index
:
github/GT5-Unofficial.git
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
main
/
java
/
gregtech
/
api
/
metatileentity
/
implementations
Age
Commit message (
Collapse
)
Author
2017-03-31
Detect low grav dimensions by world provider
Blood-Asp
2017-03-23
Prevent empty batterys from stacking in battery buffer
Blood-Asp
2017-03-08
Fix low grav processing check
Blood-Asp
2017-03-02
Fix basic machine bug (machine waste input when placed not in clearroom)
Dimach
2017-02-28
Circuit changes
Blood-Asp
2017-02-28
Merge pull request #890 from maixgame/unstable
Blood-Asp
Fix bug > Oil Teleportation to GC Planets #837
2017-02-11
Add support of reactor chambers in GT transformers
Techlone
2017-02-07
Fix generating Pollution in to other worlds
Maxime Legkiy
2016-12-28
Fix Blood-Asp/GT5-Unofficial#825
Andrew Ozmitel
2016-12-27
Fix fluid naquadah generator not consuming fuel
Blood-Asp
2016-12-13
Fix #785 - Unlimited EU in Dynamo Hatch
David Vierra
I went with @Techlone's simple solution after all. Counting out the individual EU might make more sense if any of the multiblocks could have more than one dynamo hatch, but they don't, so this is just fine.
2016-12-13
Merge pull request #777 from Dimach/unstable
Blood-Asp
Fixed #767
2016-11-28
Fixed #767.
Dimach
2016-11-01
Maintenance does not change the machine color
Danila Bolshakov
2016-10-30
Modular Armor changes 1
Blood-Asp
2016-10-27
Auto Maintainance fix
Blood-Asp
2016-10-27
Auto Maintainance fix (maybe)
Blood-Asp
2016-10-26
More Translation stuff. Hope it does not lag.
Blood-Asp
2016-10-26
Fluid Regulator code optimization
Blood-Asp
2016-10-26
some bugfixes
Blood-Asp
2016-10-25
Pollution Update/Rebalance
Blood-Asp
2016-10-23
Add Automatic Maintainance Hatch
Blood-Asp
2016-10-21
Wrench shift click can move machine front direction
Blood-Asp
2016-09-27
Count pipe transfers on input not output side
Blood-Asp
2016-09-27
More Pollution & bugfixes
Blood-Asp
2016-09-15
Update Part 1
Muramasa
2016-09-13
Merge pull request #631 from Muramasa-/LoadTimes
Muramasa-
Various Load Time Improvements
2016-08-22
#573 Turbines now explode when producing more EU than dynamo can handle
Blood-Asp
2016-08-14
Bugfixes 8
Muramasa
2016-08-14
Bugfixes 3/2/1 fix: Remove commented code
Muramasa
2016-08-14
Bugfixes 4
Muramasa
2016-08-14
Bugfixes 3
Muramasa
2016-08-13
More String var changes
Muramasa
2016-08-13
HashMap > ConcurrentHashMap & String vars
Muramasa
2016-08-13
Worldgen and Random changes
Muramasa
2016-08-07
Paintable Wires
Daniel
2016-07-21
Any component should require cables of its tier.
OneEyeMaker
2016-07-21
Redefined some wires. Added last heating coil block.
OneEyeMaker
2016-07-03
Pollution basework
Blood-Asp
2016-07-03
Rised generator internal EU storage to counter production bug
Blood-Asp
2016-07-02
Fix IC2 glass crash
Blood-Asp
2016-07-01
Even more changes
Blood-Asp
2016-07-01
Changed wire/rotor components
Muramasa
2016-06-19
changed plasma turbine damage and added config
Blood-Asp
2016-04-27
Improved output bus handling
MauveCloud
2016-03-27
Rebalance oil processing and improve pipe covering
Blood-Asp
2016-01-03
spelling fixes and chainsaw + forestry leaves fix
Blood-Asp
2015-12-13
Fixed Display overflow
Blood-Asp
2015-12-10
shift + screwdriver for all covers
Blood-Asp
2015-12-08
cable burn fix and ihl compat fix
Blood-Asp
[next]