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path: root/src/main/java/gregtech/api/metatileentity
AgeCommit message (Collapse)Author
2021-01-18Remove additional method in IDescribabler4phael
2021-01-17Fix multiblock machine tooltip errorr4phael
2021-01-08Merge pull request #396 from GTNewHorizons/disable-filterMartin Robertz
Add option to disable input machine on single block machines
2021-01-08Add option to disable input machine on single block machinesGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-01-07Re-tiered Mufflers for now (#391)bartimaeusnek
2021-01-05fix(rendering): bottom side orientationLéa Gris
- Fix bottom side texture orientation to not flip texture. Special thanks to @GregoriusT who raised awareness of potential issue with texture where direction matters (like button panels or texts). - Implement a flipped bottom texture rendering to have ore blocks use the very same orientation as dumb blocks ore textures from other mods. - Refactor GT_SidedTexture to use GT_RenderedTexture for rendering, rather than duplicate the rendering code of it.
2020-12-31Merge branch 'experimental' into long_distance_transferJason Mitchell
2020-12-29Remove leftover code of logistics energy costGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2020-12-29Remove all energy cost of moving fluid and itemsGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2020-12-28Added TODOs for code smellbartimaeusnek
2020-12-28More Refactorbartimaeusnek
2020-12-26Readability cleanupJason Mitchell
2020-12-26Machine Block Update changesJason Mitchell
* Conditionally trigger an update on front facing (Needed for pipelines) * Use a queue instead of recursion
2020-12-19make getAccessibleSlots more optimesed for pipeskorneel vandamme
2020-12-12fix(rendering): UV Mapping on tilesLéa Gris
- Fix all faces use the same UV mapping and orientation to be same as standard vanilla full blocks Vanilla blocks's face rendering. - Fix the orientation of bottom-face's arrow overlay with fixed UV of the `GT_MetaTileEntity_Buffer` type machines (filters, buffers, regulators) - Fix UV mapping of item pipes restrictor overlay - Fix UV mapping of fluid pipes blocked input overlay orientation on all sides - Fix UV mappiong of thick covers - Remove the now useless and broken custom UVMapped vertices at the bottom face. ![](https://i.imgur.com/MImsbQY.png)
2020-12-10add the option to disable input filter (#365)botn365
2020-11-16use moveMultipleItemStacks to variuos functionskorneel vandamme
2020-11-10Cleanroom Callback Reworkbartimaeusnek
2020-10-25fix acidental perfect OC on all multies (#332)botn365
2020-10-20Merge pull request #330 from GTNewHorizons/GradleUnfckMartin Robertz
Gradle unfck
2020-10-19Lift checks out of Stripped Methodes to prevent NoSuchMethodErrorsbartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-10-19Unf****d build.gradlebartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-10-19allow only from input sidebotn365
2020-10-19allow to pull items from input busbotn365
2020-10-05Invalid Muffler Hatch Facingbartimaeusnek
Added the ability to change the invalid facing orientation on the Muffler Hatch Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-10-01worldObj.getPrecipitationHeight moved to variablekaziu687
2020-10-01Update BaseMetaTileEntity.javakaziu687
Fixes problem that may cause explosion on Thermos servers with load-chunks-on-request: false When machine stays at the edge of loaded chunk (where siblings is not loaded) worldObj.getPrecipitationHeight will return -1 (cuz chunk wont be loaded on request). Machine will explode even if there is a roof.
2020-09-19put back oldTimekorneel vandamme
2020-09-19Merge branch 'experimental' into patch-4botn365
2020-09-19fix to much power on non perfect OCkorneel vandamme
2020-09-19Revert "fix energy consumption on OC past tick limit"DreamMasterXXL
This reverts commit efbaa3fcb94da0aea4a4d51519b58df4641e68d9.
2020-09-18fix energy consumption on OC past tick limitbotn365
fix the energy consumption of the large chemical reactor where it would reduce the energy consumption if the it OCd past the tick limit
2020-09-02GT p2p tunnel was added to AE itselfrepo_alt
2020-08-29Move neighbour update to BaseTileEntitymoller21
2020-08-25Redstone, power, strong, signal, covermoller21
2020-08-23Revert stocking mode change.moller21
2020-08-23Attempt at improving chest buffers, also slowing down lower tier ones.moller21
2020-08-02Fix full size pipes restrictor textures.moller21
2020-08-01Fix batteries in machines chugging cpu to look up recipes.moller21
2020-07-17Fixed average EU input/output displayrepo_alt
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/5472
2020-07-17Transformer not change visually when mode changes to step uprepo_alt
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/5420
2020-05-27Unified Large Chem reactor OCbartimaeusnek
related #294 Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-05-10Merge pull request #281 from moller21/coverguis2Martin Robertz
Cover GUI's take 2
2020-05-10Cover GUI: added fluid regulator, finished open on shiftrightclick.moller21
2020-05-06Cover gui: Right click to open instead take.2moller21
2020-05-04Drop barts apiTechnus
2020-05-04Fix integer loopback in scanner averagesTechnus
2020-05-04Added cover guis for pump/filtermoller21
2020-04-18Use ThreadLocalRandom for RNGMogball
2020-04-16disable threaded caching of mUpdate valuesTechnus