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path: root/src/main/java/gregtech/api/metatileentity
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2021-03-20feat(cover): handles transparent coversLéa Gris
Add support for transparent covers (glass plate) on all GT Machines: - See pipes, wires, cables through transparent covers - Layer transparent covers over full-block pipes and machines
2021-03-12Merge pull request #462 from GTNewHorizons/WorldEventWrapperbasdxz
Refactor World Events
2021-03-12requested changesLéa Gris
- Fix modifiers order - Fix redundant string literal - Fix indentation - fix missing run()
2021-03-12Merge pull request #461 from repo-alt/experimentalMartin Robertz
Correctly release/reuse channel after ME bus removal and reconnect
2021-03-11Minor improvementsbartimaeusnek
2021-03-11Implemented Builder Patternbartimaeusnek
2021-03-10Added missingbartimaeusnek
2021-03-10Implemented Requestsbartimaeusnek
2021-03-10Refactor World Eventsbartimaeusnek
World events have way to many parameters, so the code gets unreadable, this commit fixes that behavior.
2021-03-10Correctly release/reuse channel after ME bus removal and reconnectrepo_alt
2021-03-10feat(i18n): translatable muffler descriptionLéa Gris
+ refactor
2021-03-09Changes 4 Bartbasdxz
2021-03-09Minor clean up and extension of hatch mufflerbasdxz
-Plus like, a small comment here or there
2021-03-09Minor clean up and extension of hatch muffler (#459)basdxz
* Minor clean up and extension of hatch muffler -Plus like, a small comment here or there * Changes 4 Bart
2021-02-25Reshuffle new constructor args to avoid conflict with GT++ ASMrepo_alt
2021-02-25Added back bus constructor for "backwards" compatrepo_alt
2021-02-25Make ME hatch have zero slots, to avoid items being stuck inside (#439)repo-alt
* Make ME hatch have zero slots, to avoid items being stuck inside * added a missing whitespace Co-authored-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2021-01-29multipipe drain() method ignores requested fluid types after firstrepo_alt
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/7405
2021-01-19ME output busrepo_alt
2021-01-18Remove additional method in IDescribabler4phael
2021-01-17Fix multiblock machine tooltip errorr4phael
2021-01-08Merge pull request #396 from GTNewHorizons/disable-filterMartin Robertz
Add option to disable input machine on single block machines
2021-01-08Add option to disable input machine on single block machinesGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-01-07Re-tiered Mufflers for now (#391)bartimaeusnek
2021-01-05fix(rendering): bottom side orientationLéa Gris
- Fix bottom side texture orientation to not flip texture. Special thanks to @GregoriusT who raised awareness of potential issue with texture where direction matters (like button panels or texts). - Implement a flipped bottom texture rendering to have ore blocks use the very same orientation as dumb blocks ore textures from other mods. - Refactor GT_SidedTexture to use GT_RenderedTexture for rendering, rather than duplicate the rendering code of it.
2020-12-31Merge branch 'experimental' into long_distance_transferJason Mitchell
2020-12-29Remove leftover code of logistics energy costGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2020-12-29Remove all energy cost of moving fluid and itemsGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2020-12-28Added TODOs for code smellbartimaeusnek
2020-12-28More Refactorbartimaeusnek
2020-12-26Readability cleanupJason Mitchell
2020-12-26Machine Block Update changesJason Mitchell
* Conditionally trigger an update on front facing (Needed for pipelines) * Use a queue instead of recursion
2020-12-19make getAccessibleSlots more optimesed for pipeskorneel vandamme
2020-12-12fix(rendering): UV Mapping on tilesLéa Gris
- Fix all faces use the same UV mapping and orientation to be same as standard vanilla full blocks Vanilla blocks's face rendering. - Fix the orientation of bottom-face's arrow overlay with fixed UV of the `GT_MetaTileEntity_Buffer` type machines (filters, buffers, regulators) - Fix UV mapping of item pipes restrictor overlay - Fix UV mapping of fluid pipes blocked input overlay orientation on all sides - Fix UV mappiong of thick covers - Remove the now useless and broken custom UVMapped vertices at the bottom face. ![](https://i.imgur.com/MImsbQY.png)
2020-12-10add the option to disable input filter (#365)botn365
2020-11-16use moveMultipleItemStacks to variuos functionskorneel vandamme
2020-11-10Cleanroom Callback Reworkbartimaeusnek
2020-10-25fix acidental perfect OC on all multies (#332)botn365
2020-10-20Merge pull request #330 from GTNewHorizons/GradleUnfckMartin Robertz
Gradle unfck
2020-10-19Lift checks out of Stripped Methodes to prevent NoSuchMethodErrorsbartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-10-19Unf****d build.gradlebartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-10-19allow only from input sidebotn365
2020-10-19allow to pull items from input busbotn365
2020-10-05Invalid Muffler Hatch Facingbartimaeusnek
Added the ability to change the invalid facing orientation on the Muffler Hatch Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-10-01worldObj.getPrecipitationHeight moved to variablekaziu687
2020-10-01Update BaseMetaTileEntity.javakaziu687
Fixes problem that may cause explosion on Thermos servers with load-chunks-on-request: false When machine stays at the edge of loaded chunk (where siblings is not loaded) worldObj.getPrecipitationHeight will return -1 (cuz chunk wont be loaded on request). Machine will explode even if there is a roof.
2020-09-19put back oldTimekorneel vandamme
2020-09-19Merge branch 'experimental' into patch-4botn365
2020-09-19fix to much power on non perfect OCkorneel vandamme
2020-09-19Revert "fix energy consumption on OC past tick limit"DreamMasterXXL
This reverts commit efbaa3fcb94da0aea4a4d51519b58df4641e68d9.