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path: root/src/main/java/gregtech/api/metatileentity
AgeCommit message (Collapse)Author
2021-08-03OutputBus: removed excess constructor with the same parametersTimeConqueror
2021-08-02Added some constructors to Hatch Buses to remove some GTPP ASMTimeConqueror
2021-08-01Manual mergingTimeConqueror
2021-08-01Merge branch 'experimental' into code-improvementsAndrey
2021-08-01increase the generator's eu capacityGlodBlock
2021-08-01Improved readability of setBlockEventTimeConqueror
2021-08-01Improved readability of BaseMetaTileEntity receiveClientEventTimeConqueror
2021-08-01Fix off by one in cubic multi base and tooltip builderGlease
Also added a command to toggle structure lib debug print. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-31Fix iteration over invalid slotsD-Cysteine
2021-07-30Make GT_MetaTileEntity_CubicMultiBlockBase easier to useGlease
2021-07-30Fix typo in cubic base structure definitionGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Fix ClassCastException in GT_MetaTileEntity_CubicMultiBlockBaseGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Make block hint text more informativeGlease
Also migrated from defer to lazy where possible Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Fixes related to coil hint blocksGlease
Also updates StructureLib to fix invisible block hint and pulled the utility methods up. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30re-enable flipping, but add an option to render them not flippedGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30fix distillation tower not outputting bottom fluidGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Allow modifying alignment limits after instance initializationGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30turn off flipping as it bothers some people too muchGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30draw flipped textures & flipping markersGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30optimize fuel recipe lookupGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30use TT serialization formGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30migrate all other multis overGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30migrate a few more multis overGlease
also removed the stupid ConcurrentHashMap in GT_MetaTileEntity_CubicMultiBlockBase Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30allow gt wrench to rotate the front of controllerGlease
also cleaned up GT_Client.java a little bit. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Add GT_MetaTileEntity_CubicMultiBlockBase and a few minor changesGlease
1. add ofCoil() IStructureElement to standardise how to add a homogeneous set of coils to the structure definition 2. Changed newMetaEntity's return type back to IMetaTileEntity to prevent addons crying out 3. Initialize mExtendedFacing to ensure rendering code don't step on null
2021-07-30Implement IConstructable for demo multisGlease
2021-07-30Initial StructureLib integrationGlease
2021-07-22Increase the EU cap even moreGlease
2021-07-15Merge pull request #597 from TimeConqueror/experimentalMartin Robertz
Improvements to Vanilla Replacement & GT_Utility#copy
2021-07-15Removed useless array creation in most #copy methods by changing them to ↵TimeConqueror
#copyOrNull variant with single parameter.
2021-07-10Extended GUI fluid manipulation support to GT_MetaTileEntity_BasicTankGlease
2021-07-08Merge pull request #585 from GTNewHorizons/cover-optimizationMartin Robertz
2021-07-03Merge pull request #586 from GTNewHorizons/beter-power-netboubou19
Beter power net
2021-07-03fix not reconetcingkorneel vandamme
2021-07-03Remove unnecessary redstone state query for coversGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-02Merge pull request #572 from GTNewHorizons/beter-power-netMartin Robertz
Better power net
2021-07-03fix typos in enet implementationGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-02remove debug codekorneel vandamme
2021-06-21fix NPE/infinit loop and small refractoringkorneel vandamme
2021-06-20Update GT_MetaTileEntity_Hatch_OutputBus.javaGlodBlock
2021-06-20stop the output bus generating ghost itemGlodBlock
2021-06-16add graph network to pipes and implement it for powerkorneel vandamme
2021-05-25Add input bus initial filter preferenceGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-05-25Allow client send preference to serverGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-05-24feat(glow): iconset machines glow supportLéa Gris
- Add glow support for all sides and states of iconset machines (same as with basicmachines). Automated code cleanup with IDEA of: - Optiimise all imports (remove unused, sort) - Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification) - Add all missing @Override annotations
2021-05-21feat(render): implementation-free api texture factoryLéa Gris
Provides an implementation-free API Texture factory an builder. Deprecates gregtech.api.objects.GT_*Texture.java classes Once all GregTech add-on will be migrated to the new implemnetation-free API, changes to the implementation will not affect the add-on. For now, this API allow rendering of in-world glow textures. In-inventory/hand rendering of glow texture require implementation changes that are postponed until no add-on uses the deprecated embedded implementation API.
2021-05-21fix(render): move new textures rendering to new packageLéa Gris
Old textures rendering are kept in api/objects for backward compatibility. The old textures rendering does not handle glow textures or independant inventory tessellation. The old textures will only work with the old GT_Renderer_Block class New textures rendering with own tessellation in inventory and handling of glow emisssive textures are moved to the api/render package. These must not be used with the Old GT_Renderer_Block class or it will crash with: Already Tessellating Exception from the Tessellator class
2021-05-21feat(render): support all basic machines glowLéa Gris
Support glow textures on all sides and states of basic machines. When a glow is irrelevant, a blank placeholder still maintain support for customization from resource packs.
2021-05-21feat(render): buffers glowLéa Gris
Add code support and blank glow placeholders so resource pack can provide own glow. Applies to: - Chest Buffer - Item Filter - Distributor - Regulator - SuperBuffer - Type Filter
2021-05-21feat(render): auto maintenance hatch glowLéa Gris