Age | Commit message (Collapse) | Author |
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* add recipe filter block
* Add tooltip to recipe filter GUI & improve type filter UI interaction
now you can click special slot in type filter UI to directly set the oreprefix based on the stack held on the cursor
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* Allow toolbox usage for maintenance w/o opening GUI
(Also resolves https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9044)
* ME output bus cache refactored
Now the bus will infinitely cache items until you connect it to ME network
(this means that any other (overflow) output buses will never receive anything by default)
This behaviour is toggleable by the screwdriver.
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* Add network support for chanining GT Tile GUIs
* Implemented Cover Tabs for IGregTechTileEntity
See GTNewHorizons/GT-New-Horizons-Modpack#9367 for details
* Added IGuiIcon
For easier addon extensibility of GT_GuiIcon
Also fixed Ghost Circuit tab tooltip overlapping right-side cover tabs
* Typo fix
* Fixed unintended scala import
* Tabs -> Spaces on the files I've touched
* Propagate needsSteamVenting to UIs
* Note special slot usage
Determine whether a machine's recipe list ever makes use of the special slot
* Add 2 configurable tooltip verbosity levels
* Readability pass
* New tooltip cache for flexibility
It loads a configurable amount of lines per key
based on the user's chosen verbosity levels
* Let GT_GuiTooltipJava to use verbosity and LSHIFT
* "Smart" auto-hiding tooltips
* GT_GUIContainerMetaTile_Machine tooltip support
* Rework Basic Machine tooltips
* Wordy tooltips -> extended tooltips (clearer)
* Fixed off-by-one error on power slot tooltips
* Cleanup
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this is to combat the problem of TT data bank pushing not updated sticks as ghost item into assline, which then constantly reupdate said sticks. with this change even data sticks in TT data bank will update.
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* fix item stuck
fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9338
* glease's suggestion
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* Refactors
* Common functionality to base classes
* GT Pre/Postload broken into more modular pieces
* Extract common (mainly cover related) functionality from BaseMetaTileEntity & BaseMetaPipeEntity
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* tt support for pa
* remove anti pattern. clear up duplicated code fragments
* fix copy pasting error
* add vanilla energy hatch back
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
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Also tweaked allowPutStack to consider configured circuits as well.
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fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9171
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Default to false
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* change sb manchine filter logic
it will allow sb machine to accept more one stack of the same item when filer mode is off.
fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9107
* add another mode
* forget lang change
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* add unlocalizedname fluid map
* change the lock name into fluid name
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* Reformat
* Stop energy calcs from overflowing by switching int->long in several places in the new graph code to be consistent with how they're used elsewhere.
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(Also resolves https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9044)
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also tweaked the API a little for GT++ conf circuits and bartworks circuit programmer
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Fix single block generators accepting stuff it shouldn't
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Make the GT pollution values tweakable through config.
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https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/3166
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[Proof of concept] Allow locking multi-block machines to a single recipe, to reduce server cost
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Flip wrench behaviour for buffer-like tiles
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https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/4161
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Only damage tool(s) if the maintenance for that tool needs to be done.
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Made Toolbox work for maintenance issues.
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Hatch size change
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Fix scanner to report locked fluid even when the hatch is not locked
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8801
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(cherry picked from commit d602218c160a7c2e2d4e84ae5ba4a32c829a2ca4)
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(cherry picked from commit 17f9f29fbdf18f794e6459fcb4b1f84b5b393b16)
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(cherry picked from commit 60dbbe9f6bfac545daf65eb4463e4bac045f69c6)
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This recipe map is used to filter input. After chunk load, there will be a short delay between event "chunk finished loading" and "multiblock controller sets the recipe map". Not remembering it makes the hatch to temporarily accept arbitrary input until that happens.
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the single block Naq V gens fuel value is over max int, so it will fail to accept.
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