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2022-12-17another attempt at lag fixing (#1556)Glease
* another attempt at lag fixing Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * fix tests Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * fix tests 2/2 Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * address review Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * get rid of GT_Test Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2022-11-25Rewrite GUIs with ModularUI (#1381)miozune
* Base work for ModularUI compat * Remove useless interface * Add almost all the widgets * Invert method * Refactor NEI stack placement positions * NEI handlers on ModularUI * Add some more docs * AdvDebugStructureWriter * Fix NEI progressbar not working * PrimitiveBlastFurnace * clean * derp * clean * spotlessApply * Boilers * Buffers * clean * N by N slots containers * Fix boilers not having bucket interaction Put opening UI to individual MetaTEs * Maintenance Hatch * clean * spotlessApply * Add dependency * IndustrialApiary * Adapt to ModularUI change * Base work for covers & fix crash with MP * Fix crash with server * Rewrite base work for covers * Send initial cover data on cover GUI open so that the time of showing incorrect data will be eliminated * Covers part 1 * Rename package: ModularUI -> modularui * Rename class: GT_UIInfo -> GT_UIInfos * Fix build * Covers part2 * Fix missing client check with tile UI & fix title overlap * CoverTabLine * Move cover window creators to inner class * Fix crash with null base TE * Close GUI when tile is broken * Color cover window with tile colorization * Change signature of addUIWidgets * FluidFilter cover, FluidDisplaySlotWidget, BasicTank, BasicGenerator, Output Hatch, MicrowaveEnergyTransmitter, Teleporter, DigitalChest, DigitalTank * Add title tab * Move package: modularui -> modularui/widget * Programmed circuit + IConfigurationCircuitSupport * clean * VolumetricFlask * Remove integrated circuit overlay from recipe input slots * Input Hatch & Quadruple Input Hatch * Multiblock * Deprecate old cover GUI * BasicMachines * Finish BasicMachine & NEI * Expand DTPF NEI to 9 slots * Fix ME input bus on MP * Move AESlotWidget to public class * Move GT_Recipe_Map constructors with mNEIUnificateOutput to setter method * Move SteamTexture.Variant to outer enum * Switch to remote repository * oops * Update MUI * Update MUI * Minor refactor for change amount buttons * Display items and fluids that exceed usual count * blah * use +=, why didn't I do this * Update MUI * Move ModularUI to Base (#1510) * Move ModularUI to Base * Move most of the ModularUI functionality to `BaseTileEntity` (and `CoverableTileEntity`) * `CommonMetaTileEntity` delegates ato the MetaTileEntity * Added several interfaces (with defaults) to indicate if a tile/metatile override/implement certain behaviors. * Moved `IConfigurationCircuitSupport` interface such that it will work with BaseTileEntity or a MetaTileEntity * Address reviews Co-authored-by: miozune <miozune@gmail.com> * Update MUI * Minor changes to NEI * Return :facepalm: * IGetTabIconSet override * Some more changes to NEI * Merge texture getter interfaces to new class GUITextureSet * Remove BBF structure picture as it's auto-buildable now * Make unified title tab style of texture angular * Expose some boiler texture getters for addon * Fix crash with cover GUI on pipe * Lower the number of recipe per page for DTPF & update MUI * Update MUI * Fix crash with middle-clicking slot on circuit selection GUI * Fix circuit selection window not syncing item from base machine * Merge GT_NEI_AssLineHandler into GT_NEI_DefaultHandler * Update MUI * Add in TecTech multi message * Allow changing the way of binding player inventory * Update MUI * Update MUI * Update MUI * Update MUI * Update MUI * Make MUI non-transitive to allow addons to use their own version * Force enable mixin * Format fluid amount tooltip * Add GUITextureSet.STEAM * Add guard against null ModularWindow creation * Add constructors for Muffler Hatch with inventory * Fix output slot on digital chest and tank allowing insertion * Don't log null ModularWindow * Add default implementation for IHasWorldObjectAndCoords#openGUI * Make openGTTileEntityUI accept MultiTE & cleanup Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2022-10-22Added check to API if the block should drop its inventory on break (#1479)Maxim
* Added check to API if the block should drop its inventory on break * Apply spotless * Changed should drop flag to take index argument
2022-08-27Update buildscript & apply spotless (#1306)Raven Szewczyk
* Update dependencies * Update buildscript, apply spotless
2022-08-23Refactored built-in integrated circuit support (#1284)repo-alt
* Refactored built-in integrated circuit support Added built-in integrated circuit to input buses * fix spacing
2022-08-23https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11102 (#1289)repo-alt
2022-07-23add(api/enums): particle and sound effect enumerations (#1154)Léa Gris
* add(api/enums): particle and sound effect enumerations - Adds new GregTech API enumerations: - `ParticleFX`: Enumerates known EntityFX particles. - `SoundResource`: Enumerates known sounds with, id and ResourceLocation. - Refactors code to use the new enumerations instead of string literals. - Uses `ParticleFX` and `onRandomDisplayTick` to improve or implement new particle effects for these machines: - BBF: Adds random flames in front of the firebox. - Steam machines: Changes pressure-exhaust particles to white vapour, rather than dark smoke. - Magic Energy Absorber: Adds random effect, of absorbed magical purple particles, by the EnderDragon Egg siphon. - Forge Hammer: Adds sparse random sparks, ejected from the main face.
2022-07-23don't allow pollution machine in cleanroom (#1147)Yang Xizhi
2022-04-18Multitileentity precursor (#963)Jason Mitchell
* Refactors * Refactor CoverableTileEntity a bit more, pull out a CommonMetaTileEntity * Add an IDebugableTileEntity interface instead of checking various subclasses * Move more redstone related things to CoverableTileEntity * Add IGTENet * Final and dead code removal * Address a few comments, fix a few comments, remove some more dead code, and add some more finals. * fix bad rebase
2022-03-31Make gregtech machines mark the chunk they're in as dirty on updates (#1001)Jakub Szewczyk
* Make gregtech machines mark the chunk they're in as dirty on updates * Avoid any potential NPE in markDirty * Mark dirty on GT tool use (screwdriver/wrench/etc) * Fix multiblocks not marking hatches/buses as dirty too
2022-03-26Fix secondary description not written to language file (#987)MuXiu1997
* Fix secondary description not written to language file * Extract ISecondaryDescribable interface * Recover isDisplaySecondaryDescription in MetaTileEntity
2022-02-03Basic Machine NEI Power Tiers (#914)YannickMG
* Add IntelliJ .shelf folder to .gitignore * Fixing GT_GuiTooltip bug I introduced * Deprecated superfluous String trans methods. * Add Power class to compute and describe power usage * trans -> GT_Utility.trans Removed absent param from Javadoc * Add Power to BasicMachine and use it for power calculations * Steam BasicMachine rework Have Bronze and Steel tier override Power with appropriate SteamPower Make Bronze machines explicitly tier 1 Make Steel machines explicitly tier 2 Defined recipe list and bricked status for each machine Unified checkRecipe uses machine's recipe list and Power * Raised NEI dependency to 2.2.5 * Defining NEI transfer rect in individual UIs Using a new interface called from GT_RectHandler * Code cleanup & minor refactor * Add power field to NEI Default Handler Add method to create Power object from the recipe map * Display power tier in NEI handler name * User Power to draw NEI Handler description * Enable filtering handler recipes using Power * Repurposing aBricked parameter into aHighPressure To fix my previous faulty method of setting mTier * Must call getCache to get recipes properly. * Better communicate NEI Overclock info
2022-01-30Waila handling was all in one place, distribute it now that it's in GT5u ↵Jason Mitchell
proper. (#907)
2022-01-04Add a bunch of minor optimizations (#848)Glease
2021-12-30Refactors for easier reading (#839)Jason Mitchell
* Refactors * Common functionality to base classes * GT Pre/Postload broken into more modular pieces * Extract common (mainly cover related) functionality from BaseMetaTileEntity & BaseMetaPipeEntity
2021-12-01Add a new ghost slot to single block machines for config circuitsGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-11-17Rename GT_CoverBehavior_New to GT_CoverBehaviorBaseGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-11-17convert cover data storage to a full nbt tagGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-08-01Improved readability of setBlockEventTimeConqueror
2021-07-15Removed useless array creation in most #copy methods by changing them to ↵TimeConqueror
#copyOrNull variant with single parameter.
2021-06-16add graph network to pipes and implement it for powerkorneel vandamme
2021-05-24feat(glow): iconset machines glow supportLéa Gris
- Add glow support for all sides and states of iconset machines (same as with basicmachines). Automated code cleanup with IDEA of: - Optiimise all imports (remove unused, sort) - Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification) - Add all missing @Override annotations
2021-04-04fix(rendering): multiple rendering fixes and refactor (#494)Léa Gris
* fix(rendering): multiple rendering fixes and refactor - Fix rendering gregtech machines in inventory with correct orientation and lighting. - Fix rendering of pipes connected through covers, no longer z-fight at a distance. - Fix updating of textures when un/holding a soldering-iron. - Refactor of the GT_Renderer_Block class with properly named constants replacing raw literals.
2021-03-30Made it so that machine control covers disable themselves when thecharles
machine runs out of energy
2021-01-19ME output busrepo_alt
2021-01-18Remove additional method in IDescribabler4phael
2021-01-17Fix multiblock machine tooltip errorr4phael
2020-12-26Machine Block Update changesJason Mitchell
* Conditionally trigger an update on front facing (Needed for pipelines) * Use a queue instead of recursion
2020-04-15Refactor to fixed thread pool executorTechnus
Use actually something made for this task...
2019-07-15spacesJason Mitchell
2019-07-15IC2 ENet compat for GT transformers & GT cablesJason Mitchell
* Fixes every face of ic2 nuclear reactors giving full energy * Should reduce performance concerns from previous ic2 energy compat * Removes Tec's workaround
2018-09-19added explosion logbartimaeusnek
+readded GalacticraftFiles for @mitchej123 GC Compat +fixed a typo in IGregTechTileEntity
2018-09-03* Fix: Colored cables/pipes properly connect (or don't) to each other based ↵Jason Mitchell
on color * Trigger connection evaluation on painting of cables/pipes or machines * Trigger connection evaluation on placement of blocks -- IE: A wire/pipe open to air, and then a dirt block is placed on it - this will close the pipe/wire connection
2018-06-19Attempt to fix for #3030. Checking in on branch and doing PR so it can be ↵Richard Hendricks
reverted easily.
2017-12-25Added missing overlays, made the passtrough of wire cutting/connectiong ↵Technus
trough gt machine blocks work only if the player is isneaking. And because of that, added back the soldering iron support.
2017-12-25revert soldering tool behaviorJason Mitchell
2017-12-24Allow use of wire cutter/soldering item on the tile entity, as well as the ↵Jason Mitchell
wire, for a connect/disconnect
2017-06-17Optimize importsTechnus
2017-06-17Merge branch 'unstable_BLOOD' into reMergeTechnus
# Conflicts: # src/main/java/gregtech/api/enums/ItemList.java # src/main/java/gregtech/api/enums/Textures.java # src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_MultiBlockBase.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_AssemblyLine.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_OreDrillingPlant1.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_OreDrillingPlant4.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_OreDrillingPlantBase.java # src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java # src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-17Changes reverting part1Technus
2017-06-16Things cleanupTechnus
2017-06-15Merge branch 'unstable_BLOOD' into reMergeTechnus
# Conflicts: # build.properties # src/main/java/gregtech/GT_Mod.java # src/main/java/gregtech/api/enums/Textures.java # src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java # src/main/java/gregtech/api/interfaces/tileentity/IEnergyConnected.java # src/main/java/gregtech/api/items/GT_MetaGenerated_Tool.java # src/main/java/gregtech/api/metatileentity/BaseMetaTileEntity.java # src/main/java/gregtech/api/metatileentity/MetaPipeEntity.java # src/main/java/gregtech/api/metatileentity/MetaTileEntity.java # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_BasicMachine.java # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_Hatch_Maintenance.java # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_Hatch_Muffler.java # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_MultiBlockBase.java # src/main/java/gregtech/api/objects/GT_UO_DimensionList.java # src/main/java/gregtech/api/util/GT_Utility.java # src/main/java/gregtech/common/GT_Client.java # src/main/java/gregtech/common/GT_Pollution.java # src/main/java/gregtech/common/GT_Proxy.java # src/main/java/gregtech/common/GT_UndergroundOil.java # src/main/java/gregtech/common/GT_Worldgenerator.java # src/main/java/gregtech/common/blocks/GT_Block_Machines.java # src/main/java/gregtech/common/blocks/GT_Material_Casings.java # src/main/java/gregtech/common/covers/GT_Cover_Arm.java # src/main/java/gregtech/common/covers/GT_Cover_ControlsWork.java # src/main/java/gregtech/common/covers/GT_Cover_Conveyor.java # src/main/java/gregtech/common/covers/GT_Cover_DoesWork.java # src/main/java/gregtech/common/covers/GT_Cover_Drain.java # src/main/java/gregtech/common/covers/GT_Cover_EUMeter.java # src/main/java/gregtech/common/covers/GT_Cover_EnergyOnly.java # src/main/java/gregtech/common/covers/GT_Cover_PlayerDetector.java # src/main/java/gregtech/common/covers/GT_Cover_Pump.java # src/main/java/gregtech/common/covers/GT_Cover_RedstoneConductor.java # src/main/java/gregtech/common/covers/GT_Cover_RedstoneReceiverInternal.java # src/main/java/gregtech/common/covers/GT_Cover_RedstoneSignalizer.java # src/main/java/gregtech/common/covers/GT_Cover_RedstoneWirelessBase.java # src/main/java/gregtech/common/covers/GT_Cover_Shutter.java # src/main/java/gregtech/common/covers/GT_Cover_Vent.java # src/main/java/gregtech/common/gui/GT_Container_ChestBuffer.java # src/main/java/gregtech/common/gui/GT_Container_Filter.java # src/main/java/gregtech/common/gui/GT_Container_SuperBuffer.java # src/main/java/gregtech/common/gui/GT_Container_TypeFilter.java # src/main/java/gregtech/common/items/behaviors/Behaviour_None.java # src/main/java/gregtech/common/items/behaviors/Behaviour_Prospecting.java # src/main/java/gregtech/common/tileentities/boilers/GT_MetaTileEntity_Boiler_Steel.java # src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_LightningRod.java # src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_MicrowaveEnergyTransmitter.java # src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_Teleporter.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Charcoal_Pit.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_DistillationTower.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler_Bronze.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler_Steel.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler_TungstenSteel.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_OilDrill.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ProcessingArray.java # src/main/java/gregtech/loaders/load/GT_FuelLoader.java # src/main/java/gregtech/loaders/misc/GT_CoverLoader.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPlate.java # src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java # src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java # src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
2017-06-07Merge branch 'unstable' into advminer2_improvementsTechlone
# Conflicts: # src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java
2017-06-06cherry pick: from TechloneDream-Master
7cb51ae461815bfd767aa0bf64f8ff075de5624d c5402ee38998cc086ceb36fbce6c54aba6d9d79c 7c48590a49242bb26eddafa26d2cd7b4ce3546d8 75a33be210cda273ef9e6cc9cbbf739dd913907e b187410005771f1762f3bb5c94c0c5cd26dd06db
2017-06-05Add missing translation lines. #772Blood-Asp
2017-06-04Merge branch 'unstable' into advminer2_improvementsTechlone
2017-06-04Cleanroom outputs in redstone its cleannes/efficiency.Blood-Asp
2017-06-04Cleanroom controller outputs efficency as redstone signal #948Blood-Asp
2017-06-01Fix OreDrill; fix getting block in ItemList; some changes in addInformation ↵Techlone
- need check this
2017-05-06Remove compiletime dependency of CoreMod, Add runtime dependency of CoreModTechnus
+optimize imports +add ToDo for dream to migrate the recipes to coremod