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path: root/src/main/java/gregtech/api/interfaces
AgeCommit message (Collapse)Author
2021-11-11Add 4 Slots to mixer output at hvMartin Robertz
re add red steel and Blue Steel recipe (hv) change fluid tank in Ev Mixer
2021-10-22Try start processing immediately upon manual fluid manipulationGlease
2021-10-16Merge pull request #670 from GTNewHorizons/Silicon-Alu-Autoclave-updateMartin Robertz
Silicon alu autoclave update
2021-10-02add Ore Multipler to cryositeDreamMasterXXL
add a fluid output to chembath add a SodiumHydroxide recipes out of Na and Water (cherry picked from commit 4a1618fa07e8dc90b4f5106e1928e2a63d96bd2f)
2021-09-27allow VF to accept fluid inputGlodBlock
2021-09-25add 4 slots to AutoclaveDreamMasterXXL
LV is 1 Slot MV is 2 Slots HV is 3 Slots EV is 4 Slots remove Silicon ebf recipe added new Sio2 recipes
2021-08-27outdated i remove themDreamMasterXXL
2021-08-26rework(RC Rails)DreamMasterXXL
buff recipes for rebars, tracks and rails add circuit support to Bender
2021-07-30feat(texture API): integrate ExtendedFacing rotationLéa Gris
Add ExtendedFacing rotation to the texture API. Rotatable ExtendedFacing textures can be created with: ```java TextureFactory.builder().addIcon(IICon).extFacing().build(); ``` Improve and unify internal implementation of standard oriented and glow textures.
2021-06-16add graph network to pipes and implement it for powerkorneel vandamme
2021-05-21code layoutLéa Gris
2021-05-21feat(render): implementation-free api texture factoryLéa Gris
Provides an implementation-free API Texture factory an builder. Deprecates gregtech.api.objects.GT_*Texture.java classes Once all GregTech add-on will be migrated to the new implemnetation-free API, changes to the implementation will not affect the add-on. For now, this API allow rendering of in-world glow textures. In-inventory/hand rendering of glow texture require implementation changes that are postponed until no add-on uses the deprecated embedded implementation API.
2021-05-21fix(render): flickering off-world rendered multitexture with glowLéa Gris
Isolated each Quad drawn ITexture layer rendering in own Tessellation context when rendering item blocks off world (inventory, in-hand, dropped item).
2021-05-15Allow client to proactively request fluid display updatesGlease
Currently client will only request update on blocks being looked at. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-05-13Merge pull request #515 from GTNewHorizons/files_formatMartin Robertz
Normalize all repository files format
2021-05-08Also fix assembler one while at itPrometheus0000
2021-05-08Fix help message morePrometheus0000
2021-05-08Fix help message thing for LCR recipesPrometheus0000
2021-04-27fix(textfiles): add missing neline at end of filesLéa Gris
git and diff tools will complain if text file does not end with a newline. Fixed all text files in the repository with Linux bash shell: ```sh git ls-files -z | while IFS= read -rd '' f; do mime="$(file --brief --mime "$f")"; if [ -z "${mime##text/*}" ]; then tail -c1 "$f" | read -r _ || printf '\n' >>"$f"; fi; done ```
2021-04-04fix(rendering): multiple rendering fixes and refactor (#494)Léa Gris
* fix(rendering): multiple rendering fixes and refactor - Fix rendering gregtech machines in inventory with correct orientation and lighting. - Fix rendering of pipes connected through covers, no longer z-fight at a distance. - Fix updating of textures when un/holding a soldering-iron. - Refactor of the GT_Renderer_Block class with properly named constants replacing raw literals.
2021-03-30Made it so that machine control covers disable themselves when thecharles
machine runs out of energy
2021-03-20quickfix: remove useless Block argumentLéa Gris
Pipes don't use a block texture, only ore blocks use these and they don't implement IPipeRenderedTileEntity and are not covered either ^^
2021-03-20fix(interface): add default getTextureCoveredLéa Gris
Implement requested change: https://github.com/GTNewHorizons/GT5-Unofficial/pull/469#discussion_r598084051 A default method body is required for older add-ons implementing the old interface without a `getTextureCovered` method, or those would crash when rendering their covered full-size pipes.
2021-03-20feat(cover): handles transparent coversLéa Gris
Add support for transparent covers (glass plate) on all GT Machines: - See pipes, wires, cables through transparent covers - Layer transparent covers over full-block pipes and machines
2021-03-12requested changesLéa Gris
- Fix modifiers order - Fix redundant string literal - Fix indentation - fix missing run()
2021-03-11Implemented Builder Patternbartimaeusnek
2021-03-10Added missingbartimaeusnek
2021-03-10Implemented Requestsbartimaeusnek
2021-03-10Refactor World Eventsbartimaeusnek
World events have way to many parameters, so the code gets unreadable, this commit fixes that behavior.
2021-02-01allow autoclave to have fluid out in recipekorneel vandamme
2020-12-31Merge branch 'experimental' into long_distance_transferJason Mitchell
2020-12-26Adds long distance Item & Fluid pipelines and pipes. Inspired/ported from ↵Jason Mitchell
GT6 under LGPL.
2020-12-24Heating Coil Logic Overhaulbartimaeusnek
2020-11-10Cleanroom Callback Reworkbartimaeusnek
2020-05-16bee changesDreamMasterXXL
Autoclave get a new input slot
2020-05-04Added cover guis for pump/filtermoller21
2020-04-15Refactor to fixed thread pool executorTechnus
Use actually something made for this task...
2020-04-10Void miner adjustments (#262)bartimaeusnek
* Added all Ores to Voidminer in DeepDark + removed Infinity Ore Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> * renormalize line endings Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-03-17Refactored Interfacesbartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-02-25Provide owner's UUID to forge event bus for fake players. Second PR cuz line ↵karpov.evgeniy
endings fixed.
2020-02-15removed unused importsDream-Master
changed subversion to 33
2020-01-17Fluxed electrum no mixer recipe, only shapeless #5366Dream-Master
https://github.com/GTNewHorizons/NewHorizons/issues/5366
2019-12-28Chunkloading support for multiblock miner (#227)repo-alt
* WIP, doesn't do anything yet, up to RFC * Initial attempt at Chunk manager * Added chunkloading support to multiblock miner. * moved basic miner-independent chunkloading-related stuff up tier, to be more reusable Co-authored-by: Richard Hendricks <richardhendricks@pobox.com>
2019-07-15spacesJason Mitchell
2019-07-15IC2 ENet compat for GT transformers & GT cablesJason Mitchell
* Fixes every face of ic2 nuclear reactors giving full energy * Should reduce performance concerns from previous ic2 energy compat * Removes Tec's workaround
2019-03-03restored compability & removed duplicatesbartimaeusnek
+added more adding methodes to the cutting machine Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2019-03-03add a second intput slots to the cutter to add a circuitDream-Master
2019-02-18several fixes:bartimaeusnek
-removeal of Axe for base entites -streamlined single block NaquadahReactor -fixed basegenerator for naquadagen Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2018-09-19added explosion logbartimaeusnek
+readded GalacticraftFiles for @mitchej123 GC Compat +fixed a typo in IGregTechTileEntity
2018-09-16Work with subclassed GT cables (ie: gt++ cables)Jason Mitchell