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path: root/src/main/java/gregtech/api/metatileentity
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2023-04-04Modid work (#1833)boubou19
* add all mods founds in NHCore * depracte old strings * add ars magica 2 * more enum work * use a switch * spotless * more mod id rework * more mod id rework * more mod id rework * should be last * spotless * rename to make more sense * add path attribute * add getResourcePath to enum * spotless
2023-04-01Jabel, Generic injection and mostly automatic code cleanup (#1829)Raven Szewczyk
* Enable Jabel&Generic injection, fix type error caused by this * add missing <> * Infer generic types automatically * Parametrize cast types * Use enhanced for loops * Unnecessary boxing * Unnecessary unboxing * Use Objects.equals * Explicit type can be replaced with `<>` * Collapse identical catch blocks * Add SafeVarargs where applicable * Anonymous type can be replaced with lambda * Use List.sort directly * Lambda can be a method reference * Statement lambda can be an expression lambda * Use string switches * Instanceof pattern matching * Text block can be used * Migrate to enhanced switch * Java style array declarations * Unnecessary toString() * More unnecessary String conversions * Unnecessary modifiers * Unnecessary semicolons * Fix duplicate conditions * Extract common code from if branches * Replace switches with ifs for 1-2 cases * Inner class may be static * Minor performance issues * Replace string appending in loops with string builders * Fix IntelliJ using the wrong empty list method * Use Long.compare * Generic arguments: getSubItems * Generic arguments: getSubBlocks * Raw types warnings * Fix remaining missing generics * Too weak variable type leads to unnecessary cast * Redundant type casts * Redundant array length check * Redundant vararg arrays * Manual min/max implementations * A couple missed inspections * Goodbye explosion power ternary ladder * Apply spotless * Get rid of the other two big ternary ladders * Binary search explosion power * Don't overcomplicate things
2023-04-01update spotless formatting (#1827)boubou19
2023-04-01Recipe Adder v2 (#1770)Glease
* add everything * fixes * migrate plasma forge recipes * syntax update * make chances array length differ a fatal error * time constants + long eut overload * migrate extruder recipes * migrate electromagnetic separator recipes * migrate wiremill recipes * migrate forming press recipes * migrate bender recipes * add doc to clarify the three itemInputs * migrate alloy smelter recipes * migrate arc furnace recipes * added ModIDs enum * sort ModIDs * migrate autoclave recipes * migrated some assembler recipes * split a bit more assembler recipes * migrate canner recipes * migrate brewing recipes * ic2 mod check in canner recipes * use some loops to reduce the amount of recipes to migrate * add requested helper methods * migrate vacuum freezer recipes * migrate thermal centrifuge recipes * format smelter recipes only, doesn't go through normal GT recipe * migrated slicer recipes * migrated sifter recipes * Use proper enum now * remove more constants * cleaning cutting recipes before migration * remove tons of dead commented recipes * migrate pyrolyse recipes * use ModIDs enum more * migrate printer recipes * add a less confusing way to specify value of specialItem * migrate pulverizer recipes * less confusing special item specification * even more ModIDs enum usage * fix auto * import confusing Minecraft enum value with Minecraft client object * migrated blast furnace recipes * migrated Centrifuge recipes * migrated assembler recipes * migrated implosion compressor recipes * migrated extractor recipes * migrated mixer recipes * remove useless code * mgrate universal chemical recipes * refactor chemical recipes * migrate single block only chem reactor recipes * migrate chem reactor recipes * reworked circuit assembler recipes before migrating them * migrated circuit assembler recipes * fix merge conflict for assembler recipes * remove leftover of the merge conflicts * fix weird translation glitch * example of assembly line recipe using RA2 * bugfixes for assline * remove specialValue usage in blast furnace recipes * fix more bugs * add nooptimize to where it make sense * add recipe descriptions * Materials.Superconductor -> Materials.SuperconductorUHV * remove useless Object creations * remove explicit long casts * migrate assemblyline recipes * migrate chemical bath recipes * migrate compressor recipes * move smelting recipe where it belongs * migrated cutting machine recipes * migrated fermenter recipes (unhide alcohol) * remove explicit long casts * migrate fluid canner recipes * migrate fluid heater recipes * migrated fusion recipes * migrated lathe recipes * migrated laser engraver recipes * migrated packager recipes * migrated forge hammer recipes * migrated TPM recipes * exit early and reduced indents * migrated fluid extractor recipes * migrated fluid solidifier recipes * migrated electrolyzer recipes * migrated crop processing recipes * migrated default polymerization recipes * migrate distillery recipes * migrate matter amplifier recipes * add metadata identifier for fusion ignition threshold * migrate fuel recipes * update bs (cherry picked from commit c2d931c9b6caa0376e9d50591894cd849021104d) * spotless (cherry picked from commit 1060f5357fb95e28bfae1f052025f55dabc21a0f) * guard against null itemstacks * wrong translation * fix empty arrays being accessed * add 0 duration and 0 EU/t for fuel recipes * fix typo in matter amplifier recipes * spotless apply --------- Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-03-31fix: redstone strong signal not resetting (#1816)NexusNull
2023-03-22Activity Sound (#1811)Maxim
* Added activity sound * Added acitivity sound to DTPF * Added missing annotation * Missed one
2023-03-18Revert "Revert "merge master (#1800)""Martin Robertz
This reverts commit 4159f36223a936528f43eaa4439281478a4314c2.
2023-03-18Revert "merge master (#1800)"Martin Robertz
This reverts commit dafbaf22fd6bef1112143b80d35eae9c60880dfc.
2023-03-16Added custom click sound for the power switch (#1798)Maxim
2023-03-09Send cover data immediately when cover is placed (#1791)miozune
2023-03-05Fix basic machine ignoring fluid capacity when fluid output is empty (#1784)miozune
* updateBuildScript * Fix basic machine ignoring fluid capacity when fluid output is empty
2023-03-04a more direct and permanent solution to dummy world issue (#1781)Glease
* a more direct and permanent solution to dummy world issue * spotless
2023-02-27implement save & load for single recipe lock (#1771)Glease
* implement save & load for single recipe lock * fix fat finger * fix NPE * disable machine if old locked recipe is gone * address reviews * spotless
2023-02-26Multiblock Sounds (#1768)Maxim
* Added methods to allow multiblocks to play sounds * Implemented first few sounds * Added sound to PA * Introduced static variables for sound indexes
2023-02-26Enhanced multiblock GUIs (#1767)Maxim
* Added more buttons to multiblock GUI * Migrated PA to new GUI * Migrated Nano Forge to new GUI * Migrated PCB Factory to new GUI * Reband void protection to void excess to match GTPP logic * Adjust fusion reactor GUI size * Added statics for new NBT keys * Added getters for button status * Rename methods to reflect that they are about void excess, not the opposite * Added button textures
2023-02-23Don't add fluid slot to steam machines (#1765)miozune
2023-02-17Fix wrong display on Waila for long voltage multi (#1751)miozune
2023-02-16Fusion NEI support (#1742)Maxim
* Added optional special value to Power and getter for power into IMTE * Added FusionPower to properly display available fusion recipes and OC * spotlessApply (#1743) Co-authored-by: GitHub GTNH Actions <> * Moved compare flag to recipe map * Missed a new constructor * Added user request * Addressed reviews * Typo * Update src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java Co-authored-by: miozune <miozune@gmail.com> * Removed wrong bracket from git online commit --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: miozune <miozune@gmail.com>
2023-02-10Rfg cleanup (#1726)Raven Szewczyk
* Update buildscript, add all recently added gradle.properties entries * Dependency version bumps and cleanup * Bump eternal singularity version * Update buildscript * Make AE2 a required dependency * Switch version to class generation from token replacement
2023-02-05Add TPM Multiblock (#1718)Connor-Colenso
* Remove warning suppression * New helper default method * Initial work on TPM * Bump dep for structure lib and modular UI * Structure works + recipe map * Working * Tooltip and NEI work * Change controller texture * spotlessApply (#1719) * Fix wrong order * Add override * Spotless * Big opps lol * Comment * Spotless --------- Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-01-30[ci skip] spotlessApply with the new settingsJason Mitchell
2023-01-30General Fixes (#1702)Connor-Colenso
* Fix missing machine recipes due to load order. * Fix missing compressor recipe * Add new compressor recipe adder method * Line * Narrow crafting restrictions on pipes * Crafting working, assembler not * Nonuple working * Spotless * Both assembler recipes exist * Pipe recipes finally working as they should. * Spotless * Working still * T-2 materials * Tier -> TierEU and a few corrections on recipes using full amps. * Fix comment * spotlessApply (#1703) Co-authored-by: GitHub GTNH Actions <> * Spotless * Remove comment * T-2 --------- Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-01-27Replace max voltage with avg voltage (#1694)Maxim
2023-01-27Fix total EU implementation (PCB Factory and Nano Forge overclocking fix) ↵Jakub
(#1693) * Fix total EU implementation * Wrong hatches
2023-01-25Add localization of cable tooltip (#1682)miozune
2023-01-25Add status info of ME buses to Waila (#1684)miozune
2023-01-25EOH materials + Allow materials to pick their processing tier (#1671)Connor-Colenso
* Begin addition of tiered material manipulation * Dwarf matter * Add hardcoded EU tiers for wider usage. * New material images etc * Nugget processing tiers * Move iron nugget to wrought iron smelting to the correct place * Add white dwarf shapes * Add white dwarf shapes * Additional retiering options for EU consumption on material part generation * White dwarf matter complete * Tier neutronium processing at ZPM * Spotless * More adjustments * Renaming files * Add new overlays for magneto material and more name adjustments * Add no recipes subtag * Spotless + name adjustment * Undo isCustom to maintain potential public variable references in addons. * Undo isCustom to maintain potential public variable references in addons. * Fix fluid registry corruption. * Add rotor EU override * Add rotor EU override * Make neutronium mass more reasonable * Add proper time adjustments to rotor (probably an old oversight) * Adjust enums to use VP rather than recalculate * Fix typos on EU usage * spotlessApply (#1672) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Change setProcessingMaterialTierEU to accept long. * Small fix * Add space and time materials * Add new forge hammer support * Update tooltip * Expand laser engraver slots. * spotlessApply (#1673) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Reserve texture page. * Modernise GT circuit usage * Add oversight in assembler frame recipe * Add missing MHDCSM overlay textures * Remove small and tiny MHDCSM dusts * Fix error in ingot texture * Fix NO_RECIPES not applying to frame boxes * Restore missing ingot * Add rod handles for materials * Fix frame box auto generating with NO_RECIPEs tag * recipe * Spotless * Add MOD_ID_GTPP as modid * spotlessApply (#1675) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Remove smelting spacetime from furnace (why does this exist?) * Recipes + new storage blocks for materials * Bedrockium LuV -> EV * SpaceTime UMV -> UIV * TranscendentMetal UIV -> UEV * MagnetoThingy and dward mats UXV -> UMV * update buildscript * yeet magic number that could be * spotlessApply * Make the nanite tier 3, colen request * Up nanite tier * Comment * Change name * Change name Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: adam riondy <adampoplol@gmail.com> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2023-01-20Fix cover data not being set at all (#1669)miozune
2023-01-20MTE Inventory updates (#1496)Jason Mitchell
* MTE Inventory updates * Separate Input/Output inventory * Use a LinkedHashMap to ensure inventory orders are deterministic * Input/Output work on either Input/Output inventories * MTE Inventory * Add GT_Packet_MultiTileEntity * More dyanmic packet with packetFeatures * Add IMTE_HasModes for MultiBlockPart * Help with MTE Inventory (#1613) * convert inventory to use ItemStackHandler * Update MUI * inventories * move Iteminventory to its own method Co-authored-by: miozune <miozune@gmail.com> * Update MUI * Update MUI * Add IMultiBlockPart * Mte fluid inventory (#1639) * first work on fluid inventory * make gui work with numbers not dividable by 4 * use math.min * add outputfluids saving * actually working * Update MUI Co-authored-by: miozune <miozune@gmail.com> * Ticking Covers! * Parts now register covers with the controller * Controllers now tick covers on parts * Break cover ticking out into `tickCoverAtSide` Fix some inventory methods on MultiBlockController * Filter on tickable covers * Improve GUIs for MTEs (#1650) * working controller GUI * locked inventory selection work * input and output locking of inventories Co-authored-by: miozune <miozune@gmail.com> * spotless * CoverInfo refactor (#1654) * Add `CoverInfo` and deprecate the old fields to hold cover information * Disable MTE registration * Fix NPE - Return EMPTY_INFO for SIDE_UNKNOWN Temporarily add back old NBT saving in case of a revert so covers aren't lost. * Actually save the old NBT data, instead of empty Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> Co-authored-by: miozune <miozune@gmail.com>
2023-01-18Added getter if machine is rain proof (#1662)Maxim
* Added getter if machine is rain proof * Extract rain checker to prevent needless computation * Minor refactoring
2023-01-14Added getter for average voltage (#1653)Maxim
2023-01-14Add connection type getter (#1652)Maxim
* Added connection type and getter * Added getter for total eu * Replace old getters
2023-01-12Moved amp getter from energy hatch to hatch class (#1647)Maxim
2023-01-12Added getter for working amperes of a hatch (#1646)Maxim
* Added getter for working amperes of a hatch * Replaced max input amp getter with call to working amp getter
2023-01-06save oversized output stacks properly (#1635)Glease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2023-01-05Allow overriding more progressbar textures & Add document for resource packs ↵miozune
(#1632)
2023-01-02add callhook for pre block destroy (#1625)Glease
* add callhook for pre block destroy Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * spotless Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2023-01-01fix waila displaying wrong generated eu/t (#1621)Glease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2023-01-01TungSteel to TPV (#1622)Pxx500
2023-01-01Heating element change (#1618)Pxx500
2022-12-28Add colored voltage tier display for Waila (#1598)miozune
* Add colored voltage tier display for Waila * Adapt to new methods
2022-12-28Allow resource packs to override individual progressbar textures (#1596)miozune
* Allow resource packs to override individual progressbar textures * spell: every + singular * Fix potential crash on server with FallbackableSteamTexture
2022-12-26Fix Battery Buffer accepting more than 1 items per slot (#1590)miozune
2022-12-21fixed it (#1577)BlueWeabo
2022-12-21add some more waila display (#1570)Glease
* add some more waila display Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * rename some translation keys Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * rename misleading variable names Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2022-12-21disable shift click in maintance hatch (#1571)Yang Xizhi
* disable shift click in maintance hatch * spotlessApply (#1572) Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-12-19Fix NPE with multiblock explosion (#1565)miozune
2022-12-18Fix incorrect GT logo used for steam machines (#1561)miozune
2022-12-17More Fixes to the PCB Factory (#1554)BlueWeabo
* why am I so bad at spotting bugs * fixes fixes fixes, who needs to reset multipliers * remove the comment * fix oc oops * fix the roughnessMultiplier * fix accidental energy discount * remove the useless hatch boolean * fix units
2022-12-17another attempt at lag fixing (#1556)Glease
* another attempt at lag fixing Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * fix tests Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * fix tests 2/2 Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * address review Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * get rid of GT_Test Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>