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path: root/src/main/java/gregtech/api/util
AgeCommit message (Collapse)Author
2024-11-11Adjust number formatting in WAILA machine progress line (#3478)Wilhelm Schuster
2024-11-09Delete the "PlayerActivity.log" (#3464)Alexdoru
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-10-24Remove method in multiblock tooltip (#3410)Alexdoru
2024-10-22Fix NPE on IC2 recycler blacklist (#3403)Alexdoru
2024-10-21Import pollution mixins from hodgepodge (#3395)Alexdoru
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-10-19Fix DOB comb (#3388)Mary
2024-10-17Fix AAL (#3380)HoleFish
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-10-17Reworked cleanroom structure check. (#3312)Abdiel Kavash
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-10-17Bind all tooltip separators to the config (#3376)GDCloud
Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-10-15Improved & cleaned up wormhole generator (#3334)RecursivePineapple
2024-10-14Multi ToolTip unification (#3343)Alexdoru
Co-authored-by: chochem <40274384+chochem@users.noreply.github.com> Co-authored-by: GDCloud <gdcloudstrike@gmail.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-10-13Crop Name localization (#3255)ArtherCasan
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-10-09Remove unneeded recipe constant, fix sb compressor (#3344)Maya
2024-10-03Fix flocculation plant deforming when it has a cover emitting a strong ↵NotAPenguin
redstone signal (#3322)
2024-10-02Cleanup the codebase (#3311)Alexdoru
Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-28Fix squeezer -> fluid extractor recipes (#3291)BucketBrigade
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-28Remove more reflection + reorganize mixin accessors packages (#3260)Alexdoru
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-26Improve a new debug log (#3286)chochem
2024-09-25Fix sealed wood + more collisions (#3282)Mary
2024-09-25So, so, so many collisions (#3278)Mary
2024-09-23More log entries for ra2 failing (#3267)chochem
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-21Delete more reflection (#3233)Alexdoru
2024-09-19Infinite Spraycan Additions (#3226)querns
Co-authored-by: Caedis <Caedis@users.noreply.github.com>
2024-09-17remove reflection from GTCLSCompatAlexdoru
2024-09-17move some fields that can be local variables in AssemblyLineServerAlexdoru
2024-09-16Allow unsafe oredicts to be shown in nei (#3202)Mary
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-15Remove GT++ AutoMap (#3199)NotAPenguin
2024-09-15Small optimizations & MultiBlockBase cleanup (#3197)NotAPenguin
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-15Godforge finale (#3080)GDCloud
Co-authored-by: BucketBrigade <138534411+CookieBrigade@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: serenibyss <10861407+serenibyss@users.noreply.github.com>
2024-09-14Optimize GTUtility.getTier call (#3165)kstvr32
Co-authored-by: kstvr32 <kstvr32@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-13Fix of Overflow Valve & New features (#3040)Elkatra2
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-12Merge config categories (#3152)boubou19
Co-authored-by: miozune <miozune@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-122.7 Stargate (#3105)Maya
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: NotAPenguin <michiel.vandeginste@gmail.com>
2024-09-12Add flag to add attaching NBT crafting recipe (#3138)HoleFish
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-10Fix copying multiblock configuration and support Crafting Input Proxy (#3115)Kogepan229
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-09Large Large & Larger Turbine Rework (#3075)Sampsa
Co-authored-by: Daniel Mendes <steelux7@gmail.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: NotAPenguin <michiel.vandeginste@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-05Enhance GPL for several multis (#3071)HoleFish
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-05Add superdense plates (#3050)Mary
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-04Delete/modify some reflection + more renaming (#3037)Alexdoru
2024-09-04Remove hard dep on mobs-info (#3053)Jakub
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-04Implement itemInputsUnsafe (#3042)Mary
Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-04Fixes #17207 (#3041)joegnis
Changed methods in OverclockCalculator: - setEUtDiscount - setSpeedBoost - setHeatDiscountMultiplier Most of other changes are directly related to them. Adds a unit test. Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-03remove unnecessary reflection to add IC2 scrapbox drop (#3027)Alexdoru
2024-09-03Laser Engraver fixes (#3024)Mary
* Better renderer adder, fixes plate not appearing in NEI preview * Lower minimum casing * New casing texture --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-03update modularui to fix gt (#3019)NotAPenguin
2024-09-02The Great Renaming (#3014)NotAPenguin
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
2024-09-01Fix server crashing when trying to load MusicRecordDurations (#3008)Luke Hohlin
* Fix server crashing when trying to load MusicRecordDurations * Use Loader.getConfigDir() instead of current working dir --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-30Add duration since last shutdown (#2977)HoleFish
* machine message * fix & prass channel * machine message * fix & prass channel * fix machines that dont use regular onPostTick * follow error fixes and fix hatch check * oops * sa --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-29Added large fluid extractor multi (#2819)RecursivePineapple
* Added large fluid extractor multi * ran spotless * Prevent multi from requesting more than 1A with 1 energy hatch * Moved boro. glass registration to bartworks In GT5u dev environments, borosilicate glass wasn't registered properly. The block was registered, but it wasn't added to allLevelsReverse since registerGlass() was never called. This led to getTier() not working properly (it always returned tier=3). * Changed speed bonuses and added some QoL changes Added a multiplication EU/t cost to solenoid tiers and buffed solenoid parallels. Added an additive EU/t reduction to heating coil tiers. Fixed the glass structure check. Updated the multi's tooltip and sensor info data. * applied spotless * large fluid extractor code cleanup * changed mechanics & improved structure messages * spotless apply --------- Co-authored-by: Mary Hopson <doyoumined@gmail.com> Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-29Compressor Multiblock (#2861)Mary
* Compressor boilerplate * Getting test structure working * Structure fixes * Implemented basic HIP and Black Hole structure elements complete with heat and black hole stabilization mechanics * Cooling glow, also HIP cools much slower than it heats * Got blue cooling texture working * spotless :3 * Force structure checks every 10 seconds like nano forge * Neutronium compressor recipemap created * Various strange changes attempting to get a neutronium compressor map working. Shelved for now * Absolutely going hog wild with neutronium testing * BIG RECIPE * Added Ollie author tag * Added a bunch of neutronium compressor recipes * Deeply cursed recipemap combining * Neutronium compressor structure * Black hole requirement for recipes established * Black hole implementation changed * Added black hole catalyzation * spotless * Removed neutronium compressor recipes from gt5u * Made eternal singularity work somehow * Boilerplate for new hatches * Tinkering * Split the multi in 4 * Fix refactor * Implemented the new black hole mechanic with catalysts. * Give speed bonuses/nerfs to recipes based on black hole. Shuffled some logic around * Imported real structures * Proper HIP implementation with heat sensor * Cut HIP mechanics from Neutronium * Restore Gangue for use in a black hole recipe * Made Gangue blocks load * sa+update deps * Added t1/t2 casings * Temporary casings for neutronium * SA from merge * Temporary HIP Textures * Temporary Black Hole textures * Support machinemode for black hole, support special value for compression * Don't let neutronium compressor do black hole recipes * Get all of the numbers in * Tooltip adjustments for readability * Casing fix and more tooltips * Correct structure tooltips * Improve legibility of HIP tooltip * 1 parallel per tier when overheated * Lost my privates * Fixed modern cast and imported the new textures * Removed very unnecessary logic * Nerf HIP parallels to 4 to make black hole better * Change all special value stuff to proper metadata --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>