
remove autogenerated black steel ebf recipe
2021-10-29remove auto generated ebf recipe from Damascus steelDreamMasterXXL
(cherry picked from commit 35f609a4267de0af5812a54991d5ba55a2daac05)
2021-10-28disable vanadiumsteel auto generated ebf recipeDreamMasterXXL
(cherry picked from commit 946878bfaba8f51111f1fa0d9d3c12eaf656b69f)
2021-10-22Merge pull request #692 from KiloJoel/feature/for-research-multiblockMartin Robertz
Research Completer - Added machine casing and assets
2021-10-20Merge pull request #689 from GTNewHorizons/Tiny-Sanity-BalanceMartin Robertz
MC > Oriharukon in Melodic Alloy
2021-10-19Merge branch 'experimental' of github.com:GTNewHorizons/GT5-Unofficial into ↵DreamMasterXXL
experimental
2021-10-19now you can electrolyse SodiumcarbonateDreamMasterXXL
2021-10-19fix lensGlodBlock
2021-10-19Research Completer - Added machine casing and assetsKiloJoel
2021-10-18MC > OriharukonScriptedPiky
Replaces Mysterious Crystal to Oriharukon for balancing purposes; originally extremely late LuV, now ~EV tier
2021-10-18add new machine casings for Hydro EnergyDreamMasterXXL
Rhodium Plated Palladium Machine Casing Iridium Mahine Casing
2021-10-16Merge pull request #670 from GTNewHorizons/Silicon-Alu-Autoclave-updateMartin Robertz
Silicon alu autoclave update
2021-10-13add indicator on hatchesGlodBlock
2021-10-12add SodiumOxideDreamMasterXXL
2021-10-04fix materials in MAterial EnumDreamMasterXXL
add red mud for Sodium Aluminate process (cherry picked from commit ec8d9fa23e8d031d1a0611622885512ca2a9ade2)
2021-10-03Merge pull request #672 from Prometheus0000/New_stuffMartin Robertz
Add higher tier parts
2021-10-03add the real chemical Formular for AluminiumhydroxideDreamMasterXXL
add the Alu Rod Extruder recipe to LV (cherry picked from commit 3d21a1c5f57e48f6b0ded3ea89220ae51defb5a9)
2021-10-02add Ore Multipler to cryositeDreamMasterXXL
add a fluid output to chembath add a SodiumHydroxide recipes out of Na and Water (cherry picked from commit 4a1618fa07e8dc90b4f5106e1928e2a63d96bd2f)
2021-10-02romove commented out material duplictesDreamMasterXXL
(cherry picked from commit c1b37c7cafa0b1663fbd1b0a3a14f79f785c561c)
2021-10-01add oxygen back to siliconeDreamMasterXXL
(cherry picked from commit b4760624b2ae8f0f485d818d2e2cdd137e05d3b6)
2021-10-01changed SiO2 to SiDreamMasterXXL
2021-09-30change formular sodiumAlumateDreamMasterXXL
(cherry picked from commit f9ce66049bcb63b7b6f96a2ed1f608f664679ad6)