Age | Commit message (Collapse) | Author |
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- Fix bottom side texture orientation to not flip texture. Special
thanks to @GregoriusT who raised awareness of potential issue with
texture where direction matters (like button panels or texts).
- Implement a flipped bottom texture rendering to have ore blocks
use the very same orientation as dumb blocks ore textures from other mods.
- Refactor GT_SidedTexture to use GT_RenderedTexture for rendering,
rather than duplicate the rendering code of it.
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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- Fix all faces use the same UV mapping and orientation to be same as standard
vanilla full blocks Vanilla blocks's face rendering.
- Fix the orientation of bottom-face's arrow overlay with fixed UV of the
`GT_MetaTileEntity_Buffer` type machines (filters, buffers, regulators)
- Fix UV mapping of item pipes restrictor overlay
- Fix UV mapping of fluid pipes blocked input overlay orientation on all sides
- Fix UV mappiong of thick covers
- Remove the now useless and broken custom UVMapped vertices at the bottom face.

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Gradle unfck
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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Added the ability to change the invalid facing orientation on the Muffler Hatch
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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This reverts commit efbaa3fcb94da0aea4a4d51519b58df4641e68d9.
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fix the energy consumption of the large chemical reactor where it would reduce the energy consumption if the it OCd past the tick limit
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https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/5420
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related #294
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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Use actually something made for this task...
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* Added all Ores to Voidminer in DeepDark
+ removed Infinity Ore
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
* renormalize line endings
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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changed subversion to 33
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it was locked but fluid was not set yet.
(Basically use screwdriver to set mode 8 or 9, and set the fluid with a cell)
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ticks, ie 1s.
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Signed-off-by: observeroftime02 <observeroftime@shizuki.ca>
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* fix buffer dynamo hatch
fix where a turbine with a buffer dynamo hatch makes more then 1A it wil not out put non complete amps in to the buffer
* Update GT_MetaTileEntity_MultiBlockBase.java
* Update GT_MetaTileEntity_MultiBlockBase.java
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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* Fixes every face of ic2 nuclear reactors giving full energy
* Should reduce performance concerns from previous ic2 energy compat
* Removes Tec's workaround
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power delivery instead of always doing a 0-5 search. This should help simple "straight cables with machines attached" prefer to power the closer machines first, especially for NS runs.
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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+refractored code,
+restored compability to vanilla ore gen,
+moved GC and Forrestry code to own classes to prevent crashes inDev
+implemented equals and hashcode on NearbySeeds class
+added an information line to the Implosion Compressor tooltip
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